EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs. Setup InteractionSystem to use new directed events. * Update Submodule.
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@@ -9,7 +9,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
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public static class CombatModeSystemMessages
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{
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[Serializable, NetSerializable]
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public sealed class SetTargetZoneMessage : EntitySystemMessage
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public sealed class SetTargetZoneMessage : EntityEventArgs
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{
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public SetTargetZoneMessage(TargetingZone targetZone)
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{
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@@ -20,7 +20,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
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}
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[Serializable, NetSerializable]
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public sealed class SetCombatModeActiveMessage : EntitySystemMessage
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public sealed class SetCombatModeActiveMessage : EntityEventArgs
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{
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public SetCombatModeActiveMessage(bool active)
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{
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