Move faction exception and everything it needs to shared (#25154)

* move faction prototype to shared

* move faction exception and member stuff to shared

* fix breaking changes for random stuff

* move pettable friend stuff to shared

* mostly fix

* final fixy

* dragonops

* final fixy II

* use querys and fix warpspeed fish (probably)

* fixer

* Rrrr!

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
deltanedas
2024-03-18 07:23:25 +00:00
committed by GitHub
parent 0493130591
commit 7561bef6a7
29 changed files with 448 additions and 407 deletions

View File

@@ -100,12 +100,10 @@ namespace Content.Client.Entry
_prototypeManager.RegisterIgnore("seed"); // Seeds prototypes are server-only.
_prototypeManager.RegisterIgnore("objective");
_prototypeManager.RegisterIgnore("holiday");
_prototypeManager.RegisterIgnore("aiFaction");
_prototypeManager.RegisterIgnore("htnCompound");
_prototypeManager.RegisterIgnore("htnPrimitive");
_prototypeManager.RegisterIgnore("gameMap");
_prototypeManager.RegisterIgnore("gameMapPool");
_prototypeManager.RegisterIgnore("npcFaction");
_prototypeManager.RegisterIgnore("lobbyBackground");
_prototypeManager.RegisterIgnore("advertisementsPack");
_prototypeManager.RegisterIgnore("gamePreset");