Remove Explicit GridId References (#8315)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Acruid
2022-06-11 18:54:41 -07:00
committed by GitHub
parent 846321cebb
commit 4f9be42f40
131 changed files with 531 additions and 588 deletions

View File

@@ -90,8 +90,8 @@ public sealed class MindSystem : EntitySystem
return;
// Async this so that we don't throw if the grid we're on is being deleted.
var gridId = spawnPosition.GetGridId(EntityManager);
if (!spawnPosition.IsValid(EntityManager) || gridId == GridId.Invalid || !_mapManager.GridExists(gridId))
var gridId = spawnPosition.GetGridEntityId(EntityManager);
if (!spawnPosition.IsValid(EntityManager) || gridId == EntityUid.Invalid || !_mapManager.GridExists(gridId))
{
spawnPosition = _gameTicker.GetObserverSpawnPoint();
}