Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -2,6 +2,7 @@ using Content.Server.Polymorph.Components;
using Content.Shared.Projectiles;
using Robust.Shared.Audio;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
namespace Content.Server.Polymorph.Systems;
@@ -35,7 +36,7 @@ public partial class PolymorphableSystem
SubscribeLocalEvent<PolymorphOnCollideComponent, StartCollideEvent>(OnPolymorphCollide);
}
private void OnPolymorphCollide(EntityUid uid, PolymorphOnCollideComponent component, StartCollideEvent args)
private void OnPolymorphCollide(EntityUid uid, PolymorphOnCollideComponent component, ref StartCollideEvent args)
{
if (args.OurFixture.ID != SharedProjectileSystem.ProjectileFixture)
return;