* Add support for global verbs These are verbs that are visible for all entities, regardless of their components. This works by adding a new class `GlobalVerb` and a new attribute `GlobalVerbAttribute`. It works in the same way as current verbs, except you can put the verbs class definition anywhere instead of inside a component. Also moved VerbUtility into it's own file since it now has functions for both verbs and global verbs. * Add view variables verb as an example of global verbs * Implement suggested changes Implemented some suggested changes from code review: - Remove unneeded attribute from `GlobalVerb` - Added some useful attributes to `GlobalVerbAttribute` - Moved constants used by both `Verb` and `GlobalVerb` into `VerbUtility` * Reduce duplicate code in VerbSystem (client & server) Greatly reduced the amount of duplicate code for handling component verbs and global verbs separately. * Update engine submodule Need this so client side permissions checks are available.
60 lines
2.4 KiB
C#
60 lines
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Shared.GameObjects
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{
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/// <summary>
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/// A verb is an action in the right click menu of an entity.
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/// Global verbs are visible on all entities, regardless of their components.
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/// </summary>
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/// <remarks>
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/// To add a global verb to all entities,
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/// define it and mark it with <see cref="GlobalVerbAttribute"/>
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/// </remarks>
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public abstract class GlobalVerb
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{
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/// <summary>
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/// If true, this verb requires the user to be within
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/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
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/// </summary>
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public virtual bool RequireInteractionRange => true;
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/// <summary>
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/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <returns>The text string that is shown in the right click menu for this verb.</returns>
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public abstract string GetText(IEntity user, IEntity target);
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/// <summary>
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/// Gets the visibility level of this verb in the right click menu.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <returns>The visibility level of the verb in the client's right click menu.</returns>
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public abstract VerbVisibility GetVisibility(IEntity user, IEntity target);
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/// <summary>
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/// Invoked when this verb is activated from the right click menu.
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/// </summary>
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/// <param name="user">The entity of the user opening this menu.</param>
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/// <param name="target">The entity that is being acted upon.</param>
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public abstract void Activate(IEntity user, IEntity target);
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}
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/// <summary>
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/// This attribute should be used on <see cref="GlobalVerb"/>. These are verbs which are on visible for all entities,
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/// regardless of the components they contain.
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/// </summary>
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[MeansImplicitUse]
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[BaseTypeRequired(typeof(GlobalVerb))]
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[AttributeUsage(AttributeTargets.Class, Inherited = false)]
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public sealed class GlobalVerbAttribute : Attribute
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{
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}
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}
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