fix singularity render distortion on zoom (#17964)

This commit is contained in:
lzk
2023-07-12 22:12:24 +03:00
committed by GitHub
parent 58b08977a3
commit 5d62e509d2

View File

@@ -75,7 +75,7 @@ namespace Content.Client.Singularity
if (ScreenTexture == null || args.Viewport.Eye == null)
return;
_shader?.SetParameter("renderScale", args.Viewport.RenderScale);
_shader?.SetParameter("renderScale", args.Viewport.RenderScale * args.Viewport.Eye.Scale);
_shader?.SetParameter("count", _count);
_shader?.SetParameter("position", _positions);
_shader?.SetParameter("intensity", _intensities);