Add global verbs (#400)

* Add support for global verbs

These are verbs that are visible for all entities, regardless of their components. This works by adding a new class `GlobalVerb` and a new attribute `GlobalVerbAttribute`. It works in the same way as current verbs, except you can put the verbs class definition anywhere instead of inside a component. Also moved VerbUtility into it's own file since it now has functions for both verbs and global verbs.

* Add view variables verb as an example of global verbs

* Implement suggested changes

Implemented some suggested changes from code review:
- Remove unneeded attribute from `GlobalVerb`
- Added some useful attributes to `GlobalVerbAttribute`
- Moved constants used by both `Verb` and `GlobalVerb` into `VerbUtility`

* Reduce duplicate code in VerbSystem (client & server)

Greatly reduced the amount of duplicate code for handling component verbs and global verbs separately.

* Update engine submodule

Need this so client side permissions checks are available.
This commit is contained in:
moneyl
2019-10-30 11:31:35 -04:00
committed by Pieter-Jan Briers
parent e4f3ea7798
commit 6497cdf8ff
6 changed files with 228 additions and 69 deletions

View File

@@ -1,5 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection;
using Content.Shared.GameObjects; using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystemMessages; using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.Input; using Content.Shared.Input;
@@ -160,41 +161,25 @@ namespace Content.Client.GameObjects.EntitySystems
} }
var user = GetUserEntity(); var user = GetUserEntity();
//Get verbs, component dependent.
foreach (var (component, verb) in VerbUtility.GetVerbs(entity)) foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{ {
if (verb.RequireInteractionRange) if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(user, entity))
{
var distanceSquared = (user.Transform.WorldPosition - entity.Transform.WorldPosition)
.LengthSquared;
if (distanceSquared > Verb.InteractionRangeSquared)
{
continue; continue;
}
}
var disabled = verb.GetVisibility(user, component) != VerbVisibility.Visible; var disabled = verb.GetVisibility(user, component) != VerbVisibility.Visible;
var button = new Button buttons.Add(CreateVerbButton(verb.GetText(user, component), disabled, verb.ToString(),
{ entity.ToString(), () => verb.Activate(user, component)));
Text = verb.GetText(user, component),
Disabled = disabled
};
if (!disabled)
{
button.OnPressed += _ =>
{
_closeContextMenu();
try
{
verb.Activate(user, component);
} }
catch (Exception e) //Get global verbs. Visible for all entities regardless of their components.
foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
{ {
Logger.ErrorS("verb", "Exception in verb {0} on {1}:\n{2}", verb, entity, e); if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(user, entity))
} continue;
};
}
buttons.Add(button); var disabled = globalVerb.GetVisibility(user, entity) != VerbVisibility.Visible;
buttons.Add(CreateVerbButton(globalVerb.GetText(user, entity), disabled, globalVerb.ToString(),
entity.ToString(), () => globalVerb.Activate(user, entity)));
} }
if (buttons.Count > 0) if (buttons.Count > 0)
@@ -224,6 +209,31 @@ namespace Content.Client.GameObjects.EntitySystems
} }
} }
private Button CreateVerbButton(string text, bool disabled, string verbName, string ownerName, Action action)
{
var button = new Button
{
Text = text,
Disabled = disabled
};
if (!disabled)
{
button.OnPressed += _ =>
{
_closeContextMenu();
try
{
action.Invoke();
}
catch (Exception e)
{
Logger.ErrorS("verb", "Exception in verb {0} on {1}:\n{2}", verbName, ownerName, e);
}
};
}
return button;
}
private void _closeContextMenu() private void _closeContextMenu()
{ {
_currentPopup?.Dispose(); _currentPopup?.Dispose();

View File

@@ -0,0 +1,32 @@
using Content.Shared.GameObjects;
using Robust.Client.Console;
using Robust.Client.ViewVariables;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.GlobalVerbs
{
/// <summary>
/// Global verb that opens a view variables window for the entity in question.
/// </summary>
[GlobalVerb]
class ViewVariablesVerb : GlobalVerb
{
public override string GetText(IEntity user, IEntity target) => "View variables";
public override bool RequireInteractionRange => false;
public override VerbVisibility GetVisibility(IEntity user, IEntity target)
{
var groupController = IoCManager.Resolve<IClientConGroupController>();
if (groupController.CanViewVar())
return VerbVisibility.Visible;
return VerbVisibility.Invisible;
}
public override void Activate(IEntity user, IEntity target)
{
var vvm = IoCManager.Resolve<IViewVariablesManager>();
vvm.OpenVV(target);
}
}
}

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection;
using Content.Shared.GameObjects; using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystemMessages; using Content.Shared.GameObjects.EntitySystemMessages;
using Robust.Server.Interfaces.Player; using Robust.Server.Interfaces.Player;
@@ -50,20 +51,12 @@ namespace Content.Server.GameObjects.EntitySystems
var userEntity = session.AttachedEntity; var userEntity = session.AttachedEntity;
var data = new List<VerbsResponseMessage.VerbData>(); var data = new List<VerbsResponseMessage.VerbData>();
//Get verbs, component dependent.
foreach (var (component, verb) in VerbUtility.GetVerbs(entity)) foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{ {
if (verb.RequireInteractionRange) if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
{
var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition)
.LengthSquared;
if (distanceSquared > Verb.InteractionRangeSquared)
{
continue; continue;
} if(VerbUtility.IsVerbInvisible(verb, userEntity, component, out var vis))
}
var vis = verb.GetVisibility(userEntity, component);
if(vis == VerbVisibility.Invisible)
continue; continue;
// TODO: These keys being giant strings is inefficient as hell. // TODO: These keys being giant strings is inefficient as hell.
@@ -71,6 +64,17 @@ namespace Content.Server.GameObjects.EntitySystems
$"{component.GetType()}:{verb.GetType()}", $"{component.GetType()}:{verb.GetType()}",
vis == VerbVisibility.Visible)); vis == VerbVisibility.Visible));
} }
//Get global verbs. Visible for all entities regardless of their components.
foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
{
if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
continue;
if(VerbUtility.IsVerbInvisible(globalVerb, userEntity, entity, out var vis))
continue;
data.Add(new VerbsResponseMessage.VerbData(globalVerb.GetText(userEntity, entity),
globalVerb.GetType().ToString(), vis == VerbVisibility.Visible));
}
var response = new VerbsResponseMessage(data, req.EntityUid); var response = new VerbsResponseMessage(data, req.EntityUid);
RaiseNetworkEvent(response, channel); RaiseNetworkEvent(response, channel);
@@ -99,7 +103,7 @@ namespace Content.Server.GameObjects.EntitySystems
{ {
var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition) var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition)
.LengthSquared; .LengthSquared;
if (distanceSquared > Verb.InteractionRangeSquared) if (distanceSquared > VerbUtility.InteractionRangeSquared)
{ {
break; break;
} }

View File

@@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Shared.GameObjects
{
/// <summary>
/// A verb is an action in the right click menu of an entity.
/// Global verbs are visible on all entities, regardless of their components.
/// </summary>
/// <remarks>
/// To add a global verb to all entities,
/// define it and mark it with <see cref="GlobalVerbAttribute"/>
/// </remarks>
public abstract class GlobalVerb
{
/// <summary>
/// If true, this verb requires the user to be within
/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
/// </summary>
public virtual bool RequireInteractionRange => true;
/// <summary>
/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
/// </summary>
/// <param name="user">The entity of the user opening this menu.</param>
/// <returns>The text string that is shown in the right click menu for this verb.</returns>
public abstract string GetText(IEntity user, IEntity target);
/// <summary>
/// Gets the visibility level of this verb in the right click menu.
/// </summary>
/// <param name="user">The entity of the user opening this menu.</param>
/// <returns>The visibility level of the verb in the client's right click menu.</returns>
public abstract VerbVisibility GetVisibility(IEntity user, IEntity target);
/// <summary>
/// Invoked when this verb is activated from the right click menu.
/// </summary>
/// <param name="user">The entity of the user opening this menu.</param>
/// <param name="target">The entity that is being acted upon.</param>
public abstract void Activate(IEntity user, IEntity target);
}
/// <summary>
/// This attribute should be used on <see cref="GlobalVerb"/>. These are verbs which are on visible for all entities,
/// regardless of the components they contain.
/// </summary>
[MeansImplicitUse]
[BaseTypeRequired(typeof(GlobalVerb))]
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
public sealed class GlobalVerbAttribute : Attribute
{
}
}

View File

@@ -1,5 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility; using Robust.Shared.Utility;
@@ -22,9 +23,6 @@ namespace Content.Shared.GameObjects
/// </summary> /// </summary>
public virtual bool RequireInteractionRange => true; public virtual bool RequireInteractionRange => true;
public const float InteractionRange = 2;
public const float InteractionRangeSquared = InteractionRange * InteractionRange;
/// <summary> /// <summary>
/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu. /// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
/// </summary> /// </summary>
@@ -109,29 +107,6 @@ namespace Content.Shared.GameObjects
{ {
} }
public static class VerbUtility
{
// TODO: This is a quick hack. Verb objects should absolutely be cached properly.
// This works for now though.
public static IEnumerable<(IComponent, Verb)> GetVerbs(IEntity entity)
{
foreach (var component in entity.GetAllComponents())
{
var type = component.GetType();
foreach (var nestedType in type.GetAllNestedTypes())
{
if (!typeof(Verb).IsAssignableFrom(nestedType) || nestedType.IsAbstract)
{
continue;
}
var verb = (Verb) Activator.CreateInstance(nestedType);
yield return (component, verb);
}
}
}
}
/// <summary> /// <summary>
/// Possible states of visibility for the verb in the right click menu. /// Possible states of visibility for the verb in the right click menu.
/// </summary> /// </summary>

View File

@@ -0,0 +1,79 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects
{
public static class VerbUtility
{
public const float InteractionRange = 2;
public const float InteractionRangeSquared = InteractionRange * InteractionRange;
// TODO: This is a quick hack. Verb objects should absolutely be cached properly.
// This works for now though.
public static IEnumerable<(IComponent, Verb)> GetVerbs(IEntity entity)
{
foreach (var component in entity.GetAllComponents())
{
var type = component.GetType();
foreach (var nestedType in type.GetAllNestedTypes())
{
if (!typeof(Verb).IsAssignableFrom(nestedType) || nestedType.IsAbstract)
{
continue;
}
var verb = (Verb)Activator.CreateInstance(nestedType);
yield return (component, verb);
}
}
}
/// <summary>
/// Returns an IEnumerable of all classes inheriting <see cref="GlobalVerb"/> with the <see cref="GlobalVerbAttribute"/> attribute.
/// </summary>
/// <param name="assembly">The assembly to search for global verbs in.</param>
public static IEnumerable<GlobalVerb> GetGlobalVerbs(Assembly assembly)
{
foreach (Type type in assembly.GetTypes())
{
if (Attribute.IsDefined(type, typeof(GlobalVerbAttribute)))
{
if (!typeof(GlobalVerb).IsAssignableFrom(type) || type.IsAbstract)
{
continue;
}
yield return (GlobalVerb)Activator.CreateInstance(type);
}
}
}
public static bool InVerbUseRange(IEntity user, IEntity target)
{
var distanceSquared = (user.Transform.WorldPosition - target.Transform.WorldPosition)
.LengthSquared;
if (distanceSquared > InteractionRangeSquared)
{
return false;
}
return true;
}
public static bool IsVerbInvisible(Verb verb, IEntity user, IComponent target, out VerbVisibility visibility)
{
visibility = verb.GetVisibility(user, target);
return visibility == VerbVisibility.Invisible;
}
public static bool IsVerbInvisible(GlobalVerb verb, IEntity user, IEntity target, out VerbVisibility visibility)
{
visibility = verb.GetVisibility(user, target);
return visibility == VerbVisibility.Invisible;
}
}
}