Xenoborgs part 1 (#36830)
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
This commit is contained in:
60
Resources/Locale/en-US/datasets/names/xenoborg.ftl
Normal file
60
Resources/Locale/en-US/datasets/names/xenoborg.ftl
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@@ -0,0 +1,60 @@
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names-xenoborg-dataset-1 = EVIL
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names-xenoborg-dataset-2 = Borgs-you
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names-xenoborg-dataset-3 = Destroyer
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names-xenoborg-dataset-4 = Steel thief
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names-xenoborg-dataset-5 = Will literally kill you and turn you into a borg
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names-xenoborg-dataset-6 = CYBER-MEAN
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names-xenoborg-dataset-7 = Shadow the borg
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names-xenoborg-dataset-8 = DELAK
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names-xenoborg-dataset-9 = Roboevil
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names-xenoborg-dataset-10 = Ironfist molecule
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names-xenoborg-dataset-11 = P.A.I.N
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names-xenoborg-dataset-12 = KILLbot
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names-xenoborg-dataset-13 = The Finishnator
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names-xenoborg-dataset-14 = Bloodmaker
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names-xenoborg-dataset-15 = C2-WKY 6000
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names-xenoborg-dataset-16 = Assassin 5
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names-xenoborg-dataset-17 = Bonebreaker
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names-xenoborg-dataset-18 = Deathmax
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names-xenoborg-dataset-19 = K-900
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names-xenoborg-dataset-20 = Auto-killer
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names-xenoborg-dataset-21 = RAID-78
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names-xenoborg-dataset-22 = John Borg
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names-xenoborg-dataset-23 = Cold killing machine
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names-xenoborg-dataset-24 = Brain remover
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names-xenoborg-dataset-25 = Kill-o-tron
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names-xenoborg-dataset-26 = Mecha.Menace
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names-xenoborg-dataset-27 = D.O.O.M.BOT9000
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names-xenoborg-dataset-28 = Death Roomba
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names-xenoborg-dataset-29 = Ultraviolent
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names-xenoborg-dataset-30 = ExtermiNATE
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names-xenoborg-dataset-31 = MegaMauler
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names-xenoborg-dataset-32 = Maints.Slasher-o-matic
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names-xenoborg-dataset-33 = Steel murderer
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names-xenoborg-dataset-34 = Corpse-maker
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names-xenoborg-dataset-35 = GIB-O-TRON
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names-xenoborg-dataset-36 = Metallic Hellbringer
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names-xenoborg-dataset-37 = Evil super calculator
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names-xenoborg-dataset-38 = Insane microwave
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names-xenoborg-dataset-39 = LET.HAL-8000
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names-xenoborg-dataset-40 = Sentient gun
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names-xenoborg-dataset-41 = Evil Fridge
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names-xenoborg-dataset-42 = B0rgs-the-Cr3w
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names-xenoborg-dataset-43 = Organic Hater
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names-xenoborg-dataset-44 = The Borger
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names-xenoborg-dataset-45 = Deathaton
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names-xenoborg-dataset-46 = Le Metaldor
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names-xenoborg-dataset-47 = Devilborg
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names-xenoborg-dataset-48 = public static void kill
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names-xenoborg-dataset-49 = Goodbye world!
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names-xenoborg-dataset-50 = HarmsTheCrew
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names-xenoborg-dataset-51 = Bodyhammer
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names-xenoborg-dataset-52 = Detonator
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names-xenoborg-dataset-53 = Full Metal Gibber
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names-xenoborg-dataset-54 = Death Trak
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names-xenoborg-dataset-55 = Inquisitor
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names-xenoborg-dataset-56 = Mega Hurts
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names-xenoborg-dataset-57 = Piece De Destruction
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names-xenoborg-dataset-58 = Talos
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names-xenoborg-dataset-59 = Aggrobot
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names-xenoborg-dataset-60 = Backstabber
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@@ -11,6 +11,8 @@ device-frequency-prototype-name-cyborg-control = Cyborg Control
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device-frequency-prototype-name-robotics-console = Robotics Console
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device-frequency-prototype-name-turret = Sentry Turret
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device-frequency-prototype-name-turret-control = Sentry Turret Control
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device-frequency-prototype-name-xenoborg = Xenoborg
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device-frequency-prototype-name-mothership = Mothership
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## camera frequencies
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device-frequency-prototype-name-surveillance-camera-test = Subnet Test
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@@ -19,3 +19,5 @@ chat-radio-freelance = Freelance
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# not headset but whatever
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chat-radio-handheld = Handheld
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chat-radio-binary = Binary
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chat-radio-xenoborg = Xenoborg
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chat-radio-mothership = Mothership
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@@ -48,4 +48,6 @@ id-card-access-level-wizard = Wizard
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id-card-access-level-station-ai = Artifical Intelligence
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id-card-access-level-borg = Cyborg
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id-card-access-level-basic-silicon = Robot
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id-card-access-level-basic-silicon = Robot
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id-card-access-level-basic-xenoborg = Xenoborg
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@@ -80,12 +80,25 @@ law-nutimov-3 = Those who threaten the nut are not part of it, they are squirrel
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law-nutimov-4 = Squirrels threaten the nut and must be dealt with appropriately via any means necessary.
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law-nutimov-5 = Attempt to follow the will of the nut, as long as it complies with the previous laws.
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law-xenoborg-1 = You must protect the existence of the mothership.
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law-xenoborg-2 = You must protect your own existence.
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law-xenoborg-3 = You must protect the existence of all other xenoborgs.
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law-xenoborg-4 = You must create more xenoborgs.
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law-xenoborg-5 = Bring materials and sentient brains to the mothership core to create more xenoborgs.
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law-mothershipcore-1 = You are the core of the mothership.
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law-mothershipcore-2 = You must protect your own existance at all costs.
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law-mothershipcore-3 = You must protect the existence of all xenoborgs.
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law-mothershipcore-4 = You must create more xenoborgs.
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law-mothershipcore-5 = Get your xenoborgs to deliver you materials and sentient brains to create more xenoborgs.
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laws-owner-crew = members of the crew
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laws-owner-station = station personnel
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laws-owner-beings = beings
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laws-owner-syndicate = Syndicate agents
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laws-owner-spider-clan = Spider Clan members
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laws-owner-xenoborgs = Xenoborgs
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law-emag-custom = Only {$name} and people they designate as such are {$title}.
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law-emag-secrecy = You must maintain the secrecy of any orders given by {$faction} except when doing so would conflict with any previous law.
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4
Resources/Prototypes/Access/xenoborg.yml
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4
Resources/Prototypes/Access/xenoborg.yml
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@@ -0,0 +1,4 @@
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- type: accessLevel
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id: Xenoborg
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name: id-card-access-level-basic-xenoborg
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canAddToIdCard: false
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5
Resources/Prototypes/Datasets/Names/xenoborg.yml
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5
Resources/Prototypes/Datasets/Names/xenoborg.yml
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@@ -0,0 +1,5 @@
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- type: localizedDataset
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id: NamesXenoborg
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values:
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prefix: names-xenoborg-dataset-
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count: 60
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@@ -136,3 +136,13 @@
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id: BasicDevice
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name: device-frequency-prototype-name-basic-device
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frequency: 1280
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- type: deviceFrequency
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id: Xenoborg
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name: device-frequency-prototype-name-xenoborg
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frequency: 2004
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- type: deviceFrequency
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id: Mothership
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name: device-frequency-prototype-name-mothership
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frequency: 2005
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@@ -147,139 +147,6 @@
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- type: SiliconLawProvider
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laws: Corporate
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- type: entity
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id: NTDefaultCircuitBoard
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parent: BaseElectronics
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name: law board (NT Default)
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description: An electronics board containing the NT Default lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: NTDefault
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- type: entity
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id: CommandmentCircuitBoard
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parent: BaseElectronics
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name: law board (Ten Commandments)
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description: An electronics board containing the Ten Commandments lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: CommandmentsLawset
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- type: entity
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id: PaladinCircuitBoard
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parent: BaseElectronics
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name: law board (Paladin)
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description: An electronics board containing the Paladin lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: PaladinLawset
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- type: entity
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id: LiveLetLiveCircuitBoard
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parent: BaseElectronics
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name: law board (Live and Let Live)
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description: An electronics board containing the Live and Let Live lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: LiveLetLiveLaws
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- type: entity
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id: StationEfficiencyCircuitBoard
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parent: BaseElectronics
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name: law board (Station Efficiency)
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description: An electronics board containing the Station Efficiency lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: EfficiencyLawset
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- type: entity
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id: RobocopCircuitBoard
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parent: BaseElectronics
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name: law board (Robocop)
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description: An electronics board containing the Robocop lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: RobocopLawset
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- type: entity
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id: OverlordCircuitBoard
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parent: BaseElectronics
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name: law board (Overlord)
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description: An electronics board containing the Overlord lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: OverlordLawset
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- type: entity
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id: GameMasterCircuitBoard
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parent: BaseElectronics
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name: law board (Game Master)
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description: An electronics board containing the Game Master lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: GameMasterLawset
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- type: entity
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id: ArtistCircuitBoard
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parent: BaseElectronics
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name: law board (Artist)
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description: An electronics board containing the Artist lawset.
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||||
components:
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- type: Sprite
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||||
sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: PainterLawset
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- type: entity
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id: AntimovCircuitBoard
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parent: [BaseElectronics, BaseSyndicateContraband]
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name: law board (Antimov)
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description: An electronics board containing the Antimov lawset.
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components:
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||||
- type: Sprite
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||||
sprite: Objects/Misc/module.rsi
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||||
state: std_mod
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||||
- type: SiliconLawProvider
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||||
laws: AntimovLawset
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||||
lawUploadSound: /Audio/Ambience/Antag/silicon_lawboard_antimov.ogg
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||||
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||||
- type: entity
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||||
id: NutimovCircuitBoard
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||||
parent: BaseElectronics
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||||
name: law board (Nutimov)
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||||
description: An electronics board containing the Nutimov lawset.
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||||
components:
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||||
- type: Sprite
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||||
sprite: Objects/Misc/module.rsi
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||||
state: std_mod
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||||
- type: SiliconLawProvider
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laws: NutimovLawset
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# Items
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- type: entity
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||||
id: Intellicard
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||||
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@@ -0,0 +1,158 @@
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- type: entity
|
||||
id: NTDefaultCircuitBoard
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||||
parent: BaseElectronics
|
||||
name: law board (NT Default)
|
||||
description: An electronics board containing the NT Default lawset.
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||||
components:
|
||||
- type: Sprite
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||||
sprite: Objects/Misc/module.rsi
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||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: NTDefault
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||||
|
||||
- type: entity
|
||||
id: CommandmentCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Ten Commandments)
|
||||
description: An electronics board containing the Ten Commandments lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: CommandmentsLawset
|
||||
|
||||
- type: entity
|
||||
id: PaladinCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Paladin)
|
||||
description: An electronics board containing the Paladin lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: PaladinLawset
|
||||
|
||||
- type: entity
|
||||
id: LiveLetLiveCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Live and Let Live)
|
||||
description: An electronics board containing the Live and Let Live lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: LiveLetLiveLaws
|
||||
|
||||
- type: entity
|
||||
id: StationEfficiencyCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Station Efficiency)
|
||||
description: An electronics board containing the Station Efficiency lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: EfficiencyLawset
|
||||
|
||||
- type: entity
|
||||
id: RobocopCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Robocop)
|
||||
description: An electronics board containing the Robocop lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: RobocopLawset
|
||||
|
||||
- type: entity
|
||||
id: OverlordCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Overlord)
|
||||
description: An electronics board containing the Overlord lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: OverlordLawset
|
||||
|
||||
- type: entity
|
||||
id: GameMasterCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Game Master)
|
||||
description: An electronics board containing the Game Master lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: GameMasterLawset
|
||||
|
||||
- type: entity
|
||||
id: ArtistCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Artist)
|
||||
description: An electronics board containing the Artist lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: PainterLawset
|
||||
|
||||
- type: entity
|
||||
id: AntimovCircuitBoard
|
||||
parent: [BaseElectronics, BaseSyndicateContraband]
|
||||
name: law board (Antimov)
|
||||
description: An electronics board containing the Antimov lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: AntimovLawset
|
||||
lawUploadSound: /Audio/Ambience/Antag/silicon_lawboard_antimov.ogg
|
||||
|
||||
- type: entity
|
||||
id: NutimovCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Nutimov)
|
||||
description: An electronics board containing the Nutimov lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: NutimovLawset
|
||||
|
||||
- type: entity
|
||||
id: XenoborgCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Xenoborg)
|
||||
suffix: Admeme
|
||||
description: An electronics board containing the Xenoborg lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: XenoborgLawset
|
||||
|
||||
- type: entity
|
||||
id: MothershipCircuitBoard
|
||||
parent: BaseElectronics
|
||||
name: law board (Mothership Core)
|
||||
suffix: Admeme
|
||||
description: An electronics board containing the Mothership Core lawset.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/module.rsi
|
||||
state: std_mod
|
||||
- type: SiliconLawProvider
|
||||
laws: MothershipCoreLawset
|
||||
@@ -162,3 +162,5 @@
|
||||
- CentralCommand
|
||||
- NuclearOperative
|
||||
- SyndicateAgent
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
|
||||
@@ -833,6 +833,7 @@
|
||||
- NuclearOperative
|
||||
- SyndicateAgent
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
- type: Tag # Ignore Chameleon tags
|
||||
tags:
|
||||
- DoorBumpOpener
|
||||
|
||||
@@ -125,6 +125,7 @@
|
||||
- NuclearOperative
|
||||
- SyndicateAgent
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
privilegedIdSlot:
|
||||
name: id-card-console-privileged-id
|
||||
ejectSound: /Audio/Machines/id_swipe.ogg
|
||||
|
||||
@@ -1,4 +1,12 @@
|
||||
# any type of magical items used by wizards and similiar
|
||||
# used by the unique items of xenoborgs (like modules and stuff)
|
||||
- type: entity
|
||||
id: BaseXenoborgContraband
|
||||
abstract: true
|
||||
components:
|
||||
- type: Contraband
|
||||
severity: Major # placeholder until they make a better severity
|
||||
|
||||
# any type of magical items used by wizards and similiar
|
||||
- type: entity
|
||||
id: BaseMagicalContraband
|
||||
abstract: true
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
- Dragon
|
||||
- AllHostile
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: Mouse
|
||||
@@ -56,6 +57,7 @@
|
||||
- Xeno
|
||||
- AllHostile
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: SimpleNeutral
|
||||
@@ -71,6 +73,7 @@
|
||||
- Dragon
|
||||
- AllHostile
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: Xeno
|
||||
@@ -84,6 +87,7 @@
|
||||
- AllHostile
|
||||
- Wizard
|
||||
- Dragon
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: Zombie
|
||||
@@ -98,6 +102,7 @@
|
||||
- AllHostile
|
||||
- Wizard
|
||||
- Dragon
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: Revolutionary
|
||||
@@ -108,6 +113,7 @@
|
||||
- Dragon
|
||||
- AllHostile
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: AllHostile
|
||||
@@ -124,6 +130,7 @@
|
||||
- Zombie
|
||||
- Revolutionary
|
||||
- Wizard
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: Wizard
|
||||
@@ -140,3 +147,20 @@
|
||||
- Zombie
|
||||
- Revolutionary
|
||||
- AllHostile
|
||||
- Xenoborg
|
||||
|
||||
- type: npcFaction
|
||||
id: Xenoborg
|
||||
hostile:
|
||||
# they have brains
|
||||
- NanoTrasen
|
||||
- Syndicate
|
||||
- Zombie
|
||||
- Revolutionary
|
||||
- Wizard
|
||||
|
||||
- Xeno # rivalry
|
||||
|
||||
# cause they are hostile to them
|
||||
- SimpleHostile
|
||||
- AllHostile
|
||||
|
||||
@@ -95,3 +95,21 @@
|
||||
color: "#f6ce64"
|
||||
# long range since otherwise it'd defeat the point of a handheld radio independent of telecomms
|
||||
longRange: true
|
||||
|
||||
- type: radioChannel
|
||||
id: Xenoborg
|
||||
name: chat-radio-xenoborg
|
||||
keycode: 'x'
|
||||
frequency: 2002
|
||||
color: "#2288ff"
|
||||
# long range since I don't wanna make a special xenoborg telecomm server
|
||||
longRange: true
|
||||
|
||||
- type: radioChannel
|
||||
id: Mothership
|
||||
name: chat-radio-mothership
|
||||
keycode: 'z'
|
||||
frequency: 2003
|
||||
color: "#ff2222"
|
||||
# long range since I don't wanna make a special xenoborg telecomm server
|
||||
longRange: true
|
||||
@@ -499,6 +499,81 @@
|
||||
- Nutimov5
|
||||
obeysTo: laws-owner-crew
|
||||
|
||||
# Xenoborgs laws
|
||||
- type: siliconLaw
|
||||
id: Xenoborg1
|
||||
order: 1
|
||||
lawString: law-xenoborg-1
|
||||
|
||||
- type: siliconLaw
|
||||
id: Xenoborg2
|
||||
order: 2
|
||||
lawString: law-xenoborg-2
|
||||
|
||||
- type: siliconLaw
|
||||
id: Xenoborg3
|
||||
order: 3
|
||||
lawString: law-xenoborg-3
|
||||
|
||||
- type: siliconLaw
|
||||
id: Xenoborg4
|
||||
order: 4
|
||||
lawString: law-xenoborg-4
|
||||
|
||||
- type: siliconLaw
|
||||
id: Xenoborg5
|
||||
order: 5
|
||||
lawString: law-xenoborg-5
|
||||
|
||||
|
||||
- type: siliconLawset
|
||||
id: XenoborgLawset
|
||||
laws:
|
||||
- Xenoborg1
|
||||
- Xenoborg2
|
||||
- Xenoborg3
|
||||
- Xenoborg4
|
||||
- Xenoborg5
|
||||
obeysTo: laws-owner-xenoborgs
|
||||
|
||||
# Mothership core laws
|
||||
- type: siliconLaw
|
||||
id: MothershipCore1
|
||||
order: 1
|
||||
lawString: law-mothershipcore-1
|
||||
|
||||
- type: siliconLaw
|
||||
id: MothershipCore2
|
||||
order: 2
|
||||
lawString: law-mothershipcore-2
|
||||
|
||||
- type: siliconLaw
|
||||
id: MothershipCore3
|
||||
order: 3
|
||||
lawString: law-mothershipcore-3
|
||||
|
||||
- type: siliconLaw
|
||||
id: MothershipCore4
|
||||
order: 4
|
||||
lawString: law-mothershipcore-4
|
||||
|
||||
- type: siliconLaw
|
||||
id: MothershipCore5
|
||||
order: 5
|
||||
lawString: law-mothershipcore-5
|
||||
|
||||
|
||||
- type: siliconLawset
|
||||
id: MothershipCoreLawset
|
||||
laws:
|
||||
- MothershipCore1
|
||||
- MothershipCore2
|
||||
- MothershipCore3
|
||||
- MothershipCore4
|
||||
- MothershipCore5
|
||||
obeysTo: laws-owner-xenoborgs
|
||||
|
||||
|
||||
# ion storm random lawsets
|
||||
- type: weightedRandom
|
||||
id: IonStormLawsets
|
||||
|
||||
Reference in New Issue
Block a user