Files
tbd-station-14/Content.Shared/GameObjects/EntitySystemMessages/CombatModeSystemMessages.cs
Acruid 6edc416afc EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
2021-03-09 11:22:48 -08:00

34 lines
884 B
C#

#nullable enable
using System;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
public static class CombatModeSystemMessages
{
[Serializable, NetSerializable]
public sealed class SetTargetZoneMessage : EntityEventArgs
{
public SetTargetZoneMessage(TargetingZone targetZone)
{
TargetZone = targetZone;
}
public TargetingZone TargetZone { get; }
}
[Serializable, NetSerializable]
public sealed class SetCombatModeActiveMessage : EntityEventArgs
{
public SetCombatModeActiveMessage(bool active)
{
Active = active;
}
public bool Active { get; }
}
}
}