Replaces anchored lookup flag with static (#13036)
This commit is contained in:
@@ -175,7 +175,7 @@ namespace Content.Shared.Maps
|
||||
/// Helper that returns all entities in a turf.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this TileRef turf, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this TileRef turf, LookupFlags flags = LookupFlags.Static, EntityLookupSystem? lookupSystem = null)
|
||||
{
|
||||
lookupSystem ??= EntitySystem.Get<EntityLookupSystem>();
|
||||
|
||||
@@ -188,7 +188,7 @@ namespace Content.Shared.Maps
|
||||
/// <summary>
|
||||
/// Helper that returns all entities in a turf.
|
||||
/// </summary>
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this EntityCoordinates coordinates, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this EntityCoordinates coordinates, LookupFlags flags = LookupFlags.Static, EntityLookupSystem? lookupSystem = null)
|
||||
{
|
||||
var turf = coordinates.GetTileRef();
|
||||
|
||||
@@ -201,7 +201,7 @@ namespace Content.Shared.Maps
|
||||
/// <summary>
|
||||
/// Helper that returns all entities in a turf.
|
||||
/// </summary>
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this Vector2i indices, EntityUid gridId, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
|
||||
public static IEnumerable<EntityUid> GetEntitiesInTile(this Vector2i indices, EntityUid gridId, LookupFlags flags = LookupFlags.Static, EntityLookupSystem? lookupSystem = null)
|
||||
{
|
||||
return GetEntitiesInTile(indices.GetTileRef(gridId), flags, lookupSystem);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user