Cleanup all instances of IMapManager.GetMapEntityId (#37814)

* Cleanup all instances of IMapManager.GetMapEntityId

* Dependencies

* LocalizedEntityCommands
This commit is contained in:
Tayrtahn
2025-05-25 13:09:47 -04:00
committed by GitHub
parent e08a7f3c84
commit 50fb48de2e
8 changed files with 39 additions and 41 deletions

View File

@@ -100,8 +100,7 @@ public sealed class GatewayGeneratorSystem : EntitySystem
var tiles = new List<(Vector2i Index, Tile Tile)>();
var seed = _random.Next();
var random = new Random(seed);
var mapId = _mapManager.CreateMap();
var mapUid = _mapManager.GetMapEntityId(mapId);
var mapUid = _maps.CreateMap();
var gatewayName = _salvage.GetFTLName(_protoManager.Index<LocalizedDatasetPrototype>(PlanetNames), seed);
_metadata.SetEntityName(mapUid, gatewayName);
@@ -121,7 +120,7 @@ public sealed class GatewayGeneratorSystem : EntitySystem
{
for (var y = -2; y <= 2; y++)
{
tiles.Add((new Vector2i(x, y) + origin, new Tile(tileDef.TileId, variant: _tile.PickVariant((ContentTileDefinition) tileDef, random))));
tiles.Add((new Vector2i(x, y) + origin, new Tile(tileDef.TileId, variant: _tile.PickVariant((ContentTileDefinition)tileDef, random))));
}
}