Refactored RoundEndSystem (2) (#6115)

* No RestartRound if round id changed

* Refactored RoundEndSystem

* Fix round end + add test
This commit is contained in:
wrexbe
2022-01-10 11:24:41 -08:00
committed by GitHub
parent 083f2d8acd
commit 76c6ee08e7
4 changed files with 188 additions and 82 deletions

View File

@@ -1,10 +1,9 @@
using System;
using System;
using Content.Server.Administration;
using Content.Server.RoundEnd;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GameTicking.Commands
{
@@ -13,7 +12,7 @@ namespace Content.Server.GameTicking.Commands
{
public string Command => "restartround";
public string Description => "Ends the current round and starts the countdown for the next lobby.";
public string Help => String.Empty;
public string Help => string.Empty;
public void Execute(IConsoleShell shell, string argStr, string[] args)
{