Basic equipment for all jobs (#573)
@@ -1843,3 +1843,18 @@
|
||||
sprite: Clothing/OuterClothing/xenos.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/xenos.rsi
|
||||
|
||||
- type: entity
|
||||
parent: OuterclothingBase
|
||||
id: OuterclothingHoSTrenchcoat
|
||||
name: Head of Security Trenchcoat
|
||||
description: ''
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/hos_trenchcoat.rsi
|
||||
state: hos_trenchcoat
|
||||
- type: Icon
|
||||
sprite: Clothing/OuterClothing/hos_trenchcoat.rsi
|
||||
state: hos_trenchcoat
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/hos_trenchcoat.rsi
|
||||
|
||||
@@ -298,6 +298,21 @@
|
||||
type: Clothing
|
||||
parent: HatBase
|
||||
|
||||
- type: entity
|
||||
id: HatBeretHoS
|
||||
name: Beret HoS
|
||||
description: ''
|
||||
components:
|
||||
- sprite: Clothing/Head/beret_hos.rsi
|
||||
type: Sprite
|
||||
state: beret_hos
|
||||
- sprite: Clothing/Head/beret_hos.rsi
|
||||
type: Icon
|
||||
state: beret_hos
|
||||
- sprite: Clothing/Head/beret_hos.rsi
|
||||
type: Clothing
|
||||
parent: HatBase
|
||||
|
||||
- type: entity
|
||||
id: HatBeretNavyHos
|
||||
name: Beret Navy HoS
|
||||
|
||||
@@ -14,15 +14,15 @@
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||||
description: The jumpsuit for the poor sop with a mop
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/uniform_janitor.rsi
|
||||
sprite: Clothing/Uniforms/uniform_janitor.rsi
|
||||
state: janitor
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/uniform_janitor.rsi
|
||||
sprite: Clothing/Uniforms/uniform_janitor.rsi
|
||||
state: janitor
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/uniform_janitor.rsi
|
||||
sprite: Clothing/Uniforms/uniform_janitor.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
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||||
@@ -31,15 +31,15 @@
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||||
description: Greytide. Worldwide.
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||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/uniform_grey.rsi
|
||||
sprite: Clothing/Uniforms/uniform_grey.rsi
|
||||
state: grey
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/uniform_grey.rsi
|
||||
sprite: Clothing/Uniforms/uniform_grey.rsi
|
||||
state: grey
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/uniform_grey.rsi
|
||||
sprite: Clothing/Uniforms/uniform_grey.rsi
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||||
|
||||
|
||||
- type: entity
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||||
@@ -48,15 +48,15 @@
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||||
name: Engineering Jumpsuit
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/uniform_engineering.rsi
|
||||
sprite: Clothing/Uniforms/uniform_engineering.rsi
|
||||
state: engine
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/uniform_engineering.rsi
|
||||
sprite: Clothing/Uniforms/uniform_engineering.rsi
|
||||
state: engine
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/uniform_engineering.rsi
|
||||
sprite: Clothing/Uniforms/uniform_engineering.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
@@ -65,15 +65,15 @@
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||||
name: Assistant Jumpsuit
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/uniform_assistant.rsi
|
||||
sprite: Clothing/Uniforms/uniform_assistant.rsi
|
||||
state: assistant
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/uniform_assistant.rsi
|
||||
sprite: Clothing/Uniforms/uniform_assistant.rsi
|
||||
state: assistant
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/uniform_assistant.rsi
|
||||
sprite: Clothing/Uniforms/uniform_assistant.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
@@ -82,15 +82,15 @@
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||||
description: HONK!
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/uniform_clown.rsi
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||||
sprite: Clothing/Uniforms/uniform_clown.rsi
|
||||
state: icon
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/uniform_clown.rsi
|
||||
sprite: Clothing/Uniforms/uniform_clown.rsi
|
||||
state: icon
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/uniform_clown.rsi
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||||
sprite: Clothing/Uniforms/uniform_clown.rsi
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||||
femaleMask: UniformTop
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||||
|
||||
- type: entity
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||||
@@ -100,15 +100,32 @@
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||||
description: A jumpsuit made of strong material, providing robust protection.
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||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/uniform_sec.rsi
|
||||
sprite: Clothing/Uniforms/uniform_sec.rsi
|
||||
state: icon
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/uniform_sec.rsi
|
||||
sprite: Clothing/Uniforms/uniform_sec.rsi
|
||||
state: icon
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/uniform_sec.rsi
|
||||
sprite: Clothing/Uniforms/uniform_sec.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
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||||
id: UniformCargoTech
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||||
name: Cargo Technician Jumpsuit
|
||||
description: Shooooorts! They're comfy and easy to wear!
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Clothing/Uniforms/uniform_cargotech.rsi
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||||
state: cargotech
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||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_cargotech.rsi
|
||||
state: cargotech
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||||
|
||||
- type: Clothing
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||||
sprite: Clothing/Uniforms/uniform_cargotech.rsi
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||||
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||||
- type: entity
|
||||
parent: UniformBase
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||||
@@ -117,15 +134,15 @@
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||||
description: Can't cook without this.
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Clothing/chef_uniform.rsi
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||||
sprite: Clothing/Uniforms/uniform_chef.rsi
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||||
state: chef
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||||
|
||||
- type: Icon
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||||
sprite: Clothing/chef_uniform.rsi
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||||
sprite: Clothing/Uniforms/uniform_chef.rsi
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||||
state: chef
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||||
|
||||
- type: Clothing
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||||
sprite: Clothing/chef_uniform.rsi
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||||
sprite: Clothing/Uniforms/uniform_chef.rsi
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||||
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||||
- type: entity
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||||
parent: UniformBase
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||||
@@ -134,12 +151,131 @@
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description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain".
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Clothing/captain_uniform.rsi
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||||
sprite: Clothing/Uniforms/uniform_captain.rsi
|
||||
state: captain
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/captain_uniform.rsi
|
||||
sprite: Clothing/Uniforms/uniform_captain.rsi
|
||||
state: captain
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||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/captain_uniform.rsi
|
||||
sprite: Clothing/Uniforms/uniform_captain.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformHoP
|
||||
name: Head of Personnel Jumpsuit
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||||
description: It's a jumpsuit worn by someone who works in the position of Head of Personnel.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_hop.rsi
|
||||
state: hop
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_hop.rsi
|
||||
state: hop
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_hop.rsi
|
||||
|
||||
- type: entity
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||||
parent: UniformBase
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||||
id: UniformChiefEngineer
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||||
name: Chief Engineer Jumpsuit
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||||
description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer. It has minor radiation shielding.
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Clothing/Uniforms/uniform_ce.rsi
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||||
state: ce
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||||
|
||||
- type: Icon
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||||
sprite: Clothing/Uniforms/uniform_ce.rsi
|
||||
state: ce
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||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_ce.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformCMO
|
||||
name: Chief Medical Officer Jumpsuit
|
||||
description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_cmo.rsi
|
||||
state: cmo
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_cmo.rsi
|
||||
state: cmo
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_cmo.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformMedicalDoctor
|
||||
name: Medical Doctor Jumpsuit
|
||||
description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_md.rsi
|
||||
state: md
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_md.rsi
|
||||
state: md
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_md.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformScientist
|
||||
name: Scientist Jumpsuit
|
||||
description: It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_scientist.rsi
|
||||
state: scientist
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_scientist.rsi
|
||||
state: scientist
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_scientist.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformResearchDirector
|
||||
name: Research Director Vest Suit
|
||||
description: It's a suit worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_rd.rsi
|
||||
state: rd
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_rd.rsi
|
||||
state: rd
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_rd.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformHoS
|
||||
name: Head of Security Jumpsuit
|
||||
description: A security jumpsuit decorated for those few with the dedication to achieve the position of Head of Security.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_hos.rsi
|
||||
state: hos
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_hos.rsi
|
||||
state: hos
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_hos.rsi
|
||||
|
||||
@@ -41,14 +41,6 @@
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_l_arm
|
||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_l_hand
|
||||
- map: ["enum.HumanoidVisualLayers.RHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_r_hand
|
||||
- map: ["enum.HumanoidVisualLayers.RLeg"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
@@ -70,6 +62,15 @@
|
||||
- map: ["enum.Slots.INNERCLOTHING"]
|
||||
shader: stencilDraw
|
||||
|
||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_l_hand
|
||||
- map: ["enum.HumanoidVisualLayers.RHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_r_hand
|
||||
|
||||
- map: ["enum.Slots.IDCARD"]
|
||||
- map: ["enum.Slots.GLOVES"]
|
||||
- map: ["enum.Slots.SHOES"]
|
||||
@@ -168,14 +169,6 @@
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_l_arm
|
||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_l_hand
|
||||
- map: ["enum.HumanoidVisualLayers.RHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_r_hand
|
||||
- map: ["enum.HumanoidVisualLayers.RLeg"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
@@ -195,6 +188,15 @@
|
||||
- map: ["enum.Slots.INNERCLOTHING"]
|
||||
shader: stencilDraw
|
||||
|
||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_l_hand
|
||||
- map: ["enum.HumanoidVisualLayers.RHand"]
|
||||
color: "#e8b59b"
|
||||
sprite: Mob/human.rsi
|
||||
state: human_r_hand
|
||||
|
||||
- map: ["enum.Slots.IDCARD"]
|
||||
- map: ["enum.Slots.GLOVES"]
|
||||
- map: ["enum.Slots.SHOES"]
|
||||
|
||||
@@ -3,9 +3,15 @@
|
||||
name: "Cargo Technician"
|
||||
positions: 2
|
||||
spawnPositions: 1
|
||||
startingGear: AssistantGear
|
||||
startingGear: CargoTechGear
|
||||
department:
|
||||
- Cargo
|
||||
|
||||
icon: "CargoTechnician"
|
||||
|
||||
- type: startingGear
|
||||
id: CargoTechGear
|
||||
equipment:
|
||||
innerclothing: UniformCargoTech
|
||||
backpack: BackpackClothing
|
||||
shoes: ShoesBlack
|
||||
|
||||
@@ -31,3 +31,5 @@
|
||||
shoes: ShoesBlack
|
||||
head: HatCaptain
|
||||
eyes: SunGlasses
|
||||
gloves: GlovesCaptain
|
||||
outerclothing: OuterclothingCaparmor
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: "Head Of Personnel"
|
||||
head: true
|
||||
positions: 1
|
||||
startingGear: AssistantGear
|
||||
startingGear: HoPGear
|
||||
department:
|
||||
- Command
|
||||
- Civilian
|
||||
@@ -18,3 +18,11 @@
|
||||
- cargo
|
||||
- maintenance
|
||||
# I mean they'll give themselves the rest of the access levels *anyways*.
|
||||
|
||||
- type: startingGear
|
||||
id: HoPGear
|
||||
equipment:
|
||||
innerclothing: UniformHoP
|
||||
backpack: BackpackClothing
|
||||
shoes: ShoesBrown
|
||||
head: HatHopcap
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: "Chief Engineer"
|
||||
head: true
|
||||
positions: 1
|
||||
startingGear: StationEngineerGear
|
||||
startingGear: ChiefEngineerGear
|
||||
department:
|
||||
- Command
|
||||
- Engineering
|
||||
@@ -14,3 +14,11 @@
|
||||
- maintenance
|
||||
- engineering
|
||||
- command
|
||||
|
||||
- type: startingGear
|
||||
id: ChiefEngineerGear
|
||||
equipment:
|
||||
head: HatHardhatWhite
|
||||
innerclothing: UniformChiefEngineer
|
||||
backpack: BackpackEngineering
|
||||
shoes: ShoesBrown
|
||||
|
||||
@@ -19,3 +19,4 @@
|
||||
innerclothing: UniformEngineering
|
||||
backpack: BackpackEngineering
|
||||
shoes: ShoesWorkboots
|
||||
outerclothing: OuterclothingHazard
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
name: "Chief Medical Officer"
|
||||
head: true
|
||||
positions: 1
|
||||
startingGear: AssistantGear
|
||||
startingGear: CMOGear
|
||||
department:
|
||||
- Command
|
||||
- Medical
|
||||
@@ -15,3 +15,11 @@
|
||||
access:
|
||||
- medical
|
||||
- command
|
||||
|
||||
- type: startingGear
|
||||
id: CMOGear
|
||||
equipment:
|
||||
innerclothing: UniformCMO
|
||||
backpack: BackpackMedical
|
||||
shoes: ShoesBrown
|
||||
outerclothing: OuterclothingLabcoatcmo
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: "Medical Doctor"
|
||||
positions: 3
|
||||
spawnPositions: 2
|
||||
startingGear: AssistantGear
|
||||
startingGear: DoctorGear
|
||||
department:
|
||||
- Medical
|
||||
|
||||
@@ -11,3 +11,11 @@
|
||||
|
||||
access:
|
||||
- medical
|
||||
|
||||
- type: startingGear
|
||||
id: DoctorGear
|
||||
equipment:
|
||||
innerclothing: UniformMedicalDoctor
|
||||
backpack: BackpackMedical
|
||||
shoes: ShoesWhite
|
||||
outerclothing: OuterclothingLabcoatmedspecopen
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: "Research Director"
|
||||
head: true
|
||||
positions: 1
|
||||
startingGear: AssistantGear
|
||||
startingGear: ResearchDirectorGear
|
||||
department:
|
||||
- Command
|
||||
- Science
|
||||
@@ -13,3 +13,11 @@
|
||||
access:
|
||||
- research
|
||||
- command
|
||||
|
||||
- type: startingGear
|
||||
id: ResearchDirectorGear
|
||||
equipment:
|
||||
innerclothing: UniformResearchDirector
|
||||
backpack: BackpackClothing
|
||||
shoes: ShoesBrown
|
||||
outerclothing: OuterclothingLabcoatgenopen
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: "Scientist"
|
||||
positions: 3
|
||||
spawnPositions: 2
|
||||
startingGear: AssistantGear
|
||||
startingGear: ScientistGear
|
||||
department:
|
||||
- Science
|
||||
|
||||
@@ -11,3 +11,11 @@
|
||||
|
||||
access:
|
||||
- research
|
||||
|
||||
- type: startingGear
|
||||
id: ScientistGear
|
||||
equipment:
|
||||
innerclothing: UniformScientist
|
||||
backpack: BackpackClothing
|
||||
shoes: ShoesWhite
|
||||
outerclothing: OuterclothingLabcoattoxopen
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name: "Head Of Security"
|
||||
head: true
|
||||
positions: 1
|
||||
startingGear: AssistantGear
|
||||
startingGear: HoSGear
|
||||
department:
|
||||
- Command
|
||||
- Security
|
||||
@@ -14,3 +14,13 @@
|
||||
- command
|
||||
- security
|
||||
- maintenance
|
||||
|
||||
- type: startingGear
|
||||
id: HoSGear
|
||||
equipment:
|
||||
innerclothing: UniformHoS
|
||||
backpack: SecPack
|
||||
shoes: ShoesJackboots
|
||||
outerclothing: OuterclothingHoSTrenchcoat
|
||||
eyes: SecGlasses
|
||||
head: HatBeretHoS
|
||||
|
||||
BIN
Resources/Textures/Clothing/Head/beret_hos.rsi/beret_hos.png
Normal file
|
After Width: | Height: | Size: 293 B |
|
After Width: | Height: | Size: 451 B |
1
Resources/Textures/Clothing/Head/beret_hos.rsi/meta.json
Normal file
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "beret_hos", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-HELMET", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
BIN
Resources/Textures/Clothing/Head/hopcap.rsi/hopcap.png
Normal file
|
After Width: | Height: | Size: 324 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 464 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-OUTERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hos_trenchcoat", "directions": 1, "delays": [[1.0]]}]}
|
||||
|
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 426 B |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 509 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 713 B After Width: | Height: | Size: 713 B |
|
Before Width: | Height: | Size: 754 B After Width: | Height: | Size: 754 B |
|
After Width: | Height: | Size: 486 B |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 495 B |
|
After Width: | Height: | Size: 516 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "cargotech", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
BIN
Resources/Textures/Clothing/Uniforms/uniform_ce.rsi/ce.png
Normal file
|
After Width: | Height: | Size: 530 B |
|
After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 487 B |
|
Before Width: | Height: | Size: 507 B After Width: | Height: | Size: 507 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "ce", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
|
Before Width: | Height: | Size: 419 B After Width: | Height: | Size: 419 B |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 449 B |
|
Before Width: | Height: | Size: 467 B After Width: | Height: | Size: 467 B |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 433 B After Width: | Height: | Size: 433 B |
|
Before Width: | Height: | Size: 461 B After Width: | Height: | Size: 461 B |
|
Before Width: | Height: | Size: 472 B After Width: | Height: | Size: 472 B |
BIN
Resources/Textures/Clothing/Uniforms/uniform_cmo.rsi/cmo.png
Normal file
|
After Width: | Height: | Size: 411 B |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 472 B |
|
After Width: | Height: | Size: 455 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "cmo", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
|
Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 446 B |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 509 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 532 B After Width: | Height: | Size: 532 B |
|
Before Width: | Height: | Size: 993 B After Width: | Height: | Size: 993 B |
|
Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 394 B |
|
After Width: | Height: | Size: 487 B |
|
After Width: | Height: | Size: 507 B |
|
After Width: | Height: | Size: 1.1 KiB |
BIN
Resources/Textures/Clothing/Uniforms/uniform_hop.rsi/hop.png
Normal file
|
After Width: | Height: | Size: 426 B |
|
After Width: | Height: | Size: 502 B |
|
After Width: | Height: | Size: 514 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hop", "directions": 1, "delays": [[1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
|
After Width: | Height: | Size: 1.4 KiB |
BIN
Resources/Textures/Clothing/Uniforms/uniform_hos.rsi/hos.png
Normal file
|
After Width: | Height: | Size: 494 B |
|
After Width: | Height: | Size: 522 B |
|
Before Width: | Height: | Size: 524 B After Width: | Height: | Size: 524 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hos", "directions": 1, "delays": [[1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 513 B After Width: | Height: | Size: 513 B |
|
Before Width: | Height: | Size: 561 B After Width: | Height: | Size: 561 B |
|
Before Width: | Height: | Size: 456 B After Width: | Height: | Size: 456 B |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 472 B |
|
After Width: | Height: | Size: 455 B |
BIN
Resources/Textures/Clothing/Uniforms/uniform_md.rsi/md.png
Normal file
|
After Width: | Height: | Size: 389 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "md", "directions": 1, "delays": [[1.0]]}]}
|
||||
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 495 B |
|
After Width: | Height: | Size: 516 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "rd", "directions": 1, "delays": [[1.0]]}]}
|
||||
BIN
Resources/Textures/Clothing/Uniforms/uniform_rd.rsi/rd.png
Normal file
|
After Width: | Height: | Size: 432 B |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 472 B |
|
After Width: | Height: | Size: 455 B |
@@ -0,0 +1 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "scientist", "directions": 1, "delays": [[1.0]]}]}
|
||||
|
After Width: | Height: | Size: 388 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 414 B After Width: | Height: | Size: 414 B |
|
Before Width: | Height: | Size: 343 B After Width: | Height: | Size: 343 B |
|
After Width: | Height: | Size: 524 B |