Cleanup: Remove redundant checks from `SharedWieldableSystem` (#35466)

Cleanup
This commit is contained in:
Winkarst
2025-02-24 22:22:19 +03:00
committed by GitHub
parent 51104a7316
commit 670791ac49

View File

@@ -126,14 +126,12 @@ public abstract class SharedWieldableSystem : EntitySystem
private void OnSpeedModifierWielded(EntityUid uid, SpeedModifiedOnWieldComponent component, ItemWieldedEvent args)
{
if (args.User != null)
_movementSpeedModifier.RefreshMovementSpeedModifiers(args.User);
_movementSpeedModifier.RefreshMovementSpeedModifiers(args.User);
}
private void OnSpeedModifierUnwielded(EntityUid uid, SpeedModifiedOnWieldComponent component, ItemUnwieldedEvent args)
{
if (args.User != null)
_movementSpeedModifier.RefreshMovementSpeedModifiers(args.User);
_movementSpeedModifier.RefreshMovementSpeedModifiers(args.User);
}
private void OnRefreshSpeedWielded(EntityUid uid, SpeedModifiedOnWieldComponent component, ref HeldRelayedEvent<RefreshMovementSpeedModifiersEvent> args)