diff --git a/Content.Client/Audio/BackgroundAudioSystem.cs b/Content.Client/Audio/BackgroundAudioSystem.cs index 034ed16665..50639a6d05 100644 --- a/Content.Client/Audio/BackgroundAudioSystem.cs +++ b/Content.Client/Audio/BackgroundAudioSystem.cs @@ -130,7 +130,7 @@ public sealed class BackgroundAudioSystem : EntitySystem { if (_playMan.LocalPlayer is null || _playMan.LocalPlayer.ControlledEntity != message.Entity - || !_timing.IsFirstTimePredicted) + || !(_timing.IsFirstTimePredicted || _timing.ApplyingState)) return; // Check if we traversed to grid.