Electrocute Command

This commit is contained in:
Vera Aguilera Puerto
2021-11-02 19:32:07 +01:00
parent 0c8026de75
commit 52bada79a3
3 changed files with 62 additions and 0 deletions

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@@ -21,6 +21,7 @@ using Content.Shared.Speech.EntitySystems;
using Content.Shared.StatusEffect;
using Content.Shared.Stunnable;
using Content.Shared.Weapons.Melee;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -38,6 +39,7 @@ namespace Content.Server.Electrocution
[Dependency] private readonly IEntityLookup _entityLookup = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IConsoleHost _consoleHost = default!;
[Dependency] private readonly StatusEffectsSystem _statusEffectsSystem = default!;
[Dependency] private readonly SharedJitteringSystem _jitteringSystem = default!;
[Dependency] private readonly SharedStunSystem _stunSystem = default!;