Add basic discord client integration with ooc and admin chat support (#33840)

* Add basic discord client integration with ooc and admin chat support

* Use username instead of global name

WHY IS GLOBAL NAME NOT JUST THE USERNAME??? WHY ARE THERE NO DOC COMMENTS???

* stuff

* Reviews, methinks.

* Reviews

* reviews
This commit is contained in:
Simon
2025-05-24 20:49:52 +02:00
committed by GitHub
parent fef4187995
commit 7867cbec00
17 changed files with 454 additions and 179 deletions

View File

@@ -4,7 +4,7 @@ using System.Runtime.InteropServices;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.Administration.Systems;
using Content.Server.MoMMI;
using Content.Server.Discord.DiscordLink;
using Content.Server.Players.RateLimiting;
using Content.Server.Preferences.Managers;
using Content.Shared.Administration;
@@ -36,7 +36,6 @@ internal sealed partial class ChatManager : IChatManager
[Dependency] private readonly IReplayRecordingManager _replay = default!;
[Dependency] private readonly IServerNetManager _netManager = default!;
[Dependency] private readonly IMoMMILink _mommiLink = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IServerPreferencesManager _preferencesManager = default!;
@@ -45,6 +44,7 @@ internal sealed partial class ChatManager : IChatManager
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly PlayerRateLimitManager _rateLimitManager = default!;
[Dependency] private readonly ISharedPlayerManager _player = default!;
[Dependency] private readonly DiscordChatLink _discordLink = default!;
/// <summary>
/// The maximum length a player-sent message can be sent
@@ -199,6 +199,13 @@ internal sealed partial class ChatManager : IChatManager
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Hook OOC from {sender}: {message}");
}
public void SendHookAdmin(string sender, string message)
{
var wrappedMessage = Loc.GetString("chat-manager-send-hook-admin-wrap-message", ("senderName", sender), ("message", FormattedMessage.EscapeText(message)));
ChatMessageToAll(ChatChannel.AdminChat, message, wrappedMessage, source: EntityUid.Invalid, hideChat: false, recordReplay: false);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Hook admin from {sender}: {message}");
}
#endregion
#region Public OOC Chat API
@@ -264,7 +271,7 @@ internal sealed partial class ChatManager : IChatManager
//TODO: player.Name color, this will need to change the structure of the MsgChatMessage
ChatMessageToAll(ChatChannel.OOC, message, wrappedMessage, EntityUid.Invalid, hideChat: false, recordReplay: true, colorOverride: colorOverride, author: player.UserId);
_mommiLink.SendOOCMessage(player.Name, message.Replace("@", "\\@").Replace("<", "\\<").Replace("/", "\\/")); // @ and < are both problematic for discord due to pinging. / is sanitized solely to kneecap links to murder embeds via blunt force
_discordLink.SendMessage(message, player.Name, ChatChannel.OOC);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"OOC from {player:Player}: {message}");
}
@@ -295,6 +302,7 @@ internal sealed partial class ChatManager : IChatManager
author: player.UserId);
}
_discordLink.SendMessage(message, player.Name, ChatChannel.AdminChat);
_adminLogger.Add(LogType.Chat, $"Admin chat from {player:Player}: {message}");
}

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@@ -21,6 +21,7 @@ namespace Content.Server.Chat.Managers
void TrySendOOCMessage(ICommonSession player, string message, OOCChatType type);
void SendHookOOC(string sender, string message);
void SendHookAdmin(string sender, string message);
void SendAdminAnnouncement(string message, AdminFlags? flagBlacklist = null, AdminFlags? flagWhitelist = null);
void SendAdminAnnouncementMessage(ICommonSession player, string message, bool suppressLog = true);

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@@ -14,6 +14,7 @@
<ServerGarbageCollection>true</ServerGarbageCollection>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Discord.Net" />
<PackageReference Include="JetBrains.Annotations" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>

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@@ -0,0 +1,96 @@
using System.Threading.Tasks;
using Content.Server.Chat.Managers;
using Content.Shared.CCVar;
using Content.Shared.Chat;
using Discord.WebSocket;
using Robust.Shared.Asynchronous;
using Robust.Shared.Configuration;
namespace Content.Server.Discord.DiscordLink;
public sealed class DiscordChatLink
{
[Dependency] private readonly DiscordLink _discordLink = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly ITaskManager _taskManager = default!;
private ulong? _oocChannelId;
private ulong? _adminChannelId;
public void Initialize()
{
_discordLink.OnMessageReceived += OnMessageReceived;
_configurationManager.OnValueChanged(CCVars.OocDiscordChannelId, OnOocChannelIdChanged, true);
_configurationManager.OnValueChanged(CCVars.AdminChatDiscordChannelId, OnAdminChannelIdChanged, true);
}
public void Shutdown()
{
_discordLink.OnMessageReceived -= OnMessageReceived;
_configurationManager.UnsubValueChanged(CCVars.OocDiscordChannelId, OnOocChannelIdChanged);
_configurationManager.UnsubValueChanged(CCVars.AdminChatDiscordChannelId, OnAdminChannelIdChanged);
}
private void OnOocChannelIdChanged(string channelId)
{
if (string.IsNullOrEmpty(channelId))
{
_oocChannelId = null;
return;
}
_oocChannelId = ulong.Parse(channelId);
}
private void OnAdminChannelIdChanged(string channelId)
{
if (string.IsNullOrEmpty(channelId))
{
_adminChannelId = null;
return;
}
_adminChannelId = ulong.Parse(channelId);
}
private void OnMessageReceived(SocketMessage message)
{
if (message.Author.IsBot)
return;
var contents = message.Content.ReplaceLineEndings(" ");
if (message.Channel.Id == _oocChannelId)
{
_taskManager.RunOnMainThread(() => _chatManager.SendHookOOC(message.Author.Username, contents));
}
else if (message.Channel.Id == _adminChannelId)
{
_taskManager.RunOnMainThread(() => _chatManager.SendHookAdmin(message.Author.Username, contents));
}
}
public async Task SendMessage(string message, string author, ChatChannel channel)
{
var channelId = channel switch
{
ChatChannel.OOC => _oocChannelId,
ChatChannel.AdminChat => _adminChannelId,
_ => throw new InvalidOperationException("Channel not linked to Discord."),
};
if (channelId == null)
{
// Configuration not set up. Ignore.
return;
}
// @ and < are both problematic for discord due to pinging. / is sanitized solely to kneecap links to murder embeds via blunt force
message = message.Replace("@", "\\@").Replace("<", "\\<").Replace("/", "\\/");
await _discordLink.SendMessageAsync(channelId.Value, $"**{channel.GetString()}**: `{author}`: {message}");
}
}

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@@ -0,0 +1,267 @@
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.CCVar;
using Discord;
using Discord.WebSocket;
using Robust.Shared.Configuration;
using Robust.Shared.Reflection;
using Robust.Shared.Utility;
using LogMessage = Discord.LogMessage;
namespace Content.Server.Discord.DiscordLink;
/// <summary>
/// Represents the arguments for the <see cref="DiscordLink.OnCommandReceived"/> event.
/// </summary>
public sealed class CommandReceivedEventArgs
{
/// <summary>
/// The command that was received. This is the first word in the message, after the bot prefix.
/// </summary>
public string Command { get; init; } = string.Empty;
/// <summary>
/// The arguments to the command. This is everything after the command
/// </summary>
public string Arguments { get; init; } = string.Empty;
/// <summary>
/// Information about the message that the command was received from. This includes the message content, author, etc.
/// Use this to reply to the message, delete it, etc.
/// </summary>
public SocketMessage Message { get; init; } = default!;
}
/// <summary>
/// Handles the connection to Discord and provides methods to interact with it.
/// </summary>
public sealed class DiscordLink : IPostInjectInit
{
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IConfigurationManager _configuration = default!;
/// <summary>
/// The Discord client. This is null if the bot is not connected.
/// </summary>
/// <remarks>
/// This should not be used directly outside of DiscordLink. So please do not make it public. Use the methods in this class instead.
/// </remarks>
private DiscordSocketClient? _client;
private ISawmill _sawmill = default!;
private ISawmill _sawmillLog = default!;
private ulong _guildId;
private string _botToken = string.Empty;
public string BotPrefix = default!;
/// <summary>
/// If the bot is currently connected to Discord.
/// </summary>
public bool IsConnected => _client != null;
#region Events
/// <summary>
/// Event that is raised when a command is received from Discord.
/// </summary>
public event Action<CommandReceivedEventArgs>? OnCommandReceived;
/// <summary>
/// Event that is raised when a message is received from Discord. This is raised for every message, including commands.
/// </summary>
public event Action<SocketMessage>? OnMessageReceived;
public void RegisterCommandCallback(Action<CommandReceivedEventArgs> callback, string command)
{
OnCommandReceived += args =>
{
if (args.Command == command)
callback(args);
};
}
#endregion
public void Initialize()
{
_configuration.OnValueChanged(CCVars.DiscordGuildId, OnGuildIdChanged, true);
_configuration.OnValueChanged(CCVars.DiscordPrefix, OnPrefixChanged, true);
if (_configuration.GetCVar(CCVars.DiscordToken) is not { } token || token == string.Empty)
{
_sawmill.Info("No Discord token specified, not connecting.");
return;
}
// If the Guild ID is empty OR the prefix is empty, we don't want to connect to Discord.
if (_guildId == 0 || BotPrefix == string.Empty)
{
// This is a warning, not info, because it's a configuration error.
// It is valid to not have a Discord token set which is why the above check is an info.
// But if you have a token set, you should also have a guild ID and prefix set.
_sawmill.Warning("No Discord guild ID or prefix specified, not connecting.");
return;
}
_client = new DiscordSocketClient(new DiscordSocketConfig()
{
GatewayIntents = GatewayIntents.All
});
_client.Log += Log;
_client.MessageReceived += OnCommandReceivedInternal;
_client.MessageReceived += OnMessageReceivedInternal;
_botToken = token;
// Since you cannot change the token while the server is running / the DiscordLink is initialized,
// we can just set the token without updating it every time the cvar changes.
_client.Ready += () =>
{
_sawmill.Info("Discord client ready.");
return Task.CompletedTask;
};
Task.Run(async () =>
{
try
{
await LoginAsync(token);
}
catch (Exception e)
{
_sawmill.Error("Failed to connect to Discord!", e);
}
});
}
public async Task Shutdown()
{
if (_client != null)
{
_sawmill.Info("Disconnecting from Discord.");
// Unsubscribe from the events.
_client.MessageReceived -= OnCommandReceivedInternal;
_client.MessageReceived -= OnMessageReceivedInternal;
await _client.LogoutAsync();
await _client.StopAsync();
await _client.DisposeAsync();
_client = null;
}
_configuration.UnsubValueChanged(CCVars.DiscordGuildId, OnGuildIdChanged);
_configuration.UnsubValueChanged(CCVars.DiscordPrefix, OnPrefixChanged);
}
void IPostInjectInit.PostInject()
{
_sawmill = _logManager.GetSawmill("discord.link");
_sawmillLog = _logManager.GetSawmill("discord.link.log");
}
private void OnGuildIdChanged(string guildId)
{
_guildId = ulong.TryParse(guildId, out var id) ? id : 0;
}
private void OnPrefixChanged(string prefix)
{
BotPrefix = prefix;
}
private async Task LoginAsync(string token)
{
DebugTools.Assert(_client != null);
DebugTools.Assert(_client.LoginState == LoginState.LoggedOut);
await _client.LoginAsync(TokenType.Bot, token);
await _client.StartAsync();
_sawmill.Info("Connected to Discord.");
}
private string FormatLog(LogMessage msg)
{
return msg.Exception is null
? $"{msg.Source}: {msg.Message}"
: $"{msg.Source}: {msg.Message}\n{msg.Exception}";
}
private Task Log(LogMessage msg)
{
var logLevel = msg.Severity switch
{
LogSeverity.Critical => LogLevel.Fatal,
LogSeverity.Error => LogLevel.Error,
LogSeverity.Warning => LogLevel.Warning,
_ => LogLevel.Debug
};
_sawmillLog.Log(logLevel, FormatLog(msg));
return Task.CompletedTask;
}
private Task OnCommandReceivedInternal(SocketMessage message)
{
var content = message.Content;
// If the message doesn't start with the bot prefix, ignore it.
if (!content.StartsWith(BotPrefix))
return Task.CompletedTask;
// Split the message into the command and the arguments.
var trimmedInput = content[BotPrefix.Length..].Trim();
var firstSpaceIndex = trimmedInput.IndexOf(' ');
string command, arguments;
if (firstSpaceIndex == -1)
{
command = trimmedInput;
arguments = string.Empty;
}
else
{
command = trimmedInput[..firstSpaceIndex];
arguments = trimmedInput[(firstSpaceIndex + 1)..].Trim();
}
// Raise the event!
OnCommandReceived?.Invoke(new CommandReceivedEventArgs
{
Command = command,
Arguments = arguments,
Message = message,
});
return Task.CompletedTask;
}
private Task OnMessageReceivedInternal(SocketMessage message)
{
OnMessageReceived?.Invoke(message);
return Task.CompletedTask;
}
#region Proxy methods
/// <summary>
/// Sends a message to a Discord channel with the specified ID. Without any mentions.
/// </summary>
public async Task SendMessageAsync(ulong channelId, string message)
{
if (_client == null)
{
return;
}
var channel = _client.GetChannel(channelId) as IMessageChannel;
if (channel == null)
{
_sawmill.Error("Tried to send a message to Discord but the channel {Channel} was not found.", channel);
return;
}
await channel.SendMessageAsync(message, allowedMentions: AllowedMentions.None);
}
#endregion
}

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@@ -6,6 +6,7 @@ using Content.Server.Afk;
using Content.Server.Chat.Managers;
using Content.Server.Connection;
using Content.Server.Database;
using Content.Server.Discord.DiscordLink;
using Content.Server.EUI;
using Content.Server.GameTicking;
using Content.Server.GhostKick;
@@ -146,6 +147,10 @@ namespace Content.Server.Entry
IoCManager.Resolve<IAdminManager>().Initialize();
IoCManager.Resolve<IAfkManager>().Initialize();
IoCManager.Resolve<RulesManager>().Initialize();
IoCManager.Resolve<DiscordLink>().Initialize();
IoCManager.Resolve<DiscordChatLink>().Initialize();
_euiManager.Initialize();
IoCManager.Resolve<IGameMapManager>().Initialize();
@@ -184,6 +189,9 @@ namespace Content.Server.Entry
_playTimeTracking?.Shutdown();
_dbManager?.Shutdown();
IoCManager.Resolve<ServerApi>().Shutdown();
IoCManager.Resolve<DiscordLink>().Shutdown();
IoCManager.Resolve<DiscordChatLink>().Shutdown();
}
private static void LoadConfigPresets(IConfigurationManager cfg, IResourceManager res, ISawmill sawmill)

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@@ -7,13 +7,13 @@ using Content.Server.Chat.Managers;
using Content.Server.Connection;
using Content.Server.Database;
using Content.Server.Discord;
using Content.Server.Discord.DiscordLink;
using Content.Server.Discord.WebhookMessages;
using Content.Server.EUI;
using Content.Server.GhostKick;
using Content.Server.Info;
using Content.Server.Mapping;
using Content.Server.Maps;
using Content.Server.MoMMI;
using Content.Server.NodeContainer.NodeGroups;
using Content.Server.Players.JobWhitelist;
using Content.Server.Players.PlayTimeTracking;
@@ -39,7 +39,6 @@ namespace Content.Server.IoC
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<ISharedChatManager, ChatManager>();
IoCManager.Register<IChatSanitizationManager, ChatSanitizationManager>();
IoCManager.Register<IMoMMILink, MoMMILink>();
IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
IoCManager.Register<IServerDbManager, ServerDbManager>();
IoCManager.Register<RecipeManager, RecipeManager>();
@@ -77,6 +76,9 @@ namespace Content.Server.IoC
IoCManager.Register<ConnectionManager>();
IoCManager.Register<MultiServerKickManager>();
IoCManager.Register<CVarControlManager>();
IoCManager.Register<DiscordLink>();
IoCManager.Register<DiscordChatLink>();
}
}
}

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@@ -1,7 +0,0 @@
namespace Content.Server.MoMMI
{
public interface IMoMMILink
{
void SendOOCMessage(string sender, string message);
}
}

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@@ -1,151 +0,0 @@
using System.Net;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using Content.Server.Chat.Managers;
using Content.Shared.CCVar;
using Robust.Server.ServerStatus;
using Robust.Shared.Asynchronous;
using Robust.Shared.Configuration;
namespace Content.Server.MoMMI
{
internal sealed class MoMMILink : IMoMMILink, IPostInjectInit
{
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IStatusHost _statusHost = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly ITaskManager _taskManager = default!;
private readonly HttpClient _httpClient = new();
void IPostInjectInit.PostInject()
{
_statusHost.AddHandler(HandleChatPost);
}
public async void SendOOCMessage(string sender, string message)
{
var sentMessage = new MoMMIMessageOOC
{
Sender = sender,
Contents = message
};
await SendMessageInternal("ooc", sentMessage);
}
private async Task SendMessageInternal(string type, object messageObject)
{
var url = _configurationManager.GetCVar(CCVars.StatusMoMMIUrl);
var password = _configurationManager.GetCVar(CCVars.StatusMoMMIPassword);
if (string.IsNullOrWhiteSpace(url))
{
return;
}
if (string.IsNullOrWhiteSpace(password))
{
Logger.WarningS("mommi", "MoMMI URL specified but not password!");
return;
}
var sentMessage = new MoMMIMessageBase
{
Password = password,
Type = type,
Contents = messageObject
};
var request = await _httpClient.PostAsJsonAsync(url, sentMessage);
if (!request.IsSuccessStatusCode)
{
throw new Exception($"MoMMI returned bad status code: {request.StatusCode}");
}
}
private async Task<bool> HandleChatPost(IStatusHandlerContext context)
{
if (context.RequestMethod != HttpMethod.Post || context.Url.AbsolutePath != "/ooc")
{
return false;
}
var password = _configurationManager.GetCVar(CCVars.StatusMoMMIPassword);
if (string.IsNullOrEmpty(password))
{
await context.RespondErrorAsync(HttpStatusCode.Forbidden);
return true;
}
OOCPostMessage? message = null;
try
{
message = await context.RequestBodyJsonAsync<OOCPostMessage>();
}
catch (JsonException)
{
// message null so enters block down below.
}
if (message == null)
{
await context.RespondErrorAsync(HttpStatusCode.BadRequest);
return true;
}
if (message.Password != password)
{
await context.RespondErrorAsync(HttpStatusCode.Forbidden);
return true;
}
var sender = message.Sender;
var contents = message.Contents.ReplaceLineEndings(" ");
_taskManager.RunOnMainThread(() => _chatManager.SendHookOOC(sender, contents));
await context.RespondAsync("Success", HttpStatusCode.OK);
return true;
}
private sealed class MoMMIMessageBase
{
[JsonInclude] [JsonPropertyName("password")]
public string Password = null!;
[JsonInclude] [JsonPropertyName("type")]
public string Type = null!;
[JsonInclude] [JsonPropertyName("contents")]
public object Contents = null!;
}
private sealed class MoMMIMessageOOC
{
[JsonInclude] [JsonPropertyName("sender")]
public string Sender = null!;
[JsonInclude] [JsonPropertyName("contents")]
public string Contents = null!;
}
private sealed class OOCPostMessage
{
#pragma warning disable CS0649
[JsonInclude] [JsonPropertyName("password")]
public string Password = null!;
[JsonInclude] [JsonPropertyName("sender")]
public string Sender = null!;
[JsonInclude] [JsonPropertyName("contents")]
public string Contents = null!;
#pragma warning restore CS0649
}
}
}

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@@ -0,0 +1,12 @@
using Robust.Shared.Configuration;
namespace Content.Shared.CCVar;
public sealed partial class CCVars
{
/// <summary>
/// The discord channel ID to send admin chat messages to (also receive them). This requires the Discord Integration to be enabled and configured.
/// </summary>
public static readonly CVarDef<string> AdminChatDiscordChannelId =
CVarDef.Create("admin.chat_discord_channel_id", string.Empty, CVar.SERVERONLY);
}

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@@ -24,4 +24,10 @@ public sealed partial class CCVars
public static readonly CVarDef<bool> ShowOocPatronColor =
CVarDef.Create("ooc.show_ooc_patron_color", true, CVar.ARCHIVE | CVar.REPLICATED | CVar.CLIENT);
/// <summary>
/// The discord channel ID to send OOC messages to (also recieve them). This requires the Discord Integration to be enabled and configured.
/// </summary>
public static readonly CVarDef<string> OocDiscordChannelId =
CVarDef.Create("ooc.discord_channel_id", string.Empty, CVar.SERVERONLY);
}

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@@ -1,5 +1,4 @@
using Robust.Shared.Configuration;
using Robust.Shared.Maths;
using Robust.Shared.Configuration;
namespace Content.Shared.CCVar;
@@ -60,6 +59,28 @@ public sealed partial class CCVars
public static readonly CVarDef<string> DiscordRoundEndRoleWebhook =
CVarDef.Create("discord.round_end_role", string.Empty, CVar.SERVERONLY);
/// <summary>
/// The token used to authenticate with Discord. For the Bot to function set: discord.token, discord.guild_id, and discord.prefix.
/// If this is empty, the bot will not connect.
/// </summary>
public static readonly CVarDef<string> DiscordToken =
CVarDef.Create("discord.token", string.Empty, CVar.SERVERONLY | CVar.CONFIDENTIAL);
/// <summary>
/// The Discord guild ID to use for commands as well as for several other features.
/// If this is empty, the bot will not connect.
/// </summary>
public static readonly CVarDef<string> DiscordGuildId =
CVarDef.Create("discord.guild_id", string.Empty, CVar.SERVERONLY);
/// <summary>
/// Prefix used for commands for the Discord bot.
/// If this is empty, the bot will not connect.
/// </summary>
public static readonly CVarDef<string> DiscordPrefix =
CVarDef.Create("discord.prefix", "!", CVar.SERVERONLY);
/// <summary>
/// URL of the Discord webhook which will relay watchlist connection notifications. If left empty, disables the webhook.
/// </summary>

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@@ -1,13 +0,0 @@
using Robust.Shared.Configuration;
namespace Content.Shared.CCVar;
public sealed partial class CCVars
{
public static readonly CVarDef<string> StatusMoMMIUrl =
CVarDef.Create("status.mommiurl", "", CVar.SERVERONLY);
public static readonly CVarDef<string> StatusMoMMIPassword =
CVarDef.Create("status.mommipassword", "", CVar.SERVERONLY | CVar.CONFIDENTIAL);
}

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@@ -92,4 +92,24 @@ namespace Content.Shared.Chat
AdminRelated = Admin | AdminAlert | AdminChat,
}
/// <summary>
/// Contains extension methods for <see cref="ChatChannel"/>
/// </summary>
public static class ChatChannelExt
{
/// <summary>
/// Gets a string representation of a chat channel.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">Thrown when this channel does not have a string representation set.</exception>
public static string GetString(this ChatChannel channel)
{
return channel switch
{
ChatChannel.OOC => Loc.GetString("chat-channel-humanized-ooc"),
ChatChannel.Admin => Loc.GetString("chat-channel-humanized-admin"),
_ => throw new ArgumentOutOfRangeException(nameof(channel), channel, null)
};
}
}
}

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@@ -7,6 +7,7 @@
<PackageVersion Remove="Npgsql.EntityFrameworkCore.PostgreSQL" />
<PackageVersion Remove="Microsoft.EntityFrameworkCore.Design" />
<PackageVersion Include="CsvHelper" Version="33.0.1" />
<PackageVersion Include="Discord.Net" Version="3.16.0" />
<PackageVersion Include="ImGui.NET" Version="1.87.3" />
<PackageVersion Include="Microsoft.EntityFrameworkCore.Design" Version="9.0.1">
<PrivateAssets>all</PrivateAssets>

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@@ -0,0 +1,2 @@
chat-channel-humanized-ooc = OOC
chat-channel-humanized-admin = ADMIN

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@@ -44,6 +44,7 @@ chat-manager-send-admin-chat-wrap-message = {$adminChannelName}: [bold]{$playerN
chat-manager-send-admin-announcement-wrap-message = [bold]{$adminChannelName}: {$message}[/bold]
chat-manager-send-hook-ooc-wrap-message = OOC: [bold](D){$senderName}:[/bold] {$message}
chat-manager-send-hook-admin-wrap-message = ADMIN: [bold](D){$senderName}:[/bold] {$message}
chat-manager-dead-channel-name = DEAD
chat-manager-admin-channel-name = ADMIN