Add missing localization to verb names (#1953)

This commit is contained in:
DrSmugleaf
2020-08-29 13:36:02 +02:00
committed by GitHub
parent 65a9a09049
commit 5a0f7d9316
14 changed files with 37 additions and 22 deletions

View File

@@ -234,7 +234,10 @@ namespace Content.Server.GameObjects.Components.Chemistry
var heldEntityName = hands.GetActiveHand.Owner?.Prototype?.Name ?? "<Item>";
var myName = component.Owner.Prototype?.Name ?? "<Item>";
data.Text= $"Transfer liquid from [{heldEntityName}] to [{myName}].";
var locHeldEntityName = Loc.GetString(heldEntityName);
var locMyName = Loc.GetString(myName);
data.Text = Loc.GetString("Transfer liquid from [{0}] to [{1}].", locHeldEntityName, locMyName);
return;
}
@@ -334,7 +337,10 @@ namespace Content.Server.GameObjects.Components.Chemistry
var heldEntityName = hands.GetActiveHand.Owner?.Prototype?.Name ?? "<Item>";
var myName = component.Owner.Prototype?.Name ?? "<Item>";
data.Text = $"Transfer liquid from [{myName}] to [{heldEntityName}].";
var locHeldEntityName = Loc.GetString(heldEntityName);
var locMyName = Loc.GetString(myName);
data.Text = Loc.GetString("Transfer liquid from [{0}] to [{1}].", locMyName, locHeldEntityName);
return;
}