Cleanup all instances of IMapManager.GetMapEntityId (#37814)
* Cleanup all instances of IMapManager.GetMapEntityId * Dependencies * LocalizedEntityCommands
This commit is contained in:
@@ -22,6 +22,7 @@ public sealed class ProjectileAnomalySystem : EntitySystem
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly GunSystem _gunSystem = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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public override void Initialize()
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{
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@@ -41,7 +42,7 @@ public sealed class ProjectileAnomalySystem : EntitySystem
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private void ShootProjectilesAtEntities(EntityUid uid, ProjectileAnomalyComponent component, float severity)
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{
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var projectileCount = (int) MathF.Round(MathHelper.Lerp(component.MinProjectiles, component.MaxProjectiles, severity));
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var projectileCount = (int)MathF.Round(MathHelper.Lerp(component.MinProjectiles, component.MaxProjectiles, severity));
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var xformQuery = GetEntityQuery<TransformComponent>();
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var mobQuery = GetEntityQuery<MobStateComponent>();
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var xform = xformQuery.GetComponent(uid);
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@@ -85,7 +86,7 @@ public sealed class ProjectileAnomalySystem : EntitySystem
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var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var gridUid, out _)
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? _xform.WithEntityId(coords, gridUid)
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: new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position);
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: new(_map.GetMapOrInvalid(mapPos.MapId), mapPos.Position);
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var ent = Spawn(component.ProjectilePrototype, spawnCoords);
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var direction = _xform.ToMapCoordinates(targetCoords).Position - mapPos.Position;
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@@ -9,10 +9,10 @@ using Robust.Shared.Map;
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namespace Content.Server.Atmos.Commands;
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[AdminCommand(AdminFlags.Admin)]
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public sealed class AddMapAtmosCommand : LocalizedCommands
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public sealed class AddMapAtmosCommand : LocalizedEntityCommands
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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[Dependency] private readonly IMapManager _map = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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private const string _cmd = "cmd-set-map-atmos";
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public override string Command => "setmapatmos";
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@@ -28,10 +28,10 @@ public sealed class AddMapAtmosCommand : LocalizedCommands
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}
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int.TryParse(args[0], out var id);
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var map = _map.GetMapEntityId(new MapId(id));
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var map = _map.GetMapOrInvalid(new MapId(id));
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if (!map.IsValid())
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{
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shell.WriteError(Loc.GetString("cmd-parse-failure-mapid", ("arg", args[0])));
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shell.WriteError(Loc.GetString("cmd-parse-failure-mapid", ("arg", args[0])));
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return;
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}
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@@ -54,15 +54,15 @@ public sealed class AddMapAtmosCommand : LocalizedCommands
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return;
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}
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var mix = new GasMixture(Atmospherics.CellVolume) {Temperature = Math.Max(temp, Atmospherics.TCMB)};
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var mix = new GasMixture(Atmospherics.CellVolume) { Temperature = Math.Max(temp, Atmospherics.TCMB) };
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for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
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{
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if (args.Length == 3 + i)
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break;
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if (!float.TryParse(args[3+i], out var moles))
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if (!float.TryParse(args[3 + i], out var moles))
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{
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shell.WriteError(Loc.GetString("cmd-parse-failure-float", ("arg", args[3+i])));
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shell.WriteError(Loc.GetString("cmd-parse-failure-float", ("arg", args[3 + i])));
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return;
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}
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@@ -80,7 +80,7 @@ public sealed class AddMapAtmosCommand : LocalizedCommands
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return CompletionResult.FromHintOptions(CompletionHelper.MapIds(_entities), Loc.GetString($"{_cmd}-hint-map"));
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if (args.Length == 2)
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return CompletionResult.FromHintOptions(new[]{ "false", "true"}, Loc.GetString($"{_cmd}-hint-space"));
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return CompletionResult.FromHintOptions(new[] { "false", "true" }, Loc.GetString($"{_cmd}-hint-space"));
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if (!bool.TryParse(args[1], out var space) || space)
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return CompletionResult.Empty;
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@@ -88,7 +88,7 @@ public sealed class AddMapAtmosCommand : LocalizedCommands
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if (args.Length == 3)
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return CompletionResult.FromHint(Loc.GetString($"{_cmd}-hint-temp"));
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var gas = (Gas) args.Length - 4;
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return CompletionResult.FromHint(Loc.GetString($"{_cmd}-hint-gas" , ("gas", gas.ToString())));
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var gas = (Gas)args.Length - 4;
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return CompletionResult.FromHint(Loc.GetString($"{_cmd}-hint-gas", ("gas", gas.ToString())));
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}
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}
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@@ -275,7 +275,7 @@ namespace Content.Server.GameTicking
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_mind.TransferTo(newMind, mob);
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_roles.MindAddJobRole(newMind, silent: silent, jobPrototype:jobId);
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_roles.MindAddJobRole(newMind, silent: silent, jobPrototype: jobId);
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var jobName = _jobs.MindTryGetJobName(newMind);
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_admin.UpdatePlayerList(player);
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@@ -475,17 +475,17 @@ namespace Content.Server.GameTicking
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return spawn;
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}
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if (_mapManager.MapExists(DefaultMap))
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if (_map.MapExists(DefaultMap))
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{
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var mapUid = _mapManager.GetMapEntityId(DefaultMap);
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var mapUid = _map.GetMapOrInvalid(DefaultMap);
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if (!TerminatingOrDeleted(mapUid))
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return new EntityCoordinates(mapUid, Vector2.Zero);
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}
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// Just pick a point at this point I guess.
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foreach (var map in _mapManager.GetAllMapIds())
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foreach (var map in _map.GetAllMapIds())
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{
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var mapUid = _mapManager.GetMapEntityId(map);
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var mapUid = _map.GetMapOrInvalid(map);
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if (!metaQuery.TryGetComponent(mapUid, out var meta)
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|| meta.EntityPaused
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@@ -100,8 +100,7 @@ public sealed class GatewayGeneratorSystem : EntitySystem
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var tiles = new List<(Vector2i Index, Tile Tile)>();
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var seed = _random.Next();
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var random = new Random(seed);
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var mapId = _mapManager.CreateMap();
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var mapUid = _mapManager.GetMapEntityId(mapId);
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var mapUid = _maps.CreateMap();
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var gatewayName = _salvage.GetFTLName(_protoManager.Index<LocalizedDatasetPrototype>(PlanetNames), seed);
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_metadata.SetEntityName(mapUid, gatewayName);
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@@ -121,7 +120,7 @@ public sealed class GatewayGeneratorSystem : EntitySystem
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{
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for (var y = -2; y <= 2; y++)
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{
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tiles.Add((new Vector2i(x, y) + origin, new Tile(tileDef.TileId, variant: _tile.PickVariant((ContentTileDefinition) tileDef, random))));
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tiles.Add((new Vector2i(x, y) + origin, new Tile(tileDef.TileId, variant: _tile.PickVariant((ContentTileDefinition)tileDef, random))));
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}
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}
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@@ -22,16 +22,16 @@ namespace Content.Server.Maps;
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/// Converts the supplied map into a "planet" with defaults.
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/// </summary>
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[AdminCommand(AdminFlags.Mapping)]
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public sealed class PlanetCommand : IConsoleCommand
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public sealed class PlanetCommand : LocalizedEntityCommands
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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public string Command => "planet";
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public string Description => Loc.GetString("cmd-planet-desc");
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public string Help => Loc.GetString("cmd-planet-help", ("command", Command));
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override string Command => "planet";
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public override string Description => Loc.GetString("cmd-planet-desc");
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public override string Help => Loc.GetString("cmd-planet-help", ("command", Command));
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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{
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@@ -46,8 +46,7 @@ public sealed class PlanetCommand : IConsoleCommand
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}
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var mapId = new MapId(mapInt);
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if (!_mapManager.MapExists(mapId))
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if (!_map.MapExists(mapId))
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{
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shell.WriteError(Loc.GetString($"cmd-planet-map", ("map", mapId)));
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return;
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@@ -60,13 +59,13 @@ public sealed class PlanetCommand : IConsoleCommand
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}
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var biomeSystem = _entManager.System<BiomeSystem>();
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var mapUid = _mapManager.GetMapEntityId(mapId);
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var mapUid = _map.GetMapOrInvalid(mapId);
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biomeSystem.EnsurePlanet(mapUid, biomeTemplate);
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shell.WriteLine(Loc.GetString("cmd-planet-success", ("mapId", mapId)));
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}
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public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if (args.Length == 1)
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return CompletionResult.FromHintOptions(CompletionHelper.MapIds(_entManager), "Map Id");
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@@ -90,7 +90,7 @@ public sealed partial class DungeonSystem
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roomRotation = GetRoomRotation(room, random);
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}
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var roomTransform = Matrix3Helpers.CreateTransform((Vector2) room.Size / 2f, roomRotation);
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var roomTransform = Matrix3Helpers.CreateTransform((Vector2)room.Size / 2f, roomRotation);
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var finalTransform = Matrix3x2.Multiply(roomTransform, originTransform);
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SpawnRoom(gridUid, grid, finalTransform, room, reservedTiles, clearExisting);
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@@ -123,7 +123,7 @@ public sealed partial class DungeonSystem
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{
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// Ensure the underlying template exists.
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var roomMap = GetOrCreateTemplate(room);
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var templateMapUid = _mapManager.GetMapEntityId(roomMap);
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var templateMapUid = _maps.GetMapOrInvalid(roomMap);
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var templateGrid = Comp<MapGridComponent>(templateMapUid);
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var roomDimensions = room.Size;
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@@ -250,7 +250,7 @@ public sealed partial class DungeonSystem
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// but place 1 nanometre off grid and fail the add.
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if (!_maps.TryGetTileRef(gridUid, grid, tilePos, out var tileRef) || tileRef.Tile.IsEmpty)
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{
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_maps.SetTile(gridUid, grid, tilePos, _tile.GetVariantTile((ContentTileDefinition) _tileDefManager[FallbackTileId], _random.GetRandom()));
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_maps.SetTile(gridUid, grid, tilePos, _tile.GetVariantTile((ContentTileDefinition)_tileDefManager[FallbackTileId], _random.GetRandom()));
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}
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var result = _decals.TryAddDecal(
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@@ -74,7 +74,7 @@ public sealed partial class SalvageSystem
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ChatChannel.Radio,
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text,
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text,
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_mapManager.GetMapEntityId(mapId),
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_mapSystem.GetMapOrInvalid(mapId),
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false,
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true,
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null);
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@@ -104,7 +104,7 @@ public sealed partial class SalvageSystem
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Announce(args.MapUid, Loc.GetString("salvage-expedition-announcement-countdown-minutes", ("duration", (component.EndTime - _timing.CurTime).Minutes)));
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var directionLocalization = ContentLocalizationManager.FormatDirection(component.DungeonLocation.GetDir()).ToLower();
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var directionLocalization = ContentLocalizationManager.FormatDirection(component.DungeonLocation.GetDir()).ToLower();
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if (component.DungeonLocation != Vector2.Zero)
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Announce(args.MapUid, Loc.GetString("salvage-expedition-announcement-dungeon", ("direction", directionLocalization)));
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@@ -170,11 +170,11 @@ public sealed partial class SalvageSystem
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// Auto-FTL out any shuttles
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else if (remaining < TimeSpan.FromSeconds(_shuttle.DefaultStartupTime) + TimeSpan.FromSeconds(0.5))
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{
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var ftlTime = (float) remaining.TotalSeconds;
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var ftlTime = (float)remaining.TotalSeconds;
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if (remaining < TimeSpan.FromSeconds(_shuttle.DefaultStartupTime))
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{
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ftlTime = MathF.Max(0, (float) remaining.TotalSeconds - 0.5f);
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ftlTime = MathF.Max(0, (float)remaining.TotalSeconds - 0.5f);
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}
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ftlTime = MathF.Min(ftlTime, _shuttle.DefaultStartupTime);
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@@ -1,17 +1,16 @@
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using Content.Server.Parallax;
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using Content.Server.Station.Components;
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using Content.Server.Station.Events;
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using Content.Server.Station.Systems;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Station.Systems;
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public sealed partial class StationBiomeSystem : EntitySystem
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{
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[Dependency] private readonly BiomeSystem _biome = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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public override void Initialize()
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{
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@@ -28,7 +27,7 @@ public sealed partial class StationBiomeSystem : EntitySystem
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if (station == null) return;
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var mapId = Transform(station.Value).MapID;
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var mapUid = _mapManager.GetMapEntityId(mapId);
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var mapUid = _map.GetMapOrInvalid(mapId);
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_biome.EnsurePlanet(mapUid, _proto.Index(map.Comp.Biome), map.Comp.Seed, mapLight: map.Comp.MapLightColor);
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}
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