Fix EntityButton not inheriting correct type.
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@@ -225,7 +225,7 @@ namespace Content.Client.GameObjects.Components.Storage
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/// <summary>
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/// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label
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/// </summary>
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private class EntityButton : Control
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private class EntityButton : PanelContainer
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{
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public EntityUid EntityuID { get; set; }
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public Button ActualButton { get; private set; }
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