Basic equipment for all jobs (#573)

This commit is contained in:
ike709
2020-01-29 12:14:35 -06:00
committed by GitHub
parent b167107c8b
commit 73a9b2af89
99 changed files with 293 additions and 48 deletions

View File

@@ -1843,3 +1843,18 @@
sprite: Clothing/OuterClothing/xenos.rsi
- type: Clothing
sprite: Clothing/OuterClothing/xenos.rsi
- type: entity
parent: OuterclothingBase
id: OuterclothingHoSTrenchcoat
name: Head of Security Trenchcoat
description: ''
components:
- type: Sprite
sprite: Clothing/OuterClothing/hos_trenchcoat.rsi
state: hos_trenchcoat
- type: Icon
sprite: Clothing/OuterClothing/hos_trenchcoat.rsi
state: hos_trenchcoat
- type: Clothing
sprite: Clothing/OuterClothing/hos_trenchcoat.rsi

View File

@@ -298,6 +298,21 @@
type: Clothing
parent: HatBase
- type: entity
id: HatBeretHoS
name: Beret HoS
description: ''
components:
- sprite: Clothing/Head/beret_hos.rsi
type: Sprite
state: beret_hos
- sprite: Clothing/Head/beret_hos.rsi
type: Icon
state: beret_hos
- sprite: Clothing/Head/beret_hos.rsi
type: Clothing
parent: HatBase
- type: entity
id: HatBeretNavyHos
name: Beret Navy HoS

View File

@@ -14,15 +14,15 @@
description: The jumpsuit for the poor sop with a mop
components:
- type: Sprite
sprite: Clothing/uniform_janitor.rsi
sprite: Clothing/Uniforms/uniform_janitor.rsi
state: janitor
- type: Icon
sprite: Clothing/uniform_janitor.rsi
sprite: Clothing/Uniforms/uniform_janitor.rsi
state: janitor
- type: Clothing
sprite: Clothing/uniform_janitor.rsi
sprite: Clothing/Uniforms/uniform_janitor.rsi
- type: entity
parent: UniformBase
@@ -31,15 +31,15 @@
description: Greytide. Worldwide.
components:
- type: Sprite
sprite: Clothing/uniform_grey.rsi
sprite: Clothing/Uniforms/uniform_grey.rsi
state: grey
- type: Icon
sprite: Clothing/uniform_grey.rsi
sprite: Clothing/Uniforms/uniform_grey.rsi
state: grey
- type: Clothing
sprite: Clothing/uniform_grey.rsi
sprite: Clothing/Uniforms/uniform_grey.rsi
- type: entity
@@ -48,15 +48,15 @@
name: Engineering Jumpsuit
components:
- type: Sprite
sprite: Clothing/uniform_engineering.rsi
sprite: Clothing/Uniforms/uniform_engineering.rsi
state: engine
- type: Icon
sprite: Clothing/uniform_engineering.rsi
sprite: Clothing/Uniforms/uniform_engineering.rsi
state: engine
- type: Clothing
sprite: Clothing/uniform_engineering.rsi
sprite: Clothing/Uniforms/uniform_engineering.rsi
- type: entity
@@ -65,15 +65,15 @@
name: Assistant Jumpsuit
components:
- type: Sprite
sprite: Clothing/uniform_assistant.rsi
sprite: Clothing/Uniforms/uniform_assistant.rsi
state: assistant
- type: Icon
sprite: Clothing/uniform_assistant.rsi
sprite: Clothing/Uniforms/uniform_assistant.rsi
state: assistant
- type: Clothing
sprite: Clothing/uniform_assistant.rsi
sprite: Clothing/Uniforms/uniform_assistant.rsi
- type: entity
parent: UniformBase
@@ -82,15 +82,15 @@
description: HONK!
components:
- type: Sprite
sprite: Clothing/uniform_clown.rsi
sprite: Clothing/Uniforms/uniform_clown.rsi
state: icon
- type: Icon
sprite: Clothing/uniform_clown.rsi
sprite: Clothing/Uniforms/uniform_clown.rsi
state: icon
- type: Clothing
sprite: Clothing/uniform_clown.rsi
sprite: Clothing/Uniforms/uniform_clown.rsi
femaleMask: UniformTop
- type: entity
@@ -100,15 +100,32 @@
description: A jumpsuit made of strong material, providing robust protection.
components:
- type: Sprite
sprite: Clothing/uniform_sec.rsi
sprite: Clothing/Uniforms/uniform_sec.rsi
state: icon
- type: Icon
sprite: Clothing/uniform_sec.rsi
sprite: Clothing/Uniforms/uniform_sec.rsi
state: icon
- type: Clothing
sprite: Clothing/uniform_sec.rsi
sprite: Clothing/Uniforms/uniform_sec.rsi
- type: entity
parent: UniformBase
id: UniformCargoTech
name: Cargo Technician Jumpsuit
description: Shooooorts! They're comfy and easy to wear!
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_cargotech.rsi
state: cargotech
- type: Icon
sprite: Clothing/Uniforms/uniform_cargotech.rsi
state: cargotech
- type: Clothing
sprite: Clothing/Uniforms/uniform_cargotech.rsi
- type: entity
parent: UniformBase
@@ -117,15 +134,15 @@
description: Can't cook without this.
components:
- type: Sprite
sprite: Clothing/chef_uniform.rsi
sprite: Clothing/Uniforms/uniform_chef.rsi
state: chef
- type: Icon
sprite: Clothing/chef_uniform.rsi
sprite: Clothing/Uniforms/uniform_chef.rsi
state: chef
- type: Clothing
sprite: Clothing/chef_uniform.rsi
sprite: Clothing/Uniforms/uniform_chef.rsi
- type: entity
parent: UniformBase
@@ -134,12 +151,131 @@
description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain".
components:
- type: Sprite
sprite: Clothing/captain_uniform.rsi
sprite: Clothing/Uniforms/uniform_captain.rsi
state: captain
- type: Icon
sprite: Clothing/captain_uniform.rsi
sprite: Clothing/Uniforms/uniform_captain.rsi
state: captain
- type: Clothing
sprite: Clothing/captain_uniform.rsi
sprite: Clothing/Uniforms/uniform_captain.rsi
- type: entity
parent: UniformBase
id: UniformHoP
name: Head of Personnel Jumpsuit
description: It's a jumpsuit worn by someone who works in the position of Head of Personnel.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_hop.rsi
state: hop
- type: Icon
sprite: Clothing/Uniforms/uniform_hop.rsi
state: hop
- type: Clothing
sprite: Clothing/Uniforms/uniform_hop.rsi
- type: entity
parent: UniformBase
id: UniformChiefEngineer
name: Chief Engineer Jumpsuit
description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer. It has minor radiation shielding.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_ce.rsi
state: ce
- type: Icon
sprite: Clothing/Uniforms/uniform_ce.rsi
state: ce
- type: Clothing
sprite: Clothing/Uniforms/uniform_ce.rsi
- type: entity
parent: UniformBase
id: UniformCMO
name: Chief Medical Officer Jumpsuit
description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_cmo.rsi
state: cmo
- type: Icon
sprite: Clothing/Uniforms/uniform_cmo.rsi
state: cmo
- type: Clothing
sprite: Clothing/Uniforms/uniform_cmo.rsi
- type: entity
parent: UniformBase
id: UniformMedicalDoctor
name: Medical Doctor Jumpsuit
description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_md.rsi
state: md
- type: Icon
sprite: Clothing/Uniforms/uniform_md.rsi
state: md
- type: Clothing
sprite: Clothing/Uniforms/uniform_md.rsi
- type: entity
parent: UniformBase
id: UniformScientist
name: Scientist Jumpsuit
description: It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_scientist.rsi
state: scientist
- type: Icon
sprite: Clothing/Uniforms/uniform_scientist.rsi
state: scientist
- type: Clothing
sprite: Clothing/Uniforms/uniform_scientist.rsi
- type: entity
parent: UniformBase
id: UniformResearchDirector
name: Research Director Vest Suit
description: It's a suit worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_rd.rsi
state: rd
- type: Icon
sprite: Clothing/Uniforms/uniform_rd.rsi
state: rd
- type: Clothing
sprite: Clothing/Uniforms/uniform_rd.rsi
- type: entity
parent: UniformBase
id: UniformHoS
name: Head of Security Jumpsuit
description: A security jumpsuit decorated for those few with the dedication to achieve the position of Head of Security.
components:
- type: Sprite
sprite: Clothing/Uniforms/uniform_hos.rsi
state: hos
- type: Icon
sprite: Clothing/Uniforms/uniform_hos.rsi
state: hos
- type: Clothing
sprite: Clothing/Uniforms/uniform_hos.rsi

View File

@@ -41,14 +41,6 @@
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_l_arm
- map: ["enum.HumanoidVisualLayers.LHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_l_hand
- map: ["enum.HumanoidVisualLayers.RHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_r_hand
- map: ["enum.HumanoidVisualLayers.RLeg"]
color: "#e8b59b"
sprite: Mob/human.rsi
@@ -70,6 +62,15 @@
- map: ["enum.Slots.INNERCLOTHING"]
shader: stencilDraw
- map: ["enum.HumanoidVisualLayers.LHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_l_hand
- map: ["enum.HumanoidVisualLayers.RHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_r_hand
- map: ["enum.Slots.IDCARD"]
- map: ["enum.Slots.GLOVES"]
- map: ["enum.Slots.SHOES"]
@@ -168,14 +169,6 @@
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_l_arm
- map: ["enum.HumanoidVisualLayers.LHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_l_hand
- map: ["enum.HumanoidVisualLayers.RHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_r_hand
- map: ["enum.HumanoidVisualLayers.RLeg"]
color: "#e8b59b"
sprite: Mob/human.rsi
@@ -195,6 +188,15 @@
- map: ["enum.Slots.INNERCLOTHING"]
shader: stencilDraw
- map: ["enum.HumanoidVisualLayers.LHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_l_hand
- map: ["enum.HumanoidVisualLayers.RHand"]
color: "#e8b59b"
sprite: Mob/human.rsi
state: human_r_hand
- map: ["enum.Slots.IDCARD"]
- map: ["enum.Slots.GLOVES"]
- map: ["enum.Slots.SHOES"]

View File

@@ -3,9 +3,15 @@
name: "Cargo Technician"
positions: 2
spawnPositions: 1
startingGear: AssistantGear
startingGear: CargoTechGear
department:
- Cargo
icon: "CargoTechnician"
- type: startingGear
id: CargoTechGear
equipment:
innerclothing: UniformCargoTech
backpack: BackpackClothing
shoes: ShoesBlack

View File

@@ -31,3 +31,5 @@
shoes: ShoesBlack
head: HatCaptain
eyes: SunGlasses
gloves: GlovesCaptain
outerclothing: OuterclothingCaparmor

View File

@@ -3,7 +3,7 @@
name: "Head Of Personnel"
head: true
positions: 1
startingGear: AssistantGear
startingGear: HoPGear
department:
- Command
- Civilian
@@ -18,3 +18,11 @@
- cargo
- maintenance
# I mean they'll give themselves the rest of the access levels *anyways*.
- type: startingGear
id: HoPGear
equipment:
innerclothing: UniformHoP
backpack: BackpackClothing
shoes: ShoesBrown
head: HatHopcap

View File

@@ -3,7 +3,7 @@
name: "Chief Engineer"
head: true
positions: 1
startingGear: StationEngineerGear
startingGear: ChiefEngineerGear
department:
- Command
- Engineering
@@ -14,3 +14,11 @@
- maintenance
- engineering
- command
- type: startingGear
id: ChiefEngineerGear
equipment:
head: HatHardhatWhite
innerclothing: UniformChiefEngineer
backpack: BackpackEngineering
shoes: ShoesBrown

View File

@@ -19,3 +19,4 @@
innerclothing: UniformEngineering
backpack: BackpackEngineering
shoes: ShoesWorkboots
outerclothing: OuterclothingHazard

View File

@@ -5,7 +5,7 @@
name: "Chief Medical Officer"
head: true
positions: 1
startingGear: AssistantGear
startingGear: CMOGear
department:
- Command
- Medical
@@ -15,3 +15,11 @@
access:
- medical
- command
- type: startingGear
id: CMOGear
equipment:
innerclothing: UniformCMO
backpack: BackpackMedical
shoes: ShoesBrown
outerclothing: OuterclothingLabcoatcmo

View File

@@ -3,7 +3,7 @@
name: "Medical Doctor"
positions: 3
spawnPositions: 2
startingGear: AssistantGear
startingGear: DoctorGear
department:
- Medical
@@ -11,3 +11,11 @@
access:
- medical
- type: startingGear
id: DoctorGear
equipment:
innerclothing: UniformMedicalDoctor
backpack: BackpackMedical
shoes: ShoesWhite
outerclothing: OuterclothingLabcoatmedspecopen

View File

@@ -3,7 +3,7 @@
name: "Research Director"
head: true
positions: 1
startingGear: AssistantGear
startingGear: ResearchDirectorGear
department:
- Command
- Science
@@ -13,3 +13,11 @@
access:
- research
- command
- type: startingGear
id: ResearchDirectorGear
equipment:
innerclothing: UniformResearchDirector
backpack: BackpackClothing
shoes: ShoesBrown
outerclothing: OuterclothingLabcoatgenopen

View File

@@ -3,7 +3,7 @@
name: "Scientist"
positions: 3
spawnPositions: 2
startingGear: AssistantGear
startingGear: ScientistGear
department:
- Science
@@ -11,3 +11,11 @@
access:
- research
- type: startingGear
id: ScientistGear
equipment:
innerclothing: UniformScientist
backpack: BackpackClothing
shoes: ShoesWhite
outerclothing: OuterclothingLabcoattoxopen

View File

@@ -3,7 +3,7 @@
name: "Head Of Security"
head: true
positions: 1
startingGear: AssistantGear
startingGear: HoSGear
department:
- Command
- Security
@@ -14,3 +14,13 @@
- command
- security
- maintenance
- type: startingGear
id: HoSGear
equipment:
innerclothing: UniformHoS
backpack: SecPack
shoes: ShoesJackboots
outerclothing: OuterclothingHoSTrenchcoat
eyes: SecGlasses
head: HatBeretHoS

Binary file not shown.

After

Width:  |  Height:  |  Size: 293 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 451 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "beret_hos", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-HELMET", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

Binary file not shown.

After

Width:  |  Height:  |  Size: 324 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 464 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-OUTERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hos_trenchcoat", "directions": 1, "delays": [[1.0]]}]}

View File

Before

Width:  |  Height:  |  Size: 509 B

After

Width:  |  Height:  |  Size: 509 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 486 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 495 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 516 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "cargotech", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

Binary file not shown.

After

Width:  |  Height:  |  Size: 530 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

View File

Before

Width:  |  Height:  |  Size: 487 B

After

Width:  |  Height:  |  Size: 487 B

View File

Before

Width:  |  Height:  |  Size: 507 B

After

Width:  |  Height:  |  Size: 507 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "ce", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

View File

Before

Width:  |  Height:  |  Size: 419 B

After

Width:  |  Height:  |  Size: 419 B

View File

Before

Width:  |  Height:  |  Size: 449 B

After

Width:  |  Height:  |  Size: 449 B

View File

Before

Width:  |  Height:  |  Size: 467 B

After

Width:  |  Height:  |  Size: 467 B

View File

Before

Width:  |  Height:  |  Size: 433 B

After

Width:  |  Height:  |  Size: 433 B

View File

Before

Width:  |  Height:  |  Size: 461 B

After

Width:  |  Height:  |  Size: 461 B

View File

Before

Width:  |  Height:  |  Size: 472 B

After

Width:  |  Height:  |  Size: 472 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 411 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 472 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 455 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "cmo", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

View File

Before

Width:  |  Height:  |  Size: 446 B

After

Width:  |  Height:  |  Size: 446 B

View File

Before

Width:  |  Height:  |  Size: 394 B

After

Width:  |  Height:  |  Size: 394 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 487 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 507 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 426 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 502 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 514 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hop", "directions": 1, "delays": [[1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 494 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 522 B

View File

Before

Width:  |  Height:  |  Size: 524 B

After

Width:  |  Height:  |  Size: 524 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hos", "directions": 1, "delays": [[1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}

View File

Before

Width:  |  Height:  |  Size: 456 B

After

Width:  |  Height:  |  Size: 456 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 472 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 455 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 389 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "md", "directions": 1, "delays": [[1.0]]}]}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 495 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 516 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "rd", "directions": 1, "delays": [[1.0]]}]}

Binary file not shown.

After

Width:  |  Height:  |  Size: 432 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 472 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 455 B

View File

@@ -0,0 +1 @@
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/BeeStation/BeeStation-Hornet", "states": [{"name": "equipped-INNERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "scientist", "directions": 1, "delays": [[1.0]]}]}

Binary file not shown.

After

Width:  |  Height:  |  Size: 388 B

View File

Before

Width:  |  Height:  |  Size: 414 B

After

Width:  |  Height:  |  Size: 414 B

View File

Before

Width:  |  Height:  |  Size: 343 B

After

Width:  |  Height:  |  Size: 343 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 524 B