Predict dumping (#32394)
* Predict dumping - This got soaped really fucking hard. - Dumping is predicted, this required disposals to be predicte.d - Disposals required mailing (because it's tightly coupled), and a smidge of other content systems. - I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict. * Fix a bunch of stuff * nasty merge * Some reviews * Some more reviews while I stash * Fix merge * Fix merge * Half of review * Review * re(h)f * lizards * feexes * feex
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@@ -11,9 +11,6 @@ public sealed class StorageFillVisualizerSystem : VisualizerSystem<StorageFillVi
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if (args.Sprite == null)
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return;
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if (!TryComp(uid, out SpriteComponent? sprite))
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return;
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if (!AppearanceSystem.TryGetData<int>(uid, StorageFillVisuals.FillLevel, out var level, args.Component))
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return;
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