Fix bug where space music would play even when on station (#16260)
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@@ -130,7 +130,7 @@ public sealed class BackgroundAudioSystem : EntitySystem
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{
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if (_playMan.LocalPlayer is null
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|| _playMan.LocalPlayer.ControlledEntity != message.Entity
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|| !_timing.IsFirstTimePredicted)
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|| !(_timing.IsFirstTimePredicted || _timing.ApplyingState))
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return;
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// Check if we traversed to grid.
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