Beds, Medical Beds, Stasis Beds (#6695)

This commit is contained in:
Rane
2022-04-15 18:53:52 -04:00
committed by GitHub
parent 3383350c03
commit 5376aed6ea
36 changed files with 534 additions and 31 deletions

View File

@@ -0,0 +1,22 @@
using Content.Shared.Bed;
using Robust.Client.GameObjects;
namespace Content.Client.Bed
{
public sealed class StasisBedSystem : VisualizerSystem<StasisBedVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, StasisBedVisualsComponent component, ref AppearanceChangeEvent args)
{
if (TryComp(uid, out SpriteComponent? sprite)
&& args.Component.TryGetData(StasisBedVisuals.IsOn, out bool isOn))
{
sprite.LayerSetVisible(StasisBedVisualLayers.IsOn, isOn);
}
}
}
public enum StasisBedVisualLayers : byte
{
IsOn,
}
}