Generic Numeric Alerts (#38370)
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@@ -98,7 +98,8 @@ public sealed class AlertsUIController : UIController, IOnStateEntered<GameplayS
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if (!EntityManager.TryGetComponent<SpriteComponent>(spriteViewEnt, out var sprite))
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return;
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var ev = new UpdateAlertSpriteEvent((spriteViewEnt, sprite), alert);
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var ev = new UpdateAlertSpriteEvent((spriteViewEnt, sprite), player, alert);
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EntityManager.EventBus.RaiseLocalEvent(player, ref ev);
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EntityManager.EventBus.RaiseLocalEvent(spriteViewEnt, ref ev);
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}
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}
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@@ -57,10 +57,15 @@ namespace Content.Client.UserInterface.Systems.Alerts.Controls
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_sprite = _entityManager.System<SpriteSystem>();
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TooltipSupplier = SupplyTooltip;
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Alert = alert;
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HorizontalAlignment = HAlignment.Left;
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_severity = severity;
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_icon = new SpriteView
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{
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Scale = new Vector2(2, 2)
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Scale = new Vector2(2, 2),
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MaxSize = new Vector2(64, 64),
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Stretch = SpriteView.StretchMode.None,
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HorizontalAlignment = HAlignment.Left
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};
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SetupIcon();
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