diff --git a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs index 3019553615..5ca8539377 100644 --- a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs +++ b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs @@ -225,7 +225,7 @@ namespace Content.Client.GameObjects.Components.Storage /// /// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label /// - private class EntityButton : Control + private class EntityButton : PanelContainer { public EntityUid EntityuID { get; set; } public Button ActualButton { get; private set; }