Add telecomms system (#14486)

This commit is contained in:
Slava0135
2023-03-24 03:02:41 +03:00
committed by GitHub
parent 0f2e912302
commit 53681a8b31
11 changed files with 121 additions and 71 deletions

View File

@@ -157,7 +157,7 @@ public sealed partial class AnomalySystem
Audio.PlayPvs(component.GeneratingFinishedSound, uid);
var message = Loc.GetString("anomaly-generator-announcement");
_radio.SendRadioMessage(uid, message, _prototype.Index<RadioChannelPrototype>(component.ScienceChannel));
_radio.SendRadioMessage(uid, message, _prototype.Index<RadioChannelPrototype>(component.ScienceChannel), uid);
}
private void UpdateGenerator()

View File

@@ -93,7 +93,7 @@ public sealed class HeadsetSystem : SharedHeadsetSystem
}
}
private void OnHeadsetReceive(EntityUid uid, HeadsetComponent component, RadioReceiveEvent args)
private void OnHeadsetReceive(EntityUid uid, HeadsetComponent component, ref RadioReceiveEvent args)
{
if (TryComp(Transform(uid).ParentUid, out ActorComponent? actor))
_netMan.ServerSendMessage(args.ChatMsg, actor.PlayerSession.ConnectedClient);

View File

@@ -206,10 +206,10 @@ public sealed class RadioDeviceSystem : EntitySystem
}
}
private void OnReceiveRadio(EntityUid uid, RadioSpeakerComponent component, RadioReceiveEvent args)
private void OnReceiveRadio(EntityUid uid, RadioSpeakerComponent component, ref RadioReceiveEvent args)
{
var nameEv = new TransformSpeakerNameEvent(args.Source, Name(args.Source));
RaiseLocalEvent(args.Source, nameEv);
var nameEv = new TransformSpeakerNameEvent(args.MessageSource, Name(args.MessageSource));
RaiseLocalEvent(args.MessageSource, nameEv);
var name = Loc.GetString("speech-name-relay", ("speaker", Name(uid)),
("originalName", nameEv.Name));

View File

@@ -11,6 +11,9 @@ using Robust.Shared.Network;
using Robust.Shared.Replays;
using Robust.Shared.Utility;
using Content.Shared.Popups;
using Robust.Shared.Map;
using Content.Shared.Radio.Components;
using Content.Server.Power.Components;
namespace Content.Server.Radio.EntitySystems;
@@ -22,7 +25,7 @@ public sealed class RadioSystem : EntitySystem
[Dependency] private readonly INetManager _netMan = default!;
[Dependency] private readonly IReplayRecordingManager _replay = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
// set used to prevent radio feedback loops.
private readonly HashSet<string> _messages = new();
@@ -38,26 +41,31 @@ public sealed class RadioSystem : EntitySystem
{
if (args.Channel != null && component.Channels.Contains(args.Channel.ID))
{
SendRadioMessage(uid, args.Message, args.Channel);
SendRadioMessage(uid, args.Message, args.Channel, uid);
args.Channel = null; // prevent duplicate messages from other listeners.
}
}
private void OnIntrinsicReceive(EntityUid uid, IntrinsicRadioReceiverComponent component, RadioReceiveEvent args)
private void OnIntrinsicReceive(EntityUid uid, IntrinsicRadioReceiverComponent component, ref RadioReceiveEvent args)
{
if (TryComp(uid, out ActorComponent? actor))
_netMan.ServerSendMessage(args.ChatMsg, actor.PlayerSession.ConnectedClient);
}
public void SendRadioMessage(EntityUid source, string message, RadioChannelPrototype channel, EntityUid? radioSource = null)
/// <summary>
/// Send radio message to all active radio listeners
/// </summary>
/// <param name="messageSource">Entity that spoke the message</param>
/// <param name="radioSource">Entity that picked up the message and will send it, e.g. headset</param>
public void SendRadioMessage(EntityUid messageSource, string message, RadioChannelPrototype channel, EntityUid radioSource)
{
// TODO if radios ever garble / modify messages, feedback-prevention needs to be handled better than this.
if (!_messages.Add(message))
return;
var name = TryComp(source, out VoiceMaskComponent? mask) && mask.Enabled
var name = TryComp(messageSource, out VoiceMaskComponent? mask) && mask.Enabled
? mask.VoiceName
: MetaData(source).EntityName;
: MetaData(messageSource).EntityName;
name = FormattedMessage.EscapeText(name);
@@ -68,37 +76,63 @@ public sealed class RadioSystem : EntitySystem
Loc.GetString("chat-radio-message-wrap", ("color", channel.Color), ("channel", $"\\[{channel.LocalizedName}\\]"), ("name", name), ("message", FormattedMessage.EscapeText(message))),
EntityUid.Invalid);
var chatMsg = new MsgChatMessage { Message = chat };
var ev = new RadioReceiveEvent(message, messageSource, channel, chatMsg);
var ev = new RadioReceiveEvent(message, source, channel, chatMsg, radioSource);
var attemptEv = new RadioReceiveAttemptEvent(message, source, channel, radioSource);
var sourceMapId = Transform(radioSource).MapID;
var hasActiveServer = HasActiveServer(sourceMapId, channel.ID);
var hasMicro = HasComp<RadioMicrophoneComponent>(radioSource);
var speakerQuery = GetEntityQuery<RadioSpeakerComponent>();
var radioQuery = AllEntityQuery<ActiveRadioComponent, TransformComponent>();
var sentAtLeastOnce = false;
foreach (var radio in EntityQuery<ActiveRadioComponent>())
while (radioQuery.MoveNext(out var receiver, out var radio, out var transform))
{
var ent = radio.Owner;
// TODO map/station/range checks?
if (!radio.Channels.Contains(channel.ID))
continue;
RaiseLocalEvent(ent, attemptEv);
if (attemptEv.Cancelled)
{
attemptEv.Uncancel();
if (!channel.LongRange && transform.MapID != sourceMapId)
continue;
}
// don't need telecom server for long range channels or handheld radios and intercoms
var needServer = !channel.LongRange && (!hasMicro || !speakerQuery.HasComponent(receiver));
if (needServer && !hasActiveServer)
continue;
// check if message can be sent to specific receiver
var attemptEv = new RadioReceiveAttemptEvent(channel, radioSource, receiver);
RaiseLocalEvent(ref attemptEv);
if (attemptEv.Cancelled)
continue;
// send the message
RaiseLocalEvent(receiver, ref ev);
sentAtLeastOnce = true;
RaiseLocalEvent(ent, ev);
}
if (!sentAtLeastOnce)
_popupSystem.PopupEntity(Loc.GetString("failed-to-send-message"), source, source, PopupType.MediumCaution);
_popup.PopupEntity(Loc.GetString("failed-to-send-message"), messageSource, messageSource, PopupType.MediumCaution);
if (name != Name(source))
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Radio message from {ToPrettyString(source):user} as {name} on {channel.LocalizedName}: {message}");
if (name != Name(messageSource))
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Radio message from {ToPrettyString(messageSource):user} as {name} on {channel.LocalizedName}: {message}");
else
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Radio message from {ToPrettyString(source):user} on {channel.LocalizedName}: {message}");
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Radio message from {ToPrettyString(messageSource):user} on {channel.LocalizedName}: {message}");
_replay.QueueReplayMessage(chat);
_messages.Remove(message);
}
/// <inheritdoc cref="TelecomServerComponent"/>
private bool HasActiveServer(MapId mapId, string channelId)
{
var servers = EntityQuery<TelecomServerComponent, EncryptionKeyHolderComponent, ApcPowerReceiverComponent, TransformComponent>();
foreach (var (_, keys, power, transform) in servers)
{
if (transform.MapID == mapId &&
power.Powered &&
keys.Channels.Contains(channelId))
{
return true;
}
}
return false;
}
}

View File

@@ -1,5 +0,0 @@
namespace Content.Server.Radio.EntitySystems;
public sealed class TelecomSystem : EntitySystem
{
}

View File

@@ -3,36 +3,39 @@ using Content.Shared.Radio;
namespace Content.Server.Radio;
public sealed class RadioReceiveEvent : EntityEventArgs
[ByRefEvent]
public struct RadioReceiveEvent
{
public readonly string Message;
public readonly EntityUid Source;
public readonly EntityUid MessageSource;
public readonly RadioChannelPrototype Channel;
public readonly MsgChatMessage ChatMsg;
public readonly EntityUid? RadioSource;
public RadioReceiveEvent(string message, EntityUid source, RadioChannelPrototype channel, MsgChatMessage chatMsg, EntityUid? radioSource)
public RadioReceiveEvent(string message, EntityUid messageSource, RadioChannelPrototype channel, MsgChatMessage chatMsg)
{
Message = message;
Source = source;
MessageSource = messageSource;
Channel = channel;
ChatMsg = chatMsg;
RadioSource = radioSource;
}
}
public sealed class RadioReceiveAttemptEvent : CancellableEntityEventArgs
/// <summary>
/// Use this event to cancel sending messages by doing various checks (e.g. range)
/// </summary>
[ByRefEvent]
public struct RadioReceiveAttemptEvent
{
public readonly string Message;
public readonly EntityUid Source;
public readonly RadioChannelPrototype Channel;
public readonly EntityUid? RadioSource;
public readonly EntityUid RadioSource;
public readonly EntityUid RadioReceiver;
public RadioReceiveAttemptEvent(string message, EntityUid source, RadioChannelPrototype channel, EntityUid? radioSource)
public bool Cancelled = false;
public RadioReceiveAttemptEvent(RadioChannelPrototype channel, EntityUid radioSource, EntityUid radioReceiver)
{
Message = message;
Source = source;
Channel = channel;
RadioSource = radioSource;
RadioReceiver = radioReceiver;
}
}

View File

@@ -376,7 +376,7 @@ namespace Content.Server.Salvage
var message = args.Length == 0 ? Loc.GetString(messageKey) : Loc.GetString(messageKey, args);
var channel = _prototypeManager.Index<RadioChannelPrototype>(channelName);
_radioSystem.SendRadioMessage(source, message, channel);
_radioSystem.SendRadioMessage(source, message, channel, source);
}
private void Transition(SalvageMagnetComponent magnet, TimeSpan currentTime)

View File

@@ -23,7 +23,7 @@ public sealed class SolarFlare : StationEventSystem
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ActiveRadioComponent, RadioReceiveAttemptEvent>(OnRadioSendAttempt);
SubscribeLocalEvent<RadioReceiveAttemptEvent>(OnRadioSendAttempt);
}
public override void Added()
@@ -69,10 +69,10 @@ public sealed class SolarFlare : StationEventSystem
}
}
private void OnRadioSendAttempt(EntityUid uid, ActiveRadioComponent component, RadioReceiveAttemptEvent args)
private void OnRadioSendAttempt(ref RadioReceiveAttemptEvent args)
{
if (RuleStarted && _event.AffectedChannels.Contains(args.Channel.ID))
if (!_event.OnlyJamHeadsets || (HasComp<HeadsetComponent>(uid) || HasComp<HeadsetComponent>(args.RadioSource)))
args.Cancel();
if (!_event.OnlyJamHeadsets || (HasComp<HeadsetComponent>(args.RadioReceiver) || HasComp<HeadsetComponent>(args.RadioSource)))
args.Cancelled = true;
}
}

View File

@@ -1,6 +1,12 @@
namespace Content.Shared.Radio.Components;
/// <summary>
/// Entities with <see cref="TelecomServerComponent"/> are needed to transmit messages using headsets.
/// They also need to be powered by <see cref="ApcPowerReceiverComponent"/>
/// have <see cref="EncryptionKeyHolderComponent"/> and filled with encryption keys
/// of channels in order for them to work on the same map as server.
/// </summary>
[RegisterComponent]
public sealed class TelecomServerComponent : Component
{
}
}

View File

@@ -1,28 +1,38 @@
using Robust.Shared.Prototypes;
namespace Content.Shared.Radio
namespace Content.Shared.Radio;
[Prototype("radioChannel")]
public sealed class RadioChannelPrototype : IPrototype
{
[Prototype("radioChannel")]
public sealed class RadioChannelPrototype : IPrototype
{
/// <summary>
/// Human-readable name for the channel.
/// </summary>
[DataField("name")] public string Name { get; private set; } = string.Empty;
/// <summary>
/// Human-readable name for the channel.
/// </summary>
[DataField("name")]
public string Name { get; private set; } = string.Empty;
[ViewVariables(VVAccess.ReadOnly)] public string LocalizedName => Loc.GetString(Name);
[ViewVariables(VVAccess.ReadOnly)]
public string LocalizedName => Loc.GetString(Name);
/// <summary>
/// Single-character prefix to determine what channel a message should be sent to.
/// </summary>
[DataField("keycode")] public char KeyCode { get; private set; } = '\0';
/// <summary>
/// Single-character prefix to determine what channel a message should be sent to.
/// </summary>
[DataField("keycode")]
public char KeyCode { get; private set; } = '\0';
[DataField("frequency")] public int Frequency { get; private set; } = 0;
[DataField("frequency")]
public int Frequency { get; private set; } = 0;
[DataField("color")] public Color Color { get; private set; } = Color.Lime;
[DataField("color")]
public Color Color { get; private set; } = Color.Lime;
[ViewVariables]
[IdDataField]
public string ID { get; } = default!;
}
[IdDataField, ViewVariables]
public string ID { get; } = default!;
/// <summary>
/// If channel is long range it doesn't require telecommunication server
/// and messages can be sent across different stations
/// </summary>
[DataField("longRange"), ViewVariables]
public bool LongRange = false;
}

View File

@@ -11,6 +11,7 @@
keycode: 'y'
frequency: 1337
color: "#2681a5"
longRange: true
- type: radioChannel
id: Command
@@ -67,3 +68,4 @@
keycode: 't'
frequency: 1213
color: "#8f4a4b"
longRange: true