Add ghost role raffles (#26629)

* Add ghost role raffles

* GRR: Fix dialogue sizing, fix merge

* GRR: Add raffle deciders (winner picker)

* GRR: Make settings prototype based with option to override

* GRR: Use Raffles folder and namespace

* GRR: DataFieldify and TimeSpanify

* GRR: Don't actually DataFieldify HashSet<ICommonSession>s

* GRR: add GetGhostRoleCount() + docs

* update engine on branch

* Ghost role raffles: docs, fix window size, cleanup, etc

* GRR: Admin UI

* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto

* GRR: Make a ton of roles raffled
This commit is contained in:
no
2024-05-07 03:48:16 +02:00
committed by GitHub
parent 6685146a1e
commit 630a7a78ed
44 changed files with 1138 additions and 51 deletions

View File

@@ -1,9 +1,72 @@
using Robust.Client.AutoGenerated;
using Content.Shared.Ghost.Roles;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Timing;
namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles;
[GenerateTypedNameReferences]
public sealed partial class GhostRoleEntryButtons : BoxContainer
{
[Dependency] private readonly IGameTiming _timing = default!;
private readonly GhostRoleKind _ghostRoleKind;
private readonly uint _playerCount;
private readonly TimeSpan _raffleEndTime = TimeSpan.MinValue;
public GhostRoleEntryButtons(GhostRoleInfo ghostRoleInfo)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_ghostRoleKind = ghostRoleInfo.Kind;
if (IsActiveRaffle(_ghostRoleKind))
{
_playerCount = ghostRoleInfo.RafflePlayerCount;
_raffleEndTime = ghostRoleInfo.RaffleEndTime;
}
UpdateRequestButton();
}
private void UpdateRequestButton()
{
var messageId = _ghostRoleKind switch
{
GhostRoleKind.FirstComeFirstServe => "ghost-roles-window-request-role-button",
GhostRoleKind.RaffleReady => "ghost-roles-window-join-raffle-button",
GhostRoleKind.RaffleInProgress => "ghost-roles-window-raffle-in-progress-button",
GhostRoleKind.RaffleJoined => "ghost-roles-window-leave-raffle-button",
_ => throw new ArgumentOutOfRangeException(nameof(_ghostRoleKind),
$"Unknown {nameof(GhostRoleKind)} '{_ghostRoleKind}'")
};
if (IsActiveRaffle(_ghostRoleKind))
{
var timeLeft = _timing.CurTime <= _raffleEndTime
? _raffleEndTime - _timing.CurTime
: TimeSpan.Zero;
var timeString = $"{timeLeft.Minutes:0}:{timeLeft.Seconds:00}";
RequestButton.Text = Loc.GetString(messageId, ("time", timeString), ("players", _playerCount));
}
else
{
RequestButton.Text = Loc.GetString(messageId);
}
}
private static bool IsActiveRaffle(GhostRoleKind kind)
{
return kind is GhostRoleKind.RaffleInProgress or GhostRoleKind.RaffleJoined;
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (IsActiveRaffle(_ghostRoleKind))
{
UpdateRequestButton();
}
}
}