Revert map PRs (#10079)
* Revert "Fix Saltern cvar (#10077)" This reverts commit0f0420eca9. * Revert "Map ID fixes (Take 2) (#10075)" This reverts commitc15e14676d.
This commit is contained in:
@@ -93,7 +93,7 @@ namespace Content.IntegrationTests.Tests
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mapId = mapManager.CreateMap();
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mapManager.AddUninitializedMap(mapId);
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mapManager.SetMapPaused(mapId, true);
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mapLoader.LoadMap(mapId, "Maps/Stations/saltern.yml");
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mapLoader.LoadMap(mapId, "Maps/saltern.yml");
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mapLoader.SaveMap(mapId, "load save ticks save 1.yml");
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});
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@@ -155,7 +155,7 @@ namespace Content.Shared.CCVar
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/// Controls the game map prototype to load. SS14 stores these prototypes in Prototypes/Maps.
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/// </summary>
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public static readonly CVarDef<string>
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GameMap = CVarDef.Create("game.map", "Saltern", CVar.SERVERONLY);
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GameMap = CVarDef.Create("game.map", "saltern", CVar.SERVERONLY);
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/// <summary>
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/// Controls if the game should obey map criteria or not. Overriden if a map vote or similar occurs.
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Atlas
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id: atlas
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mapName: 'Atlas'
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mapPath: /Maps/Stations/atlas.yml
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mapPath: /Maps/atlas.yml
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minPlayers: 0
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maxPlayers: 35
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votable: False
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Bagel
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id: bagelstation
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mapName: 'Bagel Station'
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mapPath: /Maps/Stations/bagel.yml
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mapPath: /Maps/bagel.yml
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minPlayers: 35
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stations:
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Bagel:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Barratry
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id: barratry
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mapName: 'Barratry'
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mapPath: /Maps/Stations/barratry.yml
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mapPath: /Maps/barratry.yml
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minPlayers: 40
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stations:
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Barratry:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Dart
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mapName: 'Dart ERT'
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mapPath: /Maps/Shuttles/dart.yml
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mapPath: /Maps/dart.yml
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minPlayers: 0
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votable: false
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stations:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Delta
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id: delta
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mapName: 'Delta Station'
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mapPath: /Maps/Stations/delta.yml
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mapPath: /Maps/delta.yml
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minPlayers: 60
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stations:
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Delta:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Reach
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id: ssreach
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mapName: 'Reach'
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mapPath: /Maps/Stations/ssreach.yml
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mapPath: /Maps/ssreach.yml
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minPlayers: 0
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maxPlayers: 15
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votable: false
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Infiltrator
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id: infiltrator
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mapName: 'Syndicate Infiltrator'
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mapPath: /Maps/Shuttles/infiltrator.yml
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mapPath: /Maps/infiltrator.yml
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minPlayers: 0
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votable: false
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stations:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Lighthouse
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id: lighthouse
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mapName: 'Lighthouse'
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mapPath: /Maps/Stations/lighthouse.yml
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mapPath: /Maps/lighthouse.yml
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minPlayers: 35
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maxPlayers: 70
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stations:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Marathon
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id: marathonstation
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mapName: 'Marathon Station'
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mapPath: /Maps/Stations/marathon.yml
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mapPath: /Maps/marathon.yml
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minPlayers: 35
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maxPlayers: 70
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stations:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Pillar
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id: NSSPillar
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mapName: 'NSS Pillar'
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mapPath: /Maps/Stations/nss_pillar.yml
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mapPath: /Maps/nss_pillar.yml
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minPlayers: 40
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stations:
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Pillar:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Packed
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id: packedstation
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mapName: 'Packedstation'
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mapPath: /Maps/Stations/packedstation.yml
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mapPath: /Maps/packedstation.yml
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minPlayers: 0
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maxPlayers: 35
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votable: true
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Pirate
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id: pirate
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mapName: 'Pirate Ship'
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mapPath: /Maps/Shuttles/pirate.yml
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mapPath: /Maps/pirate.yml
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minPlayers: 0
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votable: false
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stations:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Saltern
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id: saltern
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mapName: 'Saltern'
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mapPath: /Maps/Stations/saltern.yml
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mapPath: /Maps/saltern.yml
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minPlayers: 0
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maxPlayers: 35
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fallback: true
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Split
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id: SplitStation
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mapName: 'Split Station'
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mapPath: /Maps/Stations/splitstation.yml
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mapPath: /Maps/splitstation.yml
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minPlayers: 50
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stations:
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Split:
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@@ -1,7 +1,7 @@
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- type: gameMap
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id: Way
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id: waystation
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mapName: 'Waystation'
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mapPath: /Maps/Stations/waystation.yml
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mapPath: /Maps/waystation.yml
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minPlayers: 15
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maxPlayers: 50
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votable: false
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@@ -1,4 +1,4 @@
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# Cargo
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- type: cargoShuttle
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id: CargoShuttle
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path: /Maps/Shuttles/cargo_shuttle.yml
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path: /Maps/cargo_shuttle.yml
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