Machine-code cleanup (#28489)

This commit is contained in:
Nemanja
2024-06-05 16:23:23 -04:00
committed by GitHub
parent 8a7b0f675e
commit 729e67af7f
31 changed files with 350 additions and 979 deletions

View File

@@ -75,8 +75,7 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
else if (_currentBoard != null) else if (_currentBoard != null)
{ {
Dictionary<string, int> cost; Dictionary<string, int> cost;
if (_entityManager.TryGetComponent(_currentBoard, out machineBoardComp) && if (_entityManager.TryGetComponent(_currentBoard, out machineBoardComp))
machineBoardComp.Prototype is not null)
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp)); cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp));
else else
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker)); cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker));

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@@ -2,6 +2,8 @@
using System.Linq; using System.Linq;
using Content.Server.Construction.Components; using Content.Server.Construction.Components;
using Content.Shared.Construction.Components; using Content.Shared.Construction.Components;
using Content.Shared.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests; namespace Content.IntegrationTests.Tests;
@@ -49,12 +51,11 @@ public sealed class MachineBoardTest
Assert.Multiple(() => Assert.Multiple(() =>
{ {
Assert.That(mId, Is.Not.Null, $"Machine board {p.ID} does not have a corresponding machine.");
Assert.That(protoMan.TryIndex<EntityPrototype>(mId, out var mProto), Assert.That(protoMan.TryIndex<EntityPrototype>(mId, out var mProto),
$"Machine board {p.ID}'s corresponding machine has an invalid prototype."); $"Machine board {p.ID}'s corresponding machine has an invalid prototype.");
Assert.That(mProto.TryGetComponent<MachineComponent>(out var mComp), Assert.That(mProto.TryGetComponent<MachineComponent>(out var mComp),
$"Machine board {p.ID}'s corresponding machine {mId} does not have MachineComponent"); $"Machine board {p.ID}'s corresponding machine {mId} does not have MachineComponent");
Assert.That(mComp.BoardPrototype, Is.EqualTo(p.ID), Assert.That(mComp.Board, Is.EqualTo(p.ID),
$"Machine {mId}'s BoardPrototype is not equal to it's corresponding machine board, {p.ID}"); $"Machine {mId}'s BoardPrototype is not equal to it's corresponding machine board, {p.ID}");
}); });
} }
@@ -101,4 +102,40 @@ public sealed class MachineBoardTest
await pair.CleanReturnAsync(); await pair.CleanReturnAsync();
} }
/// <summary>
/// Ensures that every single computer board's corresponding entity
/// is a computer that can be properly deconstructed to the correct board
/// </summary>
[Test]
public async Task TestValidateBoardComponentRequirements()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var entMan = server.ResolveDependency<IEntityManager>();
var protoMan = server.ResolveDependency<IPrototypeManager>();
await server.WaitAssertion(() =>
{
foreach (var p in protoMan.EnumeratePrototypes<EntityPrototype>()
.Where(p => !p.Abstract)
.Where(p => !pair.IsTestPrototype(p))
.Where(p => !_ignoredPrototypes.Contains(p.ID)))
{
if (!p.TryGetComponent<MachineBoardComponent>(out var board, entMan.ComponentFactory))
continue;
Assert.Multiple(() =>
{
foreach (var component in board.ComponentRequirements.Keys)
{
Assert.That(entMan.ComponentFactory.TryGetRegistration(component, out _), $"Invalid component requirement {component} specified on machine board entity {p}");
}
});
}
});
await pair.CleanReturnAsync();
}
} }

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@@ -60,7 +60,8 @@ public sealed class MaterialArbitrageTest
} }
// Lets assume the possible lathe for resource multipliers: // Lets assume the possible lathe for resource multipliers:
var multiplier = MathF.Pow(LatheComponent.DefaultPartRatingMaterialUseMultiplier, MachinePartComponent.MaxRating - 1); // TODO: each recipe can technically have its own cost multiplier associated with it, so this test needs redone to factor that in.
var multiplier = MathF.Pow(0.85f, 3);
// create construction dictionary // create construction dictionary
Dictionary<string, ConstructionComponent> constructionRecipes = new(); Dictionary<string, ConstructionComponent> constructionRecipes = new();

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@@ -1,10 +0,0 @@
using Content.Shared.Construction.Components;
namespace Content.Server.Construction.Components
{
[RequiresExplicitImplementation]
public interface IRefreshParts
{
void RefreshParts(IEnumerable<MachinePartComponent> parts);
}
}

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@@ -1,27 +1,17 @@
using Robust.Shared.Containers; using Content.Shared.Construction.Components;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Construction.Components namespace Content.Server.Construction.Components;
{
[RegisterComponent, ComponentProtoName("Machine")] [RegisterComponent]
public sealed partial class MachineComponent : Component public sealed partial class MachineComponent : Component
{ {
[DataField("board", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))] [DataField]
public string? BoardPrototype { get; private set; } public EntProtoId<MachineBoardComponent>? Board { get; private set; }
[ViewVariables] [ViewVariables]
public Container BoardContainer = default!; public Container BoardContainer = default!;
[ViewVariables] [ViewVariables]
public Container PartContainer = default!; public Container PartContainer = default!;
} }
/// <summary>
/// The different types of scaling that are available for machine upgrades
/// </summary>
public enum MachineUpgradeScalingType : byte
{
Linear,
Exponential
}
}

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@@ -1,7 +1,8 @@
using Content.Shared.Construction.Components; using Content.Shared.Construction.Components;
using Content.Shared.Construction.Prototypes; using Content.Shared.Stacks;
using Content.Shared.Tag;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary; using Robust.Shared.Prototypes;
namespace Content.Server.Construction.Components namespace Content.Server.Construction.Components
{ {
@@ -14,29 +15,23 @@ namespace Content.Server.Construction.Components
[ViewVariables] [ViewVariables]
public bool HasBoard => BoardContainer?.ContainedEntities.Count != 0; public bool HasBoard => BoardContainer?.ContainedEntities.Count != 0;
[DataField("progress", customTypeSerializer: typeof(PrototypeIdDictionarySerializer<int, MachinePartPrototype>))]
public Dictionary<string, int> Progress = new();
[ViewVariables] [ViewVariables]
public readonly Dictionary<string, int> MaterialProgress = new(); public readonly Dictionary<ProtoId<StackPrototype>, int> MaterialProgress = new();
[ViewVariables] [ViewVariables]
public readonly Dictionary<string, int> ComponentProgress = new(); public readonly Dictionary<string, int> ComponentProgress = new();
[ViewVariables] [ViewVariables]
public readonly Dictionary<string, int> TagProgress = new(); public readonly Dictionary<ProtoId<TagPrototype>, int> TagProgress = new();
[DataField("requirements", customTypeSerializer: typeof(PrototypeIdDictionarySerializer<int, MachinePartPrototype>))]
public Dictionary<string, int> Requirements = new();
[ViewVariables] [ViewVariables]
public Dictionary<string, int> MaterialRequirements = new(); public Dictionary<ProtoId<StackPrototype>, int> MaterialRequirements = new();
[ViewVariables] [ViewVariables]
public Dictionary<string, GenericPartInfo> ComponentRequirements = new(); public Dictionary<string, GenericPartInfo> ComponentRequirements = new();
[ViewVariables] [ViewVariables]
public Dictionary<string, GenericPartInfo> TagRequirements = new(); public Dictionary<ProtoId<TagPrototype>, GenericPartInfo> TagRequirements = new();
[ViewVariables] [ViewVariables]
public Container BoardContainer = default!; public Container BoardContainer = default!;

View File

@@ -1,29 +0,0 @@
using Robust.Shared.Audio;
namespace Content.Server.Construction.Components;
[RegisterComponent]
public sealed partial class PartExchangerComponent : Component
{
/// <summary>
/// How long it takes to exchange the parts
/// </summary>
[DataField("exchangeDuration")]
public float ExchangeDuration = 3;
/// <summary>
/// Whether or not the distance check is needed.
/// Good for BRPED.
/// </summary>
/// <remarks>
/// I fucking hate BRPED and if you ever add it
/// i will personally kill your dog.
/// </remarks>
[DataField("doDistanceCheck")]
public bool DoDistanceCheck = true;
[DataField("exchangeSound")]
public SoundSpecifier ExchangeSound = new SoundPathSpecifier("/Audio/Items/rped.ogg");
public EntityUid? AudioStream;
}

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@@ -2,6 +2,7 @@ using Content.Server.Construction.Components;
using Content.Shared.Construction; using Content.Shared.Construction;
using Content.Shared.Examine; using Content.Shared.Examine;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Server.Construction.Conditions namespace Content.Server.Construction.Conditions
@@ -17,7 +18,7 @@ namespace Content.Server.Construction.Conditions
public SpriteSpecifier? GuideIconBoard { get; private set; } public SpriteSpecifier? GuideIconBoard { get; private set; }
[DataField("guideIconParts")] [DataField("guideIconParts")]
public SpriteSpecifier? GuideIconPart { get; private set; } public SpriteSpecifier? GuideIconParts { get; private set; }
public bool Condition(EntityUid uid, IEntityManager entityManager) public bool Condition(EntityUid uid, IEntityManager entityManager)
@@ -33,6 +34,8 @@ namespace Content.Server.Construction.Conditions
var entity = args.Examined; var entity = args.Examined;
var entityManager = IoCManager.Resolve<IEntityManager>(); var entityManager = IoCManager.Resolve<IEntityManager>();
var protoManager = IoCManager.Resolve<IPrototypeManager>();
var constructionSys = entityManager.System<ConstructionSystem>();
if (!entityManager.TryGetComponent(entity, out MachineFrameComponent? machineFrame)) if (!entityManager.TryGetComponent(entity, out MachineFrameComponent? machineFrame))
return false; return false;
@@ -47,17 +50,6 @@ namespace Content.Server.Construction.Conditions
return false; return false;
args.PushMarkup(Loc.GetString("construction-condition-machine-frame-requirement-label")); args.PushMarkup(Loc.GetString("construction-condition-machine-frame-requirement-label"));
foreach (var (part, required) in machineFrame.Requirements)
{
var amount = required - machineFrame.Progress[part];
if(amount == 0)
continue;
args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", amount),
("elementName", Loc.GetString(part))));
}
foreach (var (material, required) in machineFrame.MaterialRequirements) foreach (var (material, required) in machineFrame.MaterialRequirements)
{ {
@@ -65,10 +57,12 @@ namespace Content.Server.Construction.Conditions
if(amount == 0) if(amount == 0)
continue; continue;
var stack = protoManager.Index(material);
var stackEnt = protoManager.Index(stack.Spawn);
args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry", args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", amount), ("amount", amount),
("elementName", Loc.GetString(material)))); ("elementName", stackEnt.Name)));
} }
foreach (var (compName, info) in machineFrame.ComponentRequirements) foreach (var (compName, info) in machineFrame.ComponentRequirements)
@@ -78,9 +72,10 @@ namespace Content.Server.Construction.Conditions
if(amount == 0) if(amount == 0)
continue; continue;
var examineName = constructionSys.GetExamineName(info);
args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry", args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", info.Amount), ("amount", info.Amount),
("elementName", Loc.GetString(info.ExamineName)))); ("elementName", examineName)));
} }
foreach (var (tagName, info) in machineFrame.TagRequirements) foreach (var (tagName, info) in machineFrame.TagRequirements)
@@ -90,9 +85,10 @@ namespace Content.Server.Construction.Conditions
if(amount == 0) if(amount == 0)
continue; continue;
var examineName = constructionSys.GetExamineName(info);
args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry", args.PushMarkup(Loc.GetString("construction-condition-machine-frame-required-element-entry",
("amount", info.Amount), ("amount", info.Amount),
("elementName", Loc.GetString(info.ExamineName))) ("elementName", examineName))
+ "\n"); + "\n");
} }
@@ -111,7 +107,7 @@ namespace Content.Server.Construction.Conditions
yield return new ConstructionGuideEntry() yield return new ConstructionGuideEntry()
{ {
Localization = "construction-step-condition-machine-frame-parts", Localization = "construction-step-condition-machine-frame-parts",
Icon = GuideIconPart, Icon = GuideIconParts,
EntryNumber = 0, // Set this to anything so the guide generation takes this as a numbered step. EntryNumber = 0, // Set this to anything so the guide generation takes this as a numbered step.
}; };
} }

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@@ -50,7 +50,7 @@ namespace Content.Server.Construction
// If the set graph prototype does not exist, also return null. This could be due to admemes changing values // If the set graph prototype does not exist, also return null. This could be due to admemes changing values
// in ViewVariables, so even though the construction state is invalid, just return null. // in ViewVariables, so even though the construction state is invalid, just return null.
return _prototypeManager.TryIndex(construction.Graph, out ConstructionGraphPrototype? graph) ? graph : null; return PrototypeManager.TryIndex(construction.Graph, out ConstructionGraphPrototype? graph) ? graph : null;
} }
/// <summary> /// <summary>
@@ -300,7 +300,7 @@ namespace Content.Server.Construction
} }
// Exit if the new entity's prototype is the same as the original, or the prototype is invalid // Exit if the new entity's prototype is the same as the original, or the prototype is invalid
if (newEntity == metaData.EntityPrototype?.ID || !_prototypeManager.HasIndex<EntityPrototype>(newEntity)) if (newEntity == metaData.EntityPrototype?.ID || !PrototypeManager.HasIndex<EntityPrototype>(newEntity))
return null; return null;
// [Optional] Exit if the new entity's prototype is a parent of the original // [Optional] Exit if the new entity's prototype is a parent of the original
@@ -310,7 +310,7 @@ namespace Content.Server.Construction
if (GetCurrentNode(uid, construction)?.DoNotReplaceInheritingEntities == true && if (GetCurrentNode(uid, construction)?.DoNotReplaceInheritingEntities == true &&
metaData.EntityPrototype?.ID != null) metaData.EntityPrototype?.ID != null)
{ {
var parents = _prototypeManager.EnumerateParents<EntityPrototype>(metaData.EntityPrototype.ID)?.ToList(); var parents = PrototypeManager.EnumerateParents<EntityPrototype>(metaData.EntityPrototype.ID)?.ToList();
if (parents != null && parents.Any(x => x.ID == newEntity)) if (parents != null && parents.Any(x => x.ID == newEntity))
return null; return null;
@@ -427,7 +427,7 @@ namespace Content.Server.Construction
if (!Resolve(uid, ref construction)) if (!Resolve(uid, ref construction))
return false; return false;
if (!_prototypeManager.TryIndex<ConstructionGraphPrototype>(graphId, out var graph)) if (!PrototypeManager.TryIndex<ConstructionGraphPrototype>(graphId, out var graph))
return false; return false;
if(GetNodeFromGraph(graph, nodeId) is not {}) if(GetNodeFromGraph(graph, nodeId) is not {})

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@@ -25,7 +25,7 @@ namespace Content.Server.Construction
private void OnGuideRequested(RequestConstructionGuide msg, EntitySessionEventArgs args) private void OnGuideRequested(RequestConstructionGuide msg, EntitySessionEventArgs args)
{ {
if (!_prototypeManager.TryIndex(msg.ConstructionId, out ConstructionPrototype? prototype)) if (!PrototypeManager.TryIndex(msg.ConstructionId, out ConstructionPrototype? prototype))
return; return;
if(GetGuide(prototype) is {} guide) if(GetGuide(prototype) is {} guide)
@@ -41,7 +41,7 @@ namespace Content.Server.Construction
component.Node == component.DeconstructionNode) component.Node == component.DeconstructionNode)
return; return;
if (!_prototypeManager.TryIndex(component.Graph, out ConstructionGraphPrototype? graph)) if (!PrototypeManager.TryIndex(component.Graph, out ConstructionGraphPrototype? graph))
return; return;
if (component.DeconstructionNode == null) if (component.DeconstructionNode == null)
@@ -145,7 +145,7 @@ namespace Content.Server.Construction
return guide; return guide;
// If the graph doesn't actually exist, do nothing. // If the graph doesn't actually exist, do nothing.
if (!_prototypeManager.TryIndex(construction.Graph, out ConstructionGraphPrototype? graph)) if (!PrototypeManager.TryIndex(construction.Graph, out ConstructionGraphPrototype? graph))
return null; return null;
// If either the start node or the target node are missing, do nothing. // If either the start node or the target node are missing, do nothing.

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@@ -325,13 +325,13 @@ namespace Content.Server.Construction
// LEGACY CODE. See warning at the top of the file! // LEGACY CODE. See warning at the top of the file!
public async Task<bool> TryStartItemConstruction(string prototype, EntityUid user) public async Task<bool> TryStartItemConstruction(string prototype, EntityUid user)
{ {
if (!_prototypeManager.TryIndex(prototype, out ConstructionPrototype? constructionPrototype)) if (!PrototypeManager.TryIndex(prototype, out ConstructionPrototype? constructionPrototype))
{ {
Log.Error($"Tried to start construction of invalid recipe '{prototype}'!"); Log.Error($"Tried to start construction of invalid recipe '{prototype}'!");
return false; return false;
} }
if (!_prototypeManager.TryIndex(constructionPrototype.Graph, if (!PrototypeManager.TryIndex(constructionPrototype.Graph,
out ConstructionGraphPrototype? constructionGraph)) out ConstructionGraphPrototype? constructionGraph))
{ {
Log.Error( Log.Error(
@@ -404,14 +404,14 @@ namespace Content.Server.Construction
// LEGACY CODE. See warning at the top of the file! // LEGACY CODE. See warning at the top of the file!
private async void HandleStartStructureConstruction(TryStartStructureConstructionMessage ev, EntitySessionEventArgs args) private async void HandleStartStructureConstruction(TryStartStructureConstructionMessage ev, EntitySessionEventArgs args)
{ {
if (!_prototypeManager.TryIndex(ev.PrototypeName, out ConstructionPrototype? constructionPrototype)) if (!PrototypeManager.TryIndex(ev.PrototypeName, out ConstructionPrototype? constructionPrototype))
{ {
Log.Error($"Tried to start construction of invalid recipe '{ev.PrototypeName}'!"); Log.Error($"Tried to start construction of invalid recipe '{ev.PrototypeName}'!");
RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack)); RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack));
return; return;
} }
if (!_prototypeManager.TryIndex(constructionPrototype.Graph, out ConstructionGraphPrototype? constructionGraph)) if (!PrototypeManager.TryIndex(constructionPrototype.Graph, out ConstructionGraphPrototype? constructionGraph))
{ {
Log.Error($"Invalid construction graph '{constructionPrototype.Graph}' in recipe '{ev.PrototypeName}'!"); Log.Error($"Invalid construction graph '{constructionPrototype.Graph}' in recipe '{ev.PrototypeName}'!");
RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack)); RaiseNetworkEvent(new AckStructureConstructionMessage(ev.Ack));

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@@ -1,23 +1,15 @@
using System.Linq;
using Content.Server.Construction.Components; using Content.Server.Construction.Components;
using Content.Server.Examine;
using Content.Shared.Construction.Components; using Content.Shared.Construction.Components;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Verbs;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.Utility;
namespace Content.Server.Construction; namespace Content.Server.Construction;
public sealed partial class ConstructionSystem public sealed partial class ConstructionSystem
{ {
[Dependency] private readonly ExamineSystem _examineSystem = default!;
private void InitializeMachines() private void InitializeMachines()
{ {
SubscribeLocalEvent<MachineComponent, ComponentInit>(OnMachineInit); SubscribeLocalEvent<MachineComponent, ComponentInit>(OnMachineInit);
SubscribeLocalEvent<MachineComponent, MapInitEvent>(OnMachineMapInit); SubscribeLocalEvent<MachineComponent, MapInitEvent>(OnMachineMapInit);
SubscribeLocalEvent<MachineComponent, GetVerbsEvent<ExamineVerb>>(OnMachineExaminableVerb);
} }
private void OnMachineInit(EntityUid uid, MachineComponent component, ComponentInit args) private void OnMachineInit(EntityUid uid, MachineComponent component, ComponentInit args)
@@ -29,84 +21,6 @@ public sealed partial class ConstructionSystem
private void OnMachineMapInit(EntityUid uid, MachineComponent component, MapInitEvent args) private void OnMachineMapInit(EntityUid uid, MachineComponent component, MapInitEvent args)
{ {
CreateBoardAndStockParts(uid, component); CreateBoardAndStockParts(uid, component);
RefreshParts(uid, component);
}
private void OnMachineExaminableVerb(EntityUid uid, MachineComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
var markup = new FormattedMessage();
RaiseLocalEvent(uid, new UpgradeExamineEvent(ref markup));
if (markup.IsEmpty)
return; // Not upgradable.
markup = FormattedMessage.FromMarkup(markup.ToMarkup().TrimEnd('\n')); // Cursed workaround to https://github.com/space-wizards/RobustToolbox/issues/3371
var verb = new ExamineVerb()
{
Act = () =>
{
_examineSystem.SendExamineTooltip(args.User, uid, markup, getVerbs: false, centerAtCursor: false);
},
Text = Loc.GetString("machine-upgrade-examinable-verb-text"),
Message = Loc.GetString("machine-upgrade-examinable-verb-message"),
Category = VerbCategory.Examine,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/pickup.svg.192dpi.png"))
};
args.Verbs.Add(verb);
}
public List<MachinePartComponent> GetAllParts(EntityUid uid, MachineComponent? component = null)
{
if (!Resolve(uid, ref component))
return new List<MachinePartComponent>();
return GetAllParts(component);
}
public List<MachinePartComponent> GetAllParts(MachineComponent component)
{
var parts = new List<MachinePartComponent>();
foreach (var entity in component.PartContainer.ContainedEntities)
{
if (TryComp<MachinePartComponent>(entity, out var machinePart))
parts.Add(machinePart);
}
return parts;
}
public Dictionary<string, float> GetPartsRatings(List<MachinePartComponent> parts)
{
var output = new Dictionary<string, float>();
foreach (var type in _prototypeManager.EnumeratePrototypes<MachinePartPrototype>())
{
var amount = 0f;
var sumRating = 0f;
foreach (var part in parts.Where(part => part.PartType == type.ID))
{
amount++;
sumRating += part.Rating;
}
var rating = amount != 0 ? sumRating / amount : 0;
output.Add(type.ID, rating);
}
return output;
}
public void RefreshParts(EntityUid uid, MachineComponent component)
{
var parts = GetAllParts(component);
EntityManager.EventBus.RaiseLocalEvent(uid, new RefreshPartsEvent
{
Parts = parts,
PartRatings = GetPartsRatings(parts),
}, true);
} }
private void CreateBoardAndStockParts(EntityUid uid, MachineComponent component) private void CreateBoardAndStockParts(EntityUid uid, MachineComponent component)
@@ -115,54 +29,37 @@ public sealed partial class ConstructionSystem
var boardContainer = _container.EnsureContainer<Container>(uid, MachineFrameComponent.BoardContainerName); var boardContainer = _container.EnsureContainer<Container>(uid, MachineFrameComponent.BoardContainerName);
var partContainer = _container.EnsureContainer<Container>(uid, MachineFrameComponent.PartContainerName); var partContainer = _container.EnsureContainer<Container>(uid, MachineFrameComponent.PartContainerName);
if (string.IsNullOrEmpty(component.BoardPrototype)) if (string.IsNullOrEmpty(component.Board))
return; return;
// We're done here, let's suppose all containers are correct just so we don't screw SaveLoadSave. // We're done here, let's suppose all containers are correct just so we don't screw SaveLoadSave.
if (boardContainer.ContainedEntities.Count > 0) if (boardContainer.ContainedEntities.Count > 0)
return; return;
var board = EntityManager.SpawnEntity(component.BoardPrototype, Transform(uid).Coordinates); var xform = Transform(uid);
if (!TrySpawnInContainer(component.Board, uid, MachineFrameComponent.BoardContainerName, out var board))
if (!_container.Insert(board, component.BoardContainer))
{ {
throw new Exception($"Couldn't insert board with prototype {component.BoardPrototype} to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}!"); throw new Exception($"Couldn't insert board with prototype {component.Board} to machine with prototype {Prototype(uid)?.ID ?? "N/A"}!");
} }
if (!TryComp<MachineBoardComponent>(board, out var machineBoard)) if (!TryComp<MachineBoardComponent>(board, out var machineBoard))
{ {
throw new Exception($"Entity with prototype {component.BoardPrototype} doesn't have a {nameof(MachineBoardComponent)}!"); throw new Exception($"Entity with prototype {component.Board} doesn't have a {nameof(MachineBoardComponent)}!");
} }
var xform = Transform(uid); foreach (var (stackType, amount) in machineBoard.StackRequirements)
foreach (var (part, amount) in machineBoard.Requirements)
{ {
var partProto = _prototypeManager.Index<MachinePartPrototype>(part); var stack = _stackSystem.Spawn(amount, stackType, xform.Coordinates);
for (var i = 0; i < amount; i++)
{
var p = EntityManager.SpawnEntity(partProto.StockPartPrototype, xform.Coordinates);
if (!_container.Insert(p, partContainer))
throw new Exception($"Couldn't insert machine part of type {part} to machine with prototype {partProto.StockPartPrototype}!");
}
}
foreach (var (stackType, amount) in machineBoard.MaterialRequirements)
{
var stack = _stackSystem.Spawn(amount, stackType, Transform(uid).Coordinates);
if (!_container.Insert(stack, partContainer)) if (!_container.Insert(stack, partContainer))
throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}"); throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {Prototype(uid)?.ID ?? "N/A"}");
} }
foreach (var (compName, info) in machineBoard.ComponentRequirements) foreach (var (compName, info) in machineBoard.ComponentRequirements)
{ {
for (var i = 0; i < info.Amount; i++) for (var i = 0; i < info.Amount; i++)
{ {
var c = EntityManager.SpawnEntity(info.DefaultPrototype, Transform(uid).Coordinates); if(!TrySpawnInContainer(info.DefaultPrototype, uid, MachineFrameComponent.PartContainerName, out _))
throw new Exception($"Couldn't insert machine component part with default prototype '{compName}' to machine with prototype {Prototype(uid)?.ID ?? "N/A"}");
if(!_container.Insert(c, partContainer))
throw new Exception($"Couldn't insert machine component part with default prototype '{compName}' to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}");
} }
} }
@@ -170,58 +67,9 @@ public sealed partial class ConstructionSystem
{ {
for (var i = 0; i < info.Amount; i++) for (var i = 0; i < info.Amount; i++)
{ {
var c = EntityManager.SpawnEntity(info.DefaultPrototype, Transform(uid).Coordinates); if(!TrySpawnInContainer(info.DefaultPrototype, uid, MachineFrameComponent.PartContainerName, out _))
throw new Exception($"Couldn't insert machine component part with default prototype '{tagName}' to machine with prototype {Prototype(uid)?.ID ?? "N/A"}");
if(!_container.Insert(c, partContainer))
throw new Exception($"Couldn't insert machine component part with default prototype '{tagName}' to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}");
} }
} }
} }
} }
public sealed class RefreshPartsEvent : EntityEventArgs
{
public IReadOnlyList<MachinePartComponent> Parts = new List<MachinePartComponent>();
public Dictionary<string, float> PartRatings = new();
}
public sealed class UpgradeExamineEvent : EntityEventArgs
{
private FormattedMessage Message;
public UpgradeExamineEvent(ref FormattedMessage message)
{
Message = message;
}
/// <summary>
/// Add a line to the upgrade examine tooltip with a percentage-based increase or decrease.
/// </summary>
public void AddPercentageUpgrade(string upgradedLocId, float multiplier)
{
var percent = Math.Round(100 * MathF.Abs(multiplier - 1), 2);
var locId = multiplier switch {
< 1 => "machine-upgrade-decreased-by-percentage",
1 or float.NaN => "machine-upgrade-not-upgraded",
> 1 => "machine-upgrade-increased-by-percentage",
};
var upgraded = Loc.GetString(upgradedLocId);
this.Message.AddMarkup(Loc.GetString(locId, ("upgraded", upgraded), ("percent", percent)) + '\n');
}
/// <summary>
/// Add a line to the upgrade examine tooltip with a numeric increase or decrease.
/// </summary>
public void AddNumberUpgrade(string upgradedLocId, int number)
{
var difference = Math.Abs(number);
var locId = number switch {
< 0 => "machine-upgrade-decreased-by-amount",
0 => "machine-upgrade-not-upgraded",
> 0 => "machine-upgrade-increased-by-amount",
};
var upgraded = Loc.GetString(upgradedLocId);
this.Message.AddMarkup(Loc.GetString(locId, ("upgraded", upgraded), ("difference", difference)) + '\n');
}
}

View File

@@ -16,7 +16,6 @@ namespace Content.Server.Construction
[UsedImplicitly] [UsedImplicitly]
public sealed partial class ConstructionSystem : SharedConstructionSystem public sealed partial class ConstructionSystem : SharedConstructionSystem
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!; [Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!; [Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly ContainerSystem _container = default!; [Dependency] private readonly ContainerSystem _container = default!;

View File

@@ -7,7 +7,7 @@ using Content.Shared.Stacks;
using Content.Shared.Tag; using Content.Shared.Tag;
using Content.Shared.Popups; using Content.Shared.Popups;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.Utility; using Robust.Shared.Prototypes;
namespace Content.Server.Construction; namespace Content.Server.Construction;
@@ -62,24 +62,7 @@ public sealed class MachineFrameSystem : EntitySystem
// If this changes in the future, then RegenerateProgress() also needs to be updated. // If this changes in the future, then RegenerateProgress() also needs to be updated.
// Note that one entity is ALLOWED to satisfy more than one kind of component or tag requirements. This is // Note that one entity is ALLOWED to satisfy more than one kind of component or tag requirements. This is
// necessary in order to avoid weird entity-ordering shenanigans in RegenerateProgress(). // necessary in order to avoid weird entity-ordering shenanigans in RegenerateProgress().
var stack = CompOrNull<StackComponent>(args.Used); if (TryComp<StackComponent>(args.Used, out var stack))
var machinePart = CompOrNull<MachinePartComponent>(args.Used);
if (stack != null && machinePart != null)
{
if (TryInsertPartStack(uid, args.Used, component, machinePart, stack))
args.Handled = true;
return;
}
// Handle parts
if (machinePart != null)
{
if (TryInsertPart(uid, args.Used, component, machinePart))
args.Handled = true;
return;
}
if (stack != null)
{ {
if (TryInsertStack(uid, args.Used, component, stack)) if (TryInsertStack(uid, args.Used, component, stack))
args.Handled = true; args.Handled = true;
@@ -172,67 +155,6 @@ public sealed class MachineFrameSystem : EntitySystem
return true; return true;
} }
/// <returns>Whether or not the function had any effect. Does not indicate success.</returns>
private bool TryInsertPart(EntityUid uid, EntityUid used, MachineFrameComponent component, MachinePartComponent machinePart)
{
DebugTools.Assert(!HasComp<StackComponent>(uid));
if (!component.Requirements.ContainsKey(machinePart.PartType))
return false;
if (component.Progress[machinePart.PartType] >= component.Requirements[machinePart.PartType])
return false;
if (!_container.TryRemoveFromContainer(used))
return false;
if (!_container.Insert(used, component.PartContainer))
return true;
component.Progress[machinePart.PartType]++;
if (IsComplete(component))
_popupSystem.PopupEntity(Loc.GetString("machine-frame-component-on-complete"), uid);
return true;
}
/// <returns>Whether or not the function had any effect. Does not indicate success.</returns>
private bool TryInsertPartStack(EntityUid uid, EntityUid used, MachineFrameComponent component, MachinePartComponent machinePart, StackComponent stack)
{
if (!component.Requirements.ContainsKey(machinePart.PartType))
return false;
var progress = component.Progress[machinePart.PartType];
var requirement = component.Requirements[machinePart.PartType];
var needed = requirement - progress;
if (needed <= 0)
return false;
var count = stack.Count;
if (count < needed)
{
if (!_container.Insert(used, component.PartContainer))
return true;
component.Progress[machinePart.PartType] += count;
return true;
}
var splitStack = _stack.Split(used, needed, Transform(uid).Coordinates, stack);
if (splitStack == null)
return false;
if (!_container.Insert(splitStack.Value, component.PartContainer))
return true;
component.Progress[machinePart.PartType] += needed;
if (IsComplete(component))
_popupSystem.PopupEntity(Loc.GetString("machine-frame-component-on-complete"), uid);
return true;
}
/// <returns>Whether or not the function had any effect. Does not indicate success.</returns> /// <returns>Whether or not the function had any effect. Does not indicate success.</returns>
private bool TryInsertStack(EntityUid uid, EntityUid used, MachineFrameComponent component, StackComponent stack) private bool TryInsertStack(EntityUid uid, EntityUid used, MachineFrameComponent component, StackComponent stack)
{ {
@@ -281,12 +203,6 @@ public sealed class MachineFrameSystem : EntitySystem
if (!component.HasBoard) if (!component.HasBoard)
return false; return false;
foreach (var (part, amount) in component.Requirements)
{
if (component.Progress[part] < amount)
return false;
}
foreach (var (type, amount) in component.MaterialRequirements) foreach (var (type, amount) in component.MaterialRequirements)
{ {
if (component.MaterialProgress[type] < amount) if (component.MaterialProgress[type] < amount)
@@ -310,21 +226,14 @@ public sealed class MachineFrameSystem : EntitySystem
public void ResetProgressAndRequirements(MachineFrameComponent component, MachineBoardComponent machineBoard) public void ResetProgressAndRequirements(MachineFrameComponent component, MachineBoardComponent machineBoard)
{ {
component.Requirements = new Dictionary<string, int>(machineBoard.Requirements); component.MaterialRequirements = new Dictionary<ProtoId<StackPrototype>, int>(machineBoard.StackRequirements);
component.MaterialRequirements = new Dictionary<string, int>(machineBoard.MaterialIdRequirements);
component.ComponentRequirements = new Dictionary<string, GenericPartInfo>(machineBoard.ComponentRequirements); component.ComponentRequirements = new Dictionary<string, GenericPartInfo>(machineBoard.ComponentRequirements);
component.TagRequirements = new Dictionary<string, GenericPartInfo>(machineBoard.TagRequirements); component.TagRequirements = new Dictionary<ProtoId<TagPrototype>, GenericPartInfo>(machineBoard.TagRequirements);
component.Progress.Clear();
component.MaterialProgress.Clear(); component.MaterialProgress.Clear();
component.ComponentProgress.Clear(); component.ComponentProgress.Clear();
component.TagProgress.Clear(); component.TagProgress.Clear();
foreach (var (machinePart, _) in component.Requirements)
{
component.Progress[machinePart] = 0;
}
foreach (var (stackType, _) in component.MaterialRequirements) foreach (var (stackType, _) in component.MaterialRequirements)
{ {
component.MaterialProgress[stackType] = 0; component.MaterialProgress[stackType] = 0;
@@ -349,7 +258,6 @@ public sealed class MachineFrameSystem : EntitySystem
component.MaterialRequirements.Clear(); component.MaterialRequirements.Clear();
component.ComponentRequirements.Clear(); component.ComponentRequirements.Clear();
component.TagRequirements.Clear(); component.TagRequirements.Clear();
component.Progress.Clear();
component.MaterialProgress.Clear(); component.MaterialProgress.Clear();
component.ComponentProgress.Clear(); component.ComponentProgress.Clear();
component.TagProgress.Clear(); component.TagProgress.Clear();
@@ -368,19 +276,6 @@ public sealed class MachineFrameSystem : EntitySystem
foreach (var part in component.PartContainer.ContainedEntities) foreach (var part in component.PartContainer.ContainedEntities)
{ {
if (TryComp<MachinePartComponent>(part, out var machinePart))
{
// Check this is part of the requirements...
if (!component.Requirements.ContainsKey(machinePart.PartType))
continue;
if (!component.Progress.ContainsKey(machinePart.PartType))
component.Progress[machinePart.PartType] = 1;
else
component.Progress[machinePart.PartType]++;
continue;
}
if (TryComp<StackComponent>(part, out var stack)) if (TryComp<StackComponent>(part, out var stack))
{ {
var type = stack.StackTypeId; var type = stack.StackTypeId;
@@ -404,9 +299,7 @@ public sealed class MachineFrameSystem : EntitySystem
if (!HasComp(part, registration.Type)) if (!HasComp(part, registration.Type))
continue; continue;
if (!component.ComponentProgress.ContainsKey(compName)) if (!component.ComponentProgress.TryAdd(compName, 1))
component.ComponentProgress[compName] = 1;
else
component.ComponentProgress[compName]++; component.ComponentProgress[compName]++;
} }
@@ -419,18 +312,17 @@ public sealed class MachineFrameSystem : EntitySystem
if (!_tag.HasTag(tagComp, tagName)) if (!_tag.HasTag(tagComp, tagName))
continue; continue;
if (!component.TagProgress.ContainsKey(tagName)) if (!component.TagProgress.TryAdd(tagName, 1))
component.TagProgress[tagName] = 1;
else
component.TagProgress[tagName]++; component.TagProgress[tagName]++;
} }
} }
} }
private void OnMachineFrameExamined(EntityUid uid, MachineFrameComponent component, ExaminedEvent args) private void OnMachineFrameExamined(EntityUid uid, MachineFrameComponent component, ExaminedEvent args)
{ {
if (!args.IsInDetailsRange) if (!args.IsInDetailsRange || !component.HasBoard)
return; return;
if (component.HasBoard)
args.PushMarkup(Loc.GetString("machine-frame-component-on-examine-label", ("board", EntityManager.GetComponent<MetaDataComponent>(component.BoardContainer.ContainedEntities[0]).EntityName))); var board = component.BoardContainer.ContainedEntities[0];
args.PushMarkup(Loc.GetString("machine-frame-component-on-examine-label", ("board", Name(board))));
} }
} }

View File

@@ -1,180 +0,0 @@
using System.Linq;
using Content.Server.Construction.Components;
using Content.Server.Storage.EntitySystems;
using Content.Shared.DoAfter;
using Content.Shared.Construction.Components;
using Content.Shared.Exchanger;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Storage;
using Robust.Shared.Containers;
using Robust.Shared.Utility;
using Content.Shared.Wires;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Collections;
namespace Content.Server.Construction;
public sealed class PartExchangerSystem : EntitySystem
{
[Dependency] private readonly ConstructionSystem _construction = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly StorageSystem _storage = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<PartExchangerComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<PartExchangerComponent, ExchangerDoAfterEvent>(OnDoAfter);
}
private void OnDoAfter(EntityUid uid, PartExchangerComponent component, DoAfterEvent args)
{
if (args.Cancelled)
{
component.AudioStream = _audio.Stop(component.AudioStream);
return;
}
if (args.Handled || args.Args.Target == null)
return;
if (!TryComp<StorageComponent>(uid, out var storage))
return; //the parts are stored in here
var machinePartQuery = GetEntityQuery<MachinePartComponent>();
var machineParts = new List<(EntityUid, MachinePartComponent)>();
foreach (var item in storage.Container.ContainedEntities) //get parts in RPED
{
if (machinePartQuery.TryGetComponent(item, out var part))
machineParts.Add((item, part));
}
TryExchangeMachineParts(args.Args.Target.Value, uid, machineParts);
TryConstructMachineParts(args.Args.Target.Value, uid, machineParts);
args.Handled = true;
}
private void TryExchangeMachineParts(EntityUid uid, EntityUid storageUid, List<(EntityUid part, MachinePartComponent partComp)> machineParts)
{
if (!TryComp<MachineComponent>(uid, out var machine))
return;
var machinePartQuery = GetEntityQuery<MachinePartComponent>();
var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
if (board == null || !TryComp<MachineBoardComponent>(board, out var macBoardComp))
return;
foreach (var item in new ValueList<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
{
if (machinePartQuery.TryGetComponent(item, out var part))
{
machineParts.Add((item, part));
_container.RemoveEntity(uid, item);
}
}
machineParts.Sort((x, y) => y.partComp.Rating.CompareTo(x.partComp.Rating));
var updatedParts = new List<(EntityUid part, MachinePartComponent partComp)>();
foreach (var (type, amount) in macBoardComp.Requirements)
{
var target = machineParts.Where(p => p.partComp.PartType == type).Take(amount);
updatedParts.AddRange(target);
}
foreach (var part in updatedParts)
{
_container.Insert(part.part, machine.PartContainer);
machineParts.Remove(part);
}
//put the unused parts back into rped. (this also does the "swapping")
foreach (var (unused, _) in machineParts)
{
_storage.Insert(storageUid, unused, out _, playSound: false);
}
_construction.RefreshParts(uid, machine);
}
private void TryConstructMachineParts(EntityUid uid, EntityUid storageEnt, List<(EntityUid part, MachinePartComponent partComp)> machineParts)
{
if (!TryComp<MachineFrameComponent>(uid, out var machine))
return;
var machinePartQuery = GetEntityQuery<MachinePartComponent>();
var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
if (!machine.HasBoard || !TryComp<MachineBoardComponent>(board, out var macBoardComp))
return;
foreach (var item in new ValueList<EntityUid>(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
{
if (machinePartQuery.TryGetComponent(item, out var part))
{
machineParts.Add((item, part));
_container.RemoveEntity(uid, item);
machine.Progress[part.PartType]--;
}
}
machineParts.Sort((x, y) => y.partComp.Rating.CompareTo(x.partComp.Rating));
var updatedParts = new List<(EntityUid part, MachinePartComponent partComp)>();
foreach (var (type, amount) in macBoardComp.Requirements)
{
var target = machineParts.Where(p => p.partComp.PartType == type).Take(amount);
updatedParts.AddRange(target);
}
foreach (var pair in updatedParts)
{
var part = pair.partComp;
var partEnt = pair.part;
if (!machine.Requirements.ContainsKey(part.PartType))
continue;
_container.Insert(partEnt, machine.PartContainer);
machine.Progress[part.PartType]++;
machineParts.Remove(pair);
}
//put the unused parts back into rped. (this also does the "swapping")
foreach (var (unused, _) in machineParts)
{
_storage.Insert(storageEnt, unused, out _, playSound: false);
}
}
private void OnAfterInteract(EntityUid uid, PartExchangerComponent component, AfterInteractEvent args)
{
if (component.DoDistanceCheck && !args.CanReach)
return;
if (args.Target == null)
return;
if (!HasComp<MachineComponent>(args.Target) && !HasComp<MachineFrameComponent>(args.Target))
return;
if (TryComp<WiresPanelComponent>(args.Target, out var panel) && !panel.Open)
{
_popup.PopupEntity(Loc.GetString("construction-step-condition-wire-panel-open"),
args.Target.Value);
return;
}
component.AudioStream = _audio.PlayPvs(component.ExchangeSound, uid).Value.Entity;
_doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, component.ExchangeDuration, new ExchangerDoAfterEvent(), uid, target: args.Target, used: uid)
{
BreakOnDamage = true,
BreakOnMove = true
});
}
}

View File

@@ -71,6 +71,15 @@ namespace Content.Server.Stack
return entity; return entity;
} }
/// <summary>
/// Spawns a stack of a certain stack type. See <see cref="StackPrototype"/>.
/// </summary>
public EntityUid Spawn(int amount, ProtoId<StackPrototype> id, EntityCoordinates spawnPosition)
{
var proto = _prototypeManager.Index(id);
return Spawn(amount, proto, spawnPosition);
}
/// <summary> /// <summary>
/// Spawns a stack of a certain stack type. See <see cref="StackPrototype"/>. /// Spawns a stack of a certain stack type. See <see cref="StackPrototype"/>.
/// </summary> /// </summary>

View File

@@ -1,54 +1,47 @@
using Content.Shared.Construction.Prototypes;
using Content.Shared.Stacks; using Content.Shared.Stacks;
using Content.Shared.Tag;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
namespace Content.Shared.Construction.Components namespace Content.Shared.Construction.Components;
{
[RegisterComponent, NetworkedComponent] [RegisterComponent, NetworkedComponent]
public sealed partial class MachineBoardComponent : Component public sealed partial class MachineBoardComponent : Component
{ {
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; /// <summary>
/// The stacks needed to construct this machine
/// </summary>
[DataField]
public Dictionary<ProtoId<StackPrototype>, int> StackRequirements = new();
[DataField("requirements", customTypeSerializer: typeof(PrototypeIdDictionarySerializer<int, MachinePartPrototype>))] /// <summary>
public Dictionary<string, int> Requirements = new(); /// Entities needed to construct this machine, discriminated by tag.
/// </summary>
[DataField]
public Dictionary<ProtoId<TagPrototype>, GenericPartInfo> TagRequirements = new();
[DataField("materialRequirements")] /// <summary>
public Dictionary<string, int> MaterialIdRequirements = new(); /// Entities needed to construct this machine, discriminated by component.
/// </summary>
[DataField("tagRequirements")] [DataField]
public Dictionary<string, GenericPartInfo> TagRequirements = new();
[DataField("componentRequirements")]
public Dictionary<string, GenericPartInfo> ComponentRequirements = new(); public Dictionary<string, GenericPartInfo> ComponentRequirements = new();
[ViewVariables(VVAccess.ReadWrite)] /// <summary>
[DataField("prototype")] /// The machine that's constructed when this machine board is completed.
public string? Prototype { get; private set; } /// </summary>
[DataField(required: true)]
public IEnumerable<KeyValuePair<StackPrototype, int>> MaterialRequirements public EntProtoId Prototype;
{
get
{
foreach (var (materialId, amount) in MaterialIdRequirements)
{
var material = _prototypeManager.Index<StackPrototype>(materialId);
yield return new KeyValuePair<StackPrototype, int>(material, amount);
}
}
}
} }
[Serializable] [DataDefinition, Serializable]
[DataDefinition]
public partial struct GenericPartInfo public partial struct GenericPartInfo
{ {
[DataField("Amount")] [DataField(required: true)]
public int Amount; public int Amount;
[DataField("ExamineName")]
public string ExamineName; [DataField(required: true)]
[DataField("DefaultPrototype")] public EntProtoId DefaultPrototype;
public string DefaultPrototype;
} [DataField]
public LocId? ExamineName;
} }

View File

@@ -1,24 +0,0 @@
using Content.Shared.Construction.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Construction.Components
{
[RegisterComponent, NetworkedComponent]
public sealed partial class MachinePartComponent : Component
{
[DataField("part", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
public string PartType { get; private set; } = default!;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("rating")]
public int Rating { get; private set; } = 1;
/// <summary>
/// This number is used in tests to ensure that you can't use high quality machines for arbitrage. In
/// principle there is nothing wrong with using higher quality parts, but you have to be careful to not
/// allow them to be put into a lathe or something like that.
/// </summary>
public const int MaxRating = 4;
}
}

View File

@@ -1,10 +1,8 @@
using System.Linq; using System.Linq;
using Content.Shared.Construction.Components; using Content.Shared.Construction.Components;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Examine; using Content.Shared.Examine;
using Content.Shared.Lathe; using Content.Shared.Lathe;
using Content.Shared.Materials; using Content.Shared.Materials;
using Content.Shared.Stacks;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Shared.Construction namespace Content.Shared.Construction
@@ -16,6 +14,7 @@ namespace Content.Shared.Construction
{ {
[Dependency] private readonly IPrototypeManager _prototype = default!; [Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly SharedLatheSystem _lathe = default!; [Dependency] private readonly SharedLatheSystem _lathe = default!;
[Dependency] private readonly SharedConstructionSystem _construction = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -31,32 +30,30 @@ namespace Content.Shared.Construction
using (args.PushGroup(nameof(MachineBoardComponent))) using (args.PushGroup(nameof(MachineBoardComponent)))
{ {
args.PushMarkup(Loc.GetString("machine-board-component-on-examine-label")); args.PushMarkup(Loc.GetString("machine-board-component-on-examine-label"));
foreach (var (part, amount) in component.Requirements) foreach (var (material, amount) in component.StackRequirements)
{ {
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text", var stack = _prototype.Index(material);
("amount", amount), var name = _prototype.Index(stack.Spawn).Name;
("requiredElement", Loc.GetString(_prototype.Index<MachinePartPrototype>(part).Name))));
}
foreach (var (material, amount) in component.MaterialRequirements)
{
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text", args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", amount), ("amount", amount),
("requiredElement", Loc.GetString(material.Name)))); ("requiredElement", Loc.GetString(name))));
} }
foreach (var (_, info) in component.ComponentRequirements) foreach (var (_, info) in component.ComponentRequirements)
{ {
var examineName = _construction.GetExamineName(info);
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text", args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", info.Amount), ("amount", info.Amount),
("requiredElement", Loc.GetString(info.ExamineName)))); ("requiredElement", examineName)));
} }
foreach (var (_, info) in component.TagRequirements) foreach (var (_, info) in component.TagRequirements)
{ {
var examineName = _construction.GetExamineName(info);
args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text", args.PushMarkup(Loc.GetString("machine-board-component-required-element-entry-text",
("amount", info.Amount), ("amount", info.Amount),
("requiredElement", Loc.GetString(info.ExamineName)))); ("requiredElement", examineName)));
} }
} }
} }
@@ -66,30 +63,13 @@ namespace Content.Shared.Construction
var (_, comp) = entity; var (_, comp) = entity;
var materials = new Dictionary<string, int>(); var materials = new Dictionary<string, int>();
foreach (var (partId, amount) in comp.Requirements)
foreach (var (stackId, amount) in comp.StackRequirements)
{ {
var partProto = _prototype.Index<MachinePartPrototype>(partId); var stackProto = _prototype.Index(stackId);
if (!_lathe.TryGetRecipesFromEntity(partProto.StockPartPrototype, out var recipes))
continue;
var partRecipe = recipes[0];
if (recipes.Count > 1)
partRecipe = recipes.MinBy(p => p.RequiredMaterials.Values.Sum());
foreach (var (mat, matAmount) in partRecipe!.RequiredMaterials)
{
materials.TryAdd(mat, 0);
materials[mat] += matAmount * amount * coefficient;
}
}
foreach (var (stackId, amount) in comp.MaterialIdRequirements)
{
var stackProto = _prototype.Index<StackPrototype>(stackId);
var defaultProto = _prototype.Index(stackProto.Spawn); var defaultProto = _prototype.Index(stackProto.Spawn);
if (defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp)) if (defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp, EntityManager.ComponentFactory))
{ {
foreach (var (mat, matAmount) in physComp.MaterialComposition) foreach (var (mat, matAmount) in physComp.MaterialComposition)
{ {
@@ -130,7 +110,7 @@ namespace Content.Shared.Construction
} }
} }
else if (_prototype.TryIndex(defaultProtoId, out var defaultProto) && else if (_prototype.TryIndex(defaultProtoId, out var defaultProto) &&
defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp)) defaultProto.TryGetComponent<PhysicalCompositionComponent>(out var physComp, EntityManager.ComponentFactory))
{ {
foreach (var (mat, matAmount) in physComp.MaterialComposition) foreach (var (mat, matAmount) in physComp.MaterialComposition)
{ {

View File

@@ -1,28 +0,0 @@
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Construction.Prototypes;
/// <summary>
/// This is a prototype for categorizing
/// different types of machine parts.
/// </summary>
[Prototype("machinePart")]
public sealed partial class MachinePartPrototype : IPrototype
{
/// <inheritdoc/>
[IdDataField]
public string ID { get; private set; } = default!;
/// <summary>
/// A human-readable name for the machine part type.
/// </summary>
[DataField("name")]
public string Name = string.Empty;
/// <summary>
/// A stock part entity based on the machine part.
/// </summary>
[DataField("stockPartPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>), required: true)]
public string StockPartPrototype = string.Empty;
}

View File

@@ -1,5 +1,7 @@
using System.Linq; using System.Linq;
using Content.Shared.Construction.Components;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using static Content.Shared.Interaction.SharedInteractionSystem; using static Content.Shared.Interaction.SharedInteractionSystem;
namespace Content.Shared.Construction namespace Content.Shared.Construction
@@ -7,6 +9,7 @@ namespace Content.Shared.Construction
public abstract class SharedConstructionSystem : EntitySystem public abstract class SharedConstructionSystem : EntitySystem
{ {
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
/// <summary> /// <summary>
/// Get predicate for construction obstruction checks. /// Get predicate for construction obstruction checks.
@@ -22,5 +25,13 @@ namespace Content.Shared.Construction
var ignored = grid.GetAnchoredEntities(coords).ToHashSet(); var ignored = grid.GetAnchoredEntities(coords).ToHashSet();
return e => ignored.Contains(e); return e => ignored.Contains(e);
} }
public string GetExamineName(GenericPartInfo info)
{
if (info.ExamineName is not null)
return Loc.GetString(info.ExamineName.Value);
return PrototypeManager.Index(info.DefaultPrototype).Name;
}
} }
} }

View File

@@ -1,4 +1,3 @@
using System.Numerics;
using Content.Shared.Construction.Components; using Content.Shared.Construction.Components;
using Content.Shared.Administration.Logs; using Content.Shared.Administration.Logs;
using Content.Shared.Database; using Content.Shared.Database;
@@ -9,7 +8,6 @@ using Content.Shared.Popups;
using Content.Shared.Tools.Systems; using Content.Shared.Tools.Systems;
using Robust.Shared.Audio.Systems; using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Map.Components; using Robust.Shared.Map.Components;
using Robust.Shared.Network; using Robust.Shared.Network;
using Robust.Shared.Physics.Components; using Robust.Shared.Physics.Components;
@@ -88,7 +86,8 @@ public abstract class SharedFlatpackSystem : EntitySystem
if (_net.IsServer) if (_net.IsServer)
{ {
var spawn = Spawn(comp.Entity, _map.GridTileToLocal(grid, gridComp, buildPos)); var spawn = Spawn(comp.Entity, _map.GridTileToLocal(grid, gridComp, buildPos));
_adminLogger.Add(LogType.Construction, LogImpact.Low, _adminLogger.Add(LogType.Construction,
LogImpact.Low,
$"{ToPrettyString(args.User):player} unpacked {ToPrettyString(spawn):entity} at {xform.Coordinates} from {ToPrettyString(uid):entity}"); $"{ToPrettyString(args.User):player} unpacked {ToPrettyString(spawn):entity} at {xform.Coordinates} from {ToPrettyString(uid):entity}");
QueueDel(uid); QueueDel(uid);
} }
@@ -115,9 +114,7 @@ public abstract class SharedFlatpackSystem : EntitySystem
return; return;
var machinePrototypeId = new EntProtoId(); var machinePrototypeId = new EntProtoId();
if (TryComp<MachineBoardComponent>(board, out var machineBoard) && machineBoard.Prototype is not null) if (TryComp<ComputerBoardComponent>(board, out var computerBoard) && computerBoard.Prototype is not null)
machinePrototypeId = machineBoard.Prototype;
else if (TryComp<ComputerBoardComponent>(board, out var computerBoard) && computerBoard.Prototype is not null)
machinePrototypeId = computerBoard.Prototype; machinePrototypeId = computerBoard.Prototype;
var comp = ent.Comp!; var comp = ent.Comp!;

View File

@@ -59,8 +59,6 @@ namespace Content.Shared.Lathe
/// </summary> /// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField] [DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public float MaterialUseMultiplier = 1; public float MaterialUseMultiplier = 1;
public const float DefaultPartRatingMaterialUseMultiplier = 0.85f;
#endregion #endregion
} }

View File

@@ -1,2 +1,10 @@
# Shown when examining an in-construction object # Shown when examining an in-construction object
construction-insert-arbitrary-entity = Next, insert {$stepName}. construction-insert-arbitrary-entity = Next, insert {$stepName}.
construction-insert-info-examine-name-instrument-brass = brass instrument
construction-insert-info-examine-name-instrument-keyed = keyed instrument
construction-insert-info-examine-name-instrument-percussion = percussion instrument
construction-insert-info-examine-name-instrument-string = string intrument
construction-insert-info-examine-name-instrument-woodwind = woodwind instrument
construction-insert-info-examine-name-knife = knife
construction-insert-info-examine-name-utensil = utensil

View File

@@ -11,10 +11,9 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: ShuttleGunSvalinnMachineGun prototype: ShuttleGunSvalinnMachineGun
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 4 Manipulator: 4
materialRequirements:
Steel: 5 Steel: 5
CableHV: 5 CableHV: 5
@@ -29,10 +28,9 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: ShuttleGunPerforator prototype: ShuttleGunPerforator
requirements: stackRequirements:
MatterBin: 4 MatterBin: 4
Manipulator: 6 Manipulator: 6
materialRequirements:
Steel: 10 Steel: 10
CableHV: 5 CableHV: 5
@@ -47,10 +45,9 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: ShuttleGunFriendship prototype: ShuttleGunFriendship
requirements: stackRequirements:
MatterBin: 3 MatterBin: 3
Manipulator: 2 Manipulator: 2
materialRequirements:
Steel: 7 Steel: 7
CableHV: 5 CableHV: 5
@@ -65,10 +62,9 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: ShuttleGunDuster prototype: ShuttleGunDuster
requirements: stackRequirements:
MatterBin: 6 MatterBin: 6
Manipulator: 4 Manipulator: 4
materialRequirements:
Steel: 10 Steel: 10
CableHV: 5 CableHV: 5
Uranium: 2 Uranium: 2
@@ -84,9 +80,8 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: ShuttleGunKinetic prototype: ShuttleGunKinetic
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 3 Manipulator: 3
materialRequirements:
Steel: 5 Steel: 5
CableHV: 2 CableHV: 2

View File

@@ -8,7 +8,7 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: ParticleAcceleratorEndCapUnfinished prototype: ParticleAcceleratorEndCapUnfinished
materialRequirements: stackRequirements:
Glass: 15 Glass: 15
Steel: 15 Steel: 15
@@ -24,10 +24,9 @@
prototype: ParticleAcceleratorFuelChamberUnfinished prototype: ParticleAcceleratorFuelChamberUnfinished
componentRequirements: componentRequirements:
AmeFuelContainer: AmeFuelContainer:
Amount: 1 amount: 1
DefaultPrototype: AmeJar defaultPrototype: AmeJar
ExamineName: AME Fuel Jar stackRequirements:
materialRequirements:
Glass: 10 Glass: 10
Steel: 10 Steel: 10
@@ -41,7 +40,7 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: ParticleAcceleratorPowerBoxUnfinished prototype: ParticleAcceleratorPowerBoxUnfinished
materialRequirements: stackRequirements:
Glass: 5 Glass: 5
Steel: 5 Steel: 5
@@ -57,7 +56,7 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: ParticleAcceleratorEmitterStarboardUnfinished prototype: ParticleAcceleratorEmitterStarboardUnfinished
materialRequirements: stackRequirements:
Glass: 5 Glass: 5
Steel: 5 Steel: 5
@@ -71,7 +70,7 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: ParticleAcceleratorEmitterForeUnfinished prototype: ParticleAcceleratorEmitterForeUnfinished
materialRequirements: stackRequirements:
Glass: 5 Glass: 5
Steel: 5 Steel: 5
@@ -85,6 +84,6 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: ParticleAcceleratorEmitterPortUnfinished prototype: ParticleAcceleratorEmitterPortUnfinished
materialRequirements: stackRequirements:
Glass: 5 Glass: 5
Steel: 5 Steel: 5

View File

@@ -6,10 +6,9 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Autolathe prototype: Autolathe
requirements: stackRequirements:
MatterBin: 3 MatterBin: 3
Manipulator: 1 Manipulator: 1
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -20,15 +19,13 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: AutolatheHyperConvection prototype: AutolatheHyperConvection
requirements: stackRequirements:
MatterBin: 3 MatterBin: 3
materialRequirements:
Glass: 1 Glass: 1
tagRequirements: tagRequirements:
Igniter: Igniter:
Amount: 1 amount: 1
DefaultPrototype: Igniter defaultPrototype: Igniter
ExamineName: Igniter
- type: entity - type: entity
id: ProtolatheMachineCircuitboard id: ProtolatheMachineCircuitboard
@@ -38,14 +35,13 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Protolathe prototype: Protolathe
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 2 Manipulator: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
parent: BaseMachineCircuitboard parent: BaseMachineCircuitboard
@@ -55,17 +51,15 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: ProtolatheHyperConvection prototype: ProtolatheHyperConvection
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
Igniter: Igniter:
Amount: 1 amount: 1
DefaultPrototype: Igniter defaultPrototype: Igniter
ExamineName: Igniter
- type: entity - type: entity
id: BiofabricatorMachineCircuitboard id: BiofabricatorMachineCircuitboard
@@ -75,9 +69,8 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Biofabricator prototype: Biofabricator
requirements: stackRequirements:
MatterBin: 4 MatterBin: 4
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -90,14 +83,13 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: SecurityTechFab prototype: SecurityTechFab
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 2 Manipulator: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: AmmoTechFabCircuitboard id: AmmoTechFabCircuitboard
@@ -109,7 +101,7 @@
state: security state: security
- type: MachineBoard - type: MachineBoard
prototype: AmmoTechFab prototype: AmmoTechFab
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 1 Manipulator: 1
@@ -123,14 +115,13 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: MedicalTechFab prototype: MedicalTechFab
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 2 Manipulator: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: StealTarget - type: StealTarget
stealGroup: MedicalTechFabCircuitboard stealGroup: MedicalTechFabCircuitboard
@@ -143,14 +134,13 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: CircuitImprinter prototype: CircuitImprinter
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 1 Manipulator: 1
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
parent: BaseMachineCircuitboard parent: BaseMachineCircuitboard
@@ -162,17 +152,15 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: CircuitImprinterHyperConvection prototype: CircuitImprinterHyperConvection
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
Igniter: Igniter:
Amount: 1 amount: 1
DefaultPrototype: Igniter defaultPrototype: Igniter
ExamineName: Igniter
- type: entity - type: entity
id: ExosuitFabricatorMachineCircuitboard id: ExosuitFabricatorMachineCircuitboard
@@ -183,10 +171,9 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: ExosuitFabricator prototype: ExosuitFabricator
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 3 Manipulator: 3
materialRequirements:
Glass: 5 Glass: 5
- type: GuideHelp - type: GuideHelp
guides: guides:
@@ -203,7 +190,7 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: ResearchAndDevelopmentServer prototype: ResearchAndDevelopmentServer
materialRequirements: stackRequirements:
Plasma: 5 Plasma: 5
- type: entity - type: entity
@@ -213,7 +200,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: UniformPrinter prototype: UniformPrinter
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 2 Manipulator: 2
@@ -226,16 +213,14 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: Vaccinator prototype: Vaccinator
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 1 Manipulator: 1
materialRequirements:
Cable: 5 Cable: 5
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 1 amount: 1
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: DiagnoserMachineCircuitboard id: DiagnoserMachineCircuitboard
@@ -246,18 +231,16 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: DiseaseDiagnoser prototype: DiseaseDiagnoser
materialRequirements: stackRequirements:
Cable: 5 Cable: 5
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 1 amount: 1
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
componentRequirements: componentRequirements:
DiseaseSwab: BotanySwab:
Amount: 1 amount: 1
DefaultPrototype: DiseaseSwab defaultPrototype: DiseaseSwab
ExamineName: Swab
- type: entity - type: entity
id: ArtifactAnalyzerMachineCircuitboard id: ArtifactAnalyzerMachineCircuitboard
@@ -269,10 +252,9 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: MachineArtifactAnalyzer prototype: MachineArtifactAnalyzer
requirements: stackRequirements:
Manipulator: 3 Manipulator: 3
Capacitor: 1 Capacitor: 1
materialRequirements:
Glass: 5 Glass: 5
- type: entity - type: entity
@@ -285,9 +267,8 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: MachineArtifactCrusher prototype: MachineArtifactCrusher
requirements: stackRequirements:
Manipulator: 2 Manipulator: 2
materialRequirements:
Glass: 1 Glass: 1
Steel: 5 Steel: 5
@@ -301,9 +282,8 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: MachineAnomalyVessel prototype: MachineAnomalyVessel
requirements: stackRequirements:
Capacitor: 3 Capacitor: 3
materialRequirements:
Cable: 1 Cable: 1
PlasmaGlass: 10 PlasmaGlass: 10
@@ -317,9 +297,8 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: MachineAnomalyVesselExperimental prototype: MachineAnomalyVesselExperimental
requirements: stackRequirements:
Capacitor: 3 Capacitor: 3
materialRequirements:
Cable: 5 Cable: 5
PlasmaGlass: 15 PlasmaGlass: 15
MetalRod: 4 MetalRod: 4
@@ -334,10 +313,9 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: MachineAnomalySynchronizer prototype: MachineAnomalySynchronizer
requirements: stackRequirements:
Manipulator: 2 Manipulator: 2
Capacitor: 5 Capacitor: 5
materialRequirements:
PlasmaGlass: 5 PlasmaGlass: 5
Cable: 5 Cable: 5
@@ -351,9 +329,8 @@
state: science state: science
- type: MachineBoard - type: MachineBoard
prototype: MachineAPE prototype: MachineAPE
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 1 Cable: 1
Glass: 1 Glass: 1
@@ -367,10 +344,9 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: GasThermoMachineFreezer prototype: GasThermoMachineFreezer
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 5 Cable: 5
- type: Construction - type: Construction
deconstructionTarget: null deconstructionTarget: null
@@ -387,10 +363,9 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: GasThermoMachineHeater prototype: GasThermoMachineHeater
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 5 Cable: 5
- type: Construction - type: Construction
graph: ThermomachineBoard graph: ThermomachineBoard
@@ -407,10 +382,9 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: GasThermoMachineHellfireFreezer prototype: GasThermoMachineHellfireFreezer
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Capacitor: 2 Capacitor: 2
materialRequirements:
Plasma: 1 Plasma: 1
- type: Construction - type: Construction
deconstructionTarget: null deconstructionTarget: null
@@ -427,10 +401,9 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: GasThermoMachineHellfireHeater prototype: GasThermoMachineHellfireHeater
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Capacitor: 2 Capacitor: 2
materialRequirements:
Plasma: 1 Plasma: 1
- type: Construction - type: Construction
graph: ThermomachineBoard graph: ThermomachineBoard
@@ -447,9 +420,8 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: BaseGasCondenser prototype: BaseGasCondenser
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -462,10 +434,9 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: PortableScrubber prototype: PortableScrubber
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 2 Manipulator: 2
materialRequirements:
Cable: 5 Cable: 5
Glass: 2 Glass: 2
@@ -479,10 +450,9 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: SpaceHeater prototype: SpaceHeater
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 5 Cable: 5
- type: entity - type: entity
@@ -495,10 +465,9 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: CloningPod prototype: CloningPod
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 2 Manipulator: 2
materialRequirements:
Glass: 1 Glass: 1
Cable: 1 Cable: 1
@@ -512,9 +481,8 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: MedicalScanner prototype: MedicalScanner
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
materialRequirements:
Glass: 5 Glass: 5
Cable: 1 Cable: 1
@@ -526,7 +494,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: CrewMonitoringServer prototype: CrewMonitoringServer
materialRequirements: stackRequirements:
Steel: 1 Steel: 1
Cable: 2 Cable: 2
@@ -540,7 +508,7 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: CryoPod prototype: CryoPod
materialRequirements: stackRequirements:
Glass: 5 Glass: 5
Cable: 1 Cable: 1
@@ -554,16 +522,14 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: ChemMaster prototype: ChemMaster
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
materialRequirements:
Glass: 1 Glass: 1
Cable: 1 Cable: 1
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: ChemDispenserMachineCircuitboard id: ChemDispenserMachineCircuitboard
@@ -575,16 +541,14 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: ChemDispenserEmpty prototype: ChemDispenserEmpty
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
materialRequirements:
Glass: 1 Glass: 1
Steel: 3 Steel: 3
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: BiomassReclaimerMachineCircuitboard id: BiomassReclaimerMachineCircuitboard
@@ -594,16 +558,15 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: BiomassReclaimer prototype: BiomassReclaimer
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 1 Manipulator: 1
Steel: 5
tagRequirements: tagRequirements:
Knife: Knife:
Amount: 2 amount: 2
DefaultPrototype: KitchenKnife defaultPrototype: KitchenKnife
ExamineName: Knife examineName: construction-insert-info-examine-name-knife
materialRequirements:
Steel: 5
- type: entity - type: entity
id: HydroponicsTrayMachineCircuitboard id: HydroponicsTrayMachineCircuitboard
@@ -615,15 +578,14 @@
state: service state: service
- type: MachineBoard - type: MachineBoard
prototype: HydroponicsTrayEmpty prototype: HydroponicsTrayEmpty
materialRequirements: stackRequirements:
# replacing the console screen # replacing the console screen
Glass: 5 Glass: 5
Cable: 2 Cable: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 2 amount: 2
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: SeedExtractorMachineCircuitboard id: SeedExtractorMachineCircuitboard
@@ -635,10 +597,9 @@
state: service state: service
- type: MachineBoard - type: MachineBoard
prototype: SeedExtractor prototype: SeedExtractor
requirements: stackRequirements:
Manipulator: 2 Manipulator: 2
Capacitor: 1 Capacitor: 1
materialRequirements:
# replacing the console screen # replacing the console screen
Glass: 1 Glass: 1
Cable: 2 Cable: 2
@@ -654,11 +615,13 @@
state: power_mod state: power_mod
- type: MachineBoard - type: MachineBoard
prototype: SMESBasicEmpty prototype: SMESBasicEmpty
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
PowerCell: 4
materialRequirements:
CableHV: 10 CableHV: 10
componentRequirements:
PowerCell:
amount: 4
defaultPrototype: PowerCellSmall
- type: entity - type: entity
id: CellRechargerCircuitboard id: CellRechargerCircuitboard
@@ -671,9 +634,8 @@
state: charger_APC state: charger_APC
- type: MachineBoard - type: MachineBoard
prototype: PowerCellRecharger prototype: PowerCellRecharger
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 5 Cable: 5
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -693,9 +655,8 @@
state: charger_APC state: charger_APC
- type: MachineBoard - type: MachineBoard
prototype: PowerCageRecharger prototype: PowerCageRecharger
requirements: stackRequirements:
Capacitor: 4 Capacitor: 4
materialRequirements:
Steel: 5 Steel: 5
Cable: 10 Cable: 10
- type: PhysicalComposition - type: PhysicalComposition
@@ -716,9 +677,8 @@
state: charger_APC state: charger_APC
- type: MachineBoard - type: MachineBoard
prototype: BorgCharger prototype: BorgCharger
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 5 Cable: 5
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -738,9 +698,8 @@
state: charger_APC state: charger_APC
- type: MachineBoard - type: MachineBoard
prototype: WeaponCapacitorRecharger prototype: WeaponCapacitorRecharger
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
CableMV: 5 CableMV: 5
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -760,9 +719,8 @@
state: charger_APC state: charger_APC
- type: MachineBoard - type: MachineBoard
prototype: TurboItemRecharger prototype: TurboItemRecharger
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
CableMV: 5 CableMV: 5
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -777,12 +735,14 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: SubstationBasicEmpty prototype: SubstationBasicEmpty
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
PowerCell: 1
materialRequirements:
CableMV: 5 CableMV: 5
CableHV: 5 CableHV: 5
componentRequirements:
PowerCell:
amount: 1
defaultPrototype: PowerCellSmall
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
Glass: 200 Glass: 200
@@ -798,31 +758,31 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: DawInstrument prototype: DawInstrument
materialRequirements: stackRequirements:
Glass: 1 Glass: 1
Cable: 1 Cable: 1
tagRequirements: tagRequirements:
# One instrument to bring them all and in the darkness bind them... # One instrument to bring them all and in the darkness bind them...
KeyedInstrument: KeyedInstrument:
Amount: 1 amount: 1
DefaultPrototype: SynthesizerInstrument defaultPrototype: SynthesizerInstrument
ExamineName: Keyed Instrument examineName: construction-insert-info-examine-name-instrument-keyed
StringInstrument: StringInstrument:
Amount: 1 amount: 1
DefaultPrototype: AcousticGuitarInstrument defaultPrototype: AcousticGuitarInstrument
ExamineName: String Instrument examineName: construction-insert-info-examine-name-instrument-string
PercussionInstrument: PercussionInstrument:
Amount: 1 amount: 1
DefaultPrototype: GlockenspielInstrument defaultPrototype: GlockenspielInstrument
ExamineName: Percussion Instrument examineName: construction-insert-info-examine-name-instrument-percussion
BrassInstrument: BrassInstrument:
Amount: 1 amount: 1
DefaultPrototype: TrumpetInstrument defaultPrototype: TrumpetInstrument
ExamineName: Brass Instrument examineName: construction-insert-info-examine-name-instrument-brass
WoodwindInstrument: WoodwindInstrument:
Amount: 1 amount: 1
DefaultPrototype: SaxophoneInstrument defaultPrototype: SaxophoneInstrument
ExamineName: Woodwind Instrument examineName: construction-insert-info-examine-name-instrument-woodwind
- type: entity - type: entity
id: PortableGeneratorPacmanMachineCircuitboard id: PortableGeneratorPacmanMachineCircuitboard
@@ -833,9 +793,8 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: PortableGeneratorPacman prototype: PortableGeneratorPacman
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
materialRequirements:
CableHV: 5 CableHV: 5
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -852,9 +811,8 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Thruster prototype: Thruster
requirements: stackRequirements:
Capacitor: 4 Capacitor: 4
materialRequirements:
Steel: 5 Steel: 5
- type: entity - type: entity
@@ -864,10 +822,9 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Gyroscope prototype: Gyroscope
requirements: stackRequirements:
Manipulator: 2 Manipulator: 2
Capacitor: 1 Capacitor: 1
materialRequirements:
Glass: 2 Glass: 2
- type: entity - type: entity
@@ -879,9 +836,8 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: PortableGeneratorSuperPacman prototype: PortableGeneratorSuperPacman
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
CableHV: 10 CableHV: 10
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -900,9 +856,8 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: PortableGeneratorJrPacman prototype: PortableGeneratorJrPacman
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
materialRequirements:
Cable: 10 Cable: 10
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:
@@ -920,14 +875,13 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: KitchenReagentGrinder prototype: KitchenReagentGrinder
requirements: stackRequirements:
MatterBin: 2 MatterBin: 2
Manipulator: 2 Manipulator: 2
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 1 amount: 1
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: HotplateMachineCircuitboard id: HotplateMachineCircuitboard
@@ -937,9 +891,8 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: ChemistryHotplate prototype: ChemistryHotplate
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -950,9 +903,8 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: KitchenElectricGrill prototype: KitchenElectricGrill
requirements: stackRequirements:
Capacitor: 4 Capacitor: 4
materialRequirements:
Glass: 2 Glass: 2
Cable: 5 Cable: 5
@@ -965,10 +917,9 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: StasisBed prototype: StasisBed
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
Manipulator: 1 Manipulator: 1
materialRequirements:
Cable: 3 Cable: 3
Steel: 2 Steel: 2
@@ -982,9 +933,8 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: MachineElectrolysisUnit prototype: MachineElectrolysisUnit
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
Cable: 1 Cable: 1
- type: entity - type: entity
@@ -997,9 +947,8 @@
state: medical state: medical
- type: MachineBoard - type: MachineBoard
prototype: MachineCentrifuge prototype: MachineCentrifuge
requirements: stackRequirements:
Manipulator: 1 Manipulator: 1
materialRequirements:
Steel: 1 Steel: 1
- type: entity - type: entity
@@ -1011,9 +960,8 @@
state: supply state: supply
- type: MachineBoard - type: MachineBoard
prototype: MaterialReclaimer prototype: MaterialReclaimer
requirements: stackRequirements:
Manipulator: 2 Manipulator: 2
materialRequirements:
Steel: 5 Steel: 5
Plastic: 5 Plastic: 5
@@ -1026,10 +974,9 @@
state: supply state: supply
- type: MachineBoard - type: MachineBoard
prototype: OreProcessor prototype: OreProcessor
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 3 Manipulator: 3
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -1041,10 +988,9 @@
state: supply state: supply
- type: MachineBoard - type: MachineBoard
prototype: OreProcessorIndustrial prototype: OreProcessorIndustrial
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 3 Manipulator: 3
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -1054,7 +1000,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Sheetifier prototype: Sheetifier
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 1 Manipulator: 1
@@ -1067,9 +1013,8 @@
state: service state: service
- type: MachineBoard - type: MachineBoard
prototype: KitchenMicrowave prototype: KitchenMicrowave
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
materialRequirements:
Glass: 2 Glass: 2
Cable: 2 Cable: 2
- type: Tag - type: Tag
@@ -1085,13 +1030,13 @@
state: service state: service
- type: MachineBoard - type: MachineBoard
prototype: FatExtractor prototype: FatExtractor
requirements: stackRequirements:
Manipulator: 1 Manipulator: 1
componentRequirements: componentRequirements:
Utensil: Utensil:
Amount: 1 amount: 1
DefaultPrototype: ForkPlastic defaultPrototype: ForkPlastic
ExamineName: Utensil examineName: construction-insert-info-examine-name-utensil
- type: entity - type: entity
parent: BaseMachineCircuitboard parent: BaseMachineCircuitboard
@@ -1100,10 +1045,9 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: MachineFlatpacker prototype: MachineFlatpacker
requirements: stackRequirements:
Manipulator: 2 Manipulator: 2
MatterBin: 1 MatterBin: 1
materialRequirements:
Steel: 1 Steel: 1
- type: entity - type: entity
@@ -1115,9 +1059,8 @@
state: engineering state: engineering
- type: MachineBoard - type: MachineBoard
prototype: Emitter prototype: Emitter
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
CableHV: 5 CableHV: 5
Glass: 2 Glass: 2
@@ -1129,7 +1072,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: SurveillanceCameraRouterConstructed prototype: SurveillanceCameraRouterConstructed
materialRequirements: stackRequirements:
Cable: 1 Cable: 1
- type: entity - type: entity
@@ -1140,7 +1083,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: SurveillanceCameraWirelessRouterConstructed prototype: SurveillanceCameraWirelessRouterConstructed
materialRequirements: stackRequirements:
Cable: 2 Cable: 2
Glass: 1 Glass: 1
@@ -1152,7 +1095,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: SurveillanceWirelessCameraMovableConstructed prototype: SurveillanceWirelessCameraMovableConstructed
materialRequirements: stackRequirements:
Glass: 2 Glass: 2
Cable: 2 Cable: 2
@@ -1164,7 +1107,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: SurveillanceWirelessCameraAnchoredConstructed prototype: SurveillanceWirelessCameraAnchoredConstructed
materialRequirements: stackRequirements:
Cable: 2 Cable: 2
Glass: 1 Glass: 1
@@ -1176,10 +1119,9 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: GasRecycler prototype: GasRecycler
requirements: stackRequirements:
Capacitor: 1 Capacitor: 1
Manipulator: 1 Manipulator: 1
materialRequirements:
Steel: 10 Steel: 10
Plasma: 5 Plasma: 5
@@ -1193,13 +1135,12 @@
state: service state: service
- type: MachineBoard - type: MachineBoard
prototype: BoozeDispenserEmpty prototype: BoozeDispenserEmpty
materialRequirements: stackRequirements:
Steel: 5 Steel: 5
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 1 amount: 1
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: CargoTelepadMachineCircuitboard id: CargoTelepadMachineCircuitboard
@@ -1211,9 +1152,8 @@
state: supply state: supply
- type: MachineBoard - type: MachineBoard
prototype: CargoTelepad prototype: CargoTelepad
requirements: stackRequirements:
Capacitor: 2 Capacitor: 2
materialRequirements:
Steel: 5 Steel: 5
- type: entity - type: entity
@@ -1226,13 +1166,12 @@
state: service state: service
- type: MachineBoard - type: MachineBoard
prototype: SodaDispenserEmpty prototype: SodaDispenserEmpty
materialRequirements: stackRequirements:
Steel: 5 Steel: 5
tagRequirements: tagRequirements:
GlassBeaker: GlassBeaker:
Amount: 1 amount: 1
DefaultPrototype: Beaker defaultPrototype: Beaker
ExamineName: Glass Beaker
- type: entity - type: entity
id: TelecomServerCircuitboard id: TelecomServerCircuitboard
@@ -1242,7 +1181,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: TelecomServer prototype: TelecomServer
materialRequirements: stackRequirements:
Steel: 1 Steel: 1
Cable: 2 Cable: 2
@@ -1254,9 +1193,8 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: SalvageMagnet prototype: SalvageMagnet
requirements: stackRequirements:
Capacitor: 4 Capacitor: 4
materialRequirements:
Steel: 5 Steel: 5
CableHV: 5 CableHV: 5
Cable: 2 Cable: 2
@@ -1269,10 +1207,9 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: GravityGeneratorMini prototype: GravityGeneratorMini
requirements: stackRequirements:
Capacitor: 4 Capacitor: 4
MatterBin: 3 MatterBin: 3
materialRequirements:
Steel: 5 Steel: 5
CableHV: 5 CableHV: 5
Uranium: 2 Uranium: 2
@@ -1284,10 +1221,9 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: ReagentGrinderIndustrial prototype: ReagentGrinderIndustrial
requirements: stackRequirements:
MatterBin: 1 MatterBin: 1
Manipulator: 3 Manipulator: 3
materialRequirements:
Glass: 1 Glass: 1
- type: entity - type: entity
@@ -1298,7 +1234,7 @@
components: components:
- type: MachineBoard - type: MachineBoard
prototype: Jukebox prototype: Jukebox
materialRequirements: stackRequirements:
WoodPlank: 5 WoodPlank: 5
Steel: 2 Steel: 2
Glass: 5 Glass: 5

View File

@@ -21,9 +21,6 @@
components: components:
- type: Sprite - type: Sprite
state: capacitor state: capacitor
- type: MachinePart
part: Capacitor
rating: 1
- type: Tag - type: Tag
tags: tags:
- CapacitorStockPart - CapacitorStockPart
@@ -39,11 +36,8 @@
components: components:
- type: Sprite - type: Sprite
state: micro_mani state: micro_mani
- type: MachinePart
part: Manipulator
rating: 1
- type: Stack - type: Stack
stackType: MicroManipulator stackType: Manipulator
- type: entity - type: entity
id: MatterBinStockPart id: MatterBinStockPart
@@ -54,8 +48,5 @@
components: components:
- type: Sprite - type: Sprite
state: matter_bin state: matter_bin
- type: MachinePart
part: MatterBin
rating: 1
- type: Stack - type: Stack
stackType: MatterBin stackType: MatterBin

View File

@@ -73,9 +73,6 @@
- type: Battery - type: Battery
maxCharge: 360 maxCharge: 360
startingCharge: 360 startingCharge: 360
- type: MachinePart
part: PowerCell
rating: 1
- type: Tag - type: Tag
tags: tags:
- PowerCellSmall - PowerCellSmall
@@ -114,9 +111,6 @@
- type: Battery - type: Battery
maxCharge: 720 maxCharge: 720
startingCharge: 720 startingCharge: 720
- type: MachinePart
part: PowerCell
rating: 2
- type: entity - type: entity
id: PowerCellMediumPrinted id: PowerCellMediumPrinted
@@ -152,9 +146,6 @@
- type: Battery - type: Battery
maxCharge: 1080 maxCharge: 1080
startingCharge: 1080 startingCharge: 1080
- type: MachinePart
part: PowerCell
rating: 3
- type: entity - type: entity
id: PowerCellHighPrinted id: PowerCellHighPrinted
@@ -190,9 +181,6 @@
- type: Battery - type: Battery
maxCharge: 1800 maxCharge: 1800
startingCharge: 1800 startingCharge: 1800
- type: MachinePart
part: PowerCell
rating: 4
- type: entity - type: entity
id: PowerCellHyperPrinted id: PowerCellHyperPrinted

View File

@@ -1,20 +0,0 @@
- type: machinePart
id: Capacitor
name: machine-part-name-capacitor
stockPartPrototype: CapacitorStockPart
- type: machinePart
id: Manipulator
name: machine-part-name-manipulator
stockPartPrototype: MicroManipulatorStockPart
- type: machinePart
id: MatterBin
name: machine-part-name-matter-bin
stockPartPrototype: MatterBinStockPart
- type: machinePart
id: PowerCell
name: machine-part-name-power-cell
stockPartPrototype: PowerCellSmall

View File

@@ -11,7 +11,7 @@
maxCount: 10 maxCount: 10
- type: stack - type: stack
id: MicroManipulator id: Manipulator
name: micro manipulator name: micro manipulator
spawn: MicroManipulatorStockPart spawn: MicroManipulatorStockPart
maxCount: 10 maxCount: 10