Fix crash on reconnect.

This commit is contained in:
Pieter-Jan Briers
2020-01-26 23:53:33 +01:00
parent e3108261ab
commit 5243530d81

View File

@@ -48,6 +48,13 @@ namespace Content.Client.GameObjects.EntitySystems
_overlayManager.AddOverlay(new CombatModeOverlay(this));
}
public override void Shutdown()
{
base.Shutdown();
_overlayManager.RemoveOverlay(nameof(CombatModeOverlay));
}
private bool IsInCombatMode()
{
var entity = _playerManager.LocalPlayer.ControlledEntity;