Make the lobby AHelp button red for admins when one is received (#20390)
This commit is contained in:
@@ -1,4 +1,5 @@
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<lobbyUi:LobbyGui xmlns="https://spacestation14.io"
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<lobbyUi:LobbyGui
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xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:maths="clr-namespace:Robust.Shared.Maths;assembly=Robust.Shared.Maths"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
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@@ -9,33 +10,42 @@
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xmlns:info="clr-namespace:Content.Client.Info"
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xmlns:widgets="clr-namespace:Content.Client.UserInterface.Systems.Chat.Widgets">
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<!-- Background -->
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<TextureRect Access="Public" VerticalExpand="True" HorizontalExpand="True" Name = "Background" Stretch="KeepAspectCovered"/>
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<BoxContainer Name="MainContainer" VerticalExpand="True" HorizontalExpand="True" Orientation="Horizontal" Margin="10 10 10 10" SeparationOverride="2">
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<TextureRect Access="Public" VerticalExpand="True" HorizontalExpand="True" Name="Background"
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Stretch="KeepAspectCovered" />
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<BoxContainer Name="MainContainer" VerticalExpand="True" HorizontalExpand="True" Orientation="Horizontal"
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Margin="10 10 10 10" SeparationOverride="2">
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<SplitContainer State="Auto" HorizontalExpand="True">
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<!-- LHS Controls -->
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<BoxContainer Name="LeftSide" Orientation="Vertical" SeparationOverride="4" HorizontalExpand="True">
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<Control Name="DefaultState" VerticalExpand="True">
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<BoxContainer Name="TopLeft" Orientation="Vertical">
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<!-- Left Top Panel -->
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<PanelContainer StyleClasses="AngleRect" HorizontalAlignment="Left" Name = "LeftSideTop" VerticalAlignment="Top" >
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<PanelContainer StyleClasses="AngleRect" HorizontalAlignment="Left" Name="LeftSideTop"
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VerticalAlignment="Top">
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<BoxContainer Orientation="Vertical" HorizontalAlignment="Center" MaxWidth="800">
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<info:LinkBanner Name="LinkBanner" VerticalExpand="false" HorizontalAlignment="Center" Margin="3 3 3 3"/>
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<info:LinkBanner Name="LinkBanner" VerticalExpand="false" HorizontalAlignment="Center"
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Margin="3 3 3 3" />
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<controls:StripeBack>
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<BoxContainer Orientation="Horizontal" SeparationOverride="6" Margin="3 3 3 3">
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<cc:UICommandButton Command="observe" Name="ObserveButton" Access="Public" Text="{Loc 'ui-lobby-observe-button'}" StyleClasses="ButtonBig" WindowType="{x:Type lobbyUi:ObserveWarningWindow}"/>
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<cc:UICommandButton Command="observe" Name="ObserveButton" Access="Public"
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Text="{Loc 'ui-lobby-observe-button'}"
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StyleClasses="ButtonBig"
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WindowType="{x:Type lobbyUi:ObserveWarningWindow}" />
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<Label Name="StartTime"
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Access="Public"
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Align="Left"
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FontColorOverride="{x:Static maths:Color.DarkGray}"
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StyleClasses="LabelBig" HorizontalExpand="True" />
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<Button Name="ReadyButton" Access="Public" ToggleMode="True" Text="{Loc 'ui-lobby-ready-up-button'}"
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<Button Name="ReadyButton" Access="Public" ToggleMode="True"
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Text="{Loc 'ui-lobby-ready-up-button'}"
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StyleClasses="ButtonBig" MinWidth="137" />
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</BoxContainer>
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</controls:StripeBack>
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</BoxContainer>
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</PanelContainer>
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<!-- Voting Popups -->
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<BoxContainer Orientation="Vertical" SeparationOverride="4" Name="VoteContainer" Access="Public" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="0 8"/>
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<BoxContainer Orientation="Vertical" SeparationOverride="4" Name="VoteContainer"
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Access="Public" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="0 8" />
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</BoxContainer>
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<!-- Vertical Padding-->
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<Control VerticalExpand="True" />
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@@ -52,28 +62,37 @@
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<Control Access="Public" Visible="False" Name="CharacterSetupState" VerticalExpand="True" />
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</BoxContainer>
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<!-- Right Panel -->
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<PanelContainer Name="RightSide" StyleClasses="AngleRect" HorizontalAlignment= "Right" VerticalExpand="True" VerticalAlignment="Stretch">
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<PanelContainer Name="RightSide" StyleClasses="AngleRect" HorizontalAlignment="Right" VerticalExpand="True"
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VerticalAlignment="Stretch">
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<BoxContainer Orientation="Vertical" HorizontalExpand="True">
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<!-- Top row -->
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<BoxContainer Orientation="Horizontal" MinSize="0 40" Name="HeaderContainer" Access="Public" SeparationOverride="4">
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<Label Margin="8 0 0 0" StyleClasses="LabelHeadingBigger" VAlign="Center" Text="{Loc 'ui-lobby-title'}" />
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<Label Name="ServerName" Access="Public" StyleClasses="LabelHeadingBigger" VAlign="Center" HorizontalExpand="True" HorizontalAlignment="Center" />
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<BoxContainer Orientation="Horizontal" MinSize="0 40" Name="HeaderContainer" Access="Public"
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SeparationOverride="4">
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<Label Margin="8 0 0 0" StyleClasses="LabelHeadingBigger" VAlign="Center"
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Text="{Loc 'ui-lobby-title'}" />
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<Label Name="ServerName" Access="Public" StyleClasses="LabelHeadingBigger" VAlign="Center"
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HorizontalExpand="True" HorizontalAlignment="Center" />
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</BoxContainer>
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<!-- Gold line -->
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<controls:HLine Color="{x:Static style:StyleNano.NanoGold}" Thickness="2" />
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<controls:HSpacer Spacing="10" />
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<!-- Voting & misc button bar -->
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<BoxContainer Orientation="Horizontal" MinSize="0 40" HorizontalAlignment="Right">
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<cc:CommandButton Name = "AHelpButton" Command="openahelp" Access="Public" Text = "{Loc 'ui-lobby-ahelp-button'}" StyleClasses="ButtonBig"/>
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<Button Name="AHelpButton" Access="Public" Text="{Loc 'ui-lobby-ahelp-button'}"
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StyleClasses="ButtonBig" />
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<vote:VoteCallMenuButton Name="CallVoteButton" StyleClasses="ButtonBig" />
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<Button Name="OptionsButton" Access="Public" StyleClasses="ButtonBig" Text="{Loc 'ui-lobby-options-button'}" />
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<Button Name="LeaveButton" Access="Public" StyleClasses="ButtonBig" Text="{Loc 'ui-lobby-leave-button'}" />
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<Button Name="OptionsButton" Access="Public" StyleClasses="ButtonBig"
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Text="{Loc 'ui-lobby-options-button'}" />
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<Button Name="LeaveButton" Access="Public" StyleClasses="ButtonBig"
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Text="{Loc 'ui-lobby-leave-button'}" />
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</BoxContainer>
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<controls:HSpacer Spacing="10" />
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<!-- Server info -->
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<controls:NanoHeading Text="{Loc 'ui-lobby-server-info-block'}" />
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<info:ServerInfo Name="ServerInfo" Access="Public" MinSize="0 30" VerticalExpand="false" Margin="3 3 3 3" MaxWidth="400" HorizontalAlignment="Left"/>
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<Label Name="StationTime" Access="Public" FontColorOverride="{x:Static maths:Color.LightGray}" Margin="3 3 3 3" HorizontalAlignment="Left"/>
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<info:ServerInfo Name="ServerInfo" Access="Public" MinSize="0 30" VerticalExpand="false"
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Margin="3 3 3 3" MaxWidth="400" HorizontalAlignment="Left" />
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<Label Name="StationTime" Access="Public" FontColorOverride="{x:Static maths:Color.LightGray}"
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Margin="3 3 3 3" HorizontalAlignment="Left" />
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<controls:HSpacer Spacing="5" />
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<lobbyUi:LobbyCharacterPreviewPanel Name="CharacterPreview" Access="Public" />
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<controls:HSpacer Spacing="5" />
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@@ -4,7 +4,12 @@ using System.Numerics;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.Systems;
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using Content.Client.Administration.UI.Bwoink;
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using Content.Client.Gameplay;
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using Content.Client.Lobby;
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using Content.Client.Lobby.UI;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Controls;
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using Content.Client.UserInterface.Systems.MenuBar.Widgets;
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using Content.Shared.Administration;
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using Content.Shared.Input;
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using JetBrains.Annotations;
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@@ -23,7 +28,7 @@ using Robust.Shared.Utility;
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namespace Content.Client.UserInterface.Systems.Bwoink;
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[UsedImplicitly]
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public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSystem>
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public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSystem>, IOnStateChanged<GameplayState>, IOnStateChanged<LobbyState>
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{
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[Dependency] private readonly IClientAdminManager _adminManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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@@ -31,9 +36,11 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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private BwoinkSystem? _bwoinkSystem;
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private MenuButton? AhelpButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.AHelpButton;
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private MenuButton? GameAHelpButton => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>()?.AHelpButton;
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private Button? LobbyAHelpButton => (UIManager.ActiveScreen as LobbyGui)?.AHelpButton;
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public IAHelpUIHandler? UIHelper;
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private bool _discordRelayActive;
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private bool _hasUnreadAHelp;
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public override void Initialize()
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{
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@@ -47,22 +54,20 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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public void UnloadButton()
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{
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if (AhelpButton == null)
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{
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return;
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}
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if (GameAHelpButton != null)
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GameAHelpButton.OnPressed -= AHelpButtonPressed;
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AhelpButton.OnPressed -= AHelpButtonPressed;
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if (LobbyAHelpButton != null)
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LobbyAHelpButton.OnPressed -= AHelpButtonPressed;
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}
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public void LoadButton()
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{
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if (AhelpButton == null)
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{
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return;
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}
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if (GameAHelpButton != null)
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GameAHelpButton.OnPressed += AHelpButtonPressed;
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AhelpButton.OnPressed += AHelpButtonPressed;
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if (LobbyAHelpButton != null)
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LobbyAHelpButton.OnPressed += AHelpButtonPressed;
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}
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private void OnAdminStatusUpdated()
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@@ -81,7 +86,7 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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public void OnSystemLoaded(BwoinkSystem system)
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{
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_bwoinkSystem = system;
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_bwoinkSystem.OnBwoinkTextMessageRecieved += RecievedBwoink;
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_bwoinkSystem.OnBwoinkTextMessageRecieved += ReceivedBwoink;
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CommandBinds.Builder
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.Bind(ContentKeyFunctions.OpenAHelp,
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@@ -94,19 +99,26 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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CommandBinds.Unregister<AHelpUIController>();
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DebugTools.Assert(_bwoinkSystem != null);
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_bwoinkSystem!.OnBwoinkTextMessageRecieved -= RecievedBwoink;
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_bwoinkSystem!.OnBwoinkTextMessageRecieved -= ReceivedBwoink;
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_bwoinkSystem = null;
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}
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private void SetAHelpPressed(bool pressed)
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{
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if (AhelpButton == null || AhelpButton.Pressed == pressed)
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return;
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AhelpButton.StyleClasses.Remove(MenuButton.StyleClassRedTopButton);
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AhelpButton.Pressed = pressed;
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if (GameAHelpButton != null)
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{
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GameAHelpButton.Pressed = pressed;
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}
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private void RecievedBwoink(object? sender, SharedBwoinkSystem.BwoinkTextMessage message)
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if (LobbyAHelpButton != null)
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{
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LobbyAHelpButton.Pressed = pressed;
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}
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UnreadAHelpRead();
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}
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private void ReceivedBwoink(object? sender, SharedBwoinkSystem.BwoinkTextMessage message)
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{
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Logger.InfoS("c.s.go.es.bwoink", $"@{message.UserId}: {message.Text}");
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var localPlayer = _playerManager.LocalPlayer;
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@@ -121,10 +133,12 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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}
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EnsureUIHelper();
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if (!UIHelper!.IsOpen)
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{
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AhelpButton?.StyleClasses.Add(MenuButton.StyleClassRedTopButton);
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UnreadAHelpReceived();
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}
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UIHelper!.Receive(message);
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}
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@@ -158,11 +172,6 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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SetAHelpPressed(UIHelper.IsOpen);
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}
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public void Close()
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{
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UIHelper?.Close();
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}
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public void Open()
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{
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var localPlayer = _playerManager.LocalPlayer;
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@@ -226,6 +235,70 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
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helper.Control.PopOut.Disabled = true;
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helper.Control.PopOut.Visible = false;
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}
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private void UnreadAHelpReceived()
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{
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GameAHelpButton?.StyleClasses.Add(MenuButton.StyleClassRedTopButton);
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LobbyAHelpButton?.StyleClasses.Add(StyleNano.StyleClassButtonColorRed);
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_hasUnreadAHelp = true;
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}
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private void UnreadAHelpRead()
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{
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GameAHelpButton?.StyleClasses.Remove(MenuButton.StyleClassRedTopButton);
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LobbyAHelpButton?.StyleClasses.Remove(StyleNano.StyleClassButtonColorRed);
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_hasUnreadAHelp = false;
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}
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public void OnStateEntered(GameplayState state)
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{
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if (GameAHelpButton != null)
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{
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GameAHelpButton.OnPressed -= AHelpButtonPressed;
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GameAHelpButton.OnPressed += AHelpButtonPressed;
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GameAHelpButton.Pressed = UIHelper?.IsOpen ?? false;
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if (_hasUnreadAHelp)
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{
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UnreadAHelpReceived();
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}
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else
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{
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UnreadAHelpRead();
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}
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}
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}
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public void OnStateExited(GameplayState state)
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{
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if (GameAHelpButton != null)
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GameAHelpButton.OnPressed -= AHelpButtonPressed;
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}
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public void OnStateEntered(LobbyState state)
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{
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if (LobbyAHelpButton != null)
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{
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LobbyAHelpButton.OnPressed -= AHelpButtonPressed;
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LobbyAHelpButton.OnPressed += AHelpButtonPressed;
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LobbyAHelpButton.Pressed = UIHelper?.IsOpen ?? false;
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if (_hasUnreadAHelp)
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{
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UnreadAHelpReceived();
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}
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else
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{
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UnreadAHelpRead();
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}
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}
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}
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public void OnStateExited(LobbyState state)
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{
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if (LobbyAHelpButton != null)
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LobbyAHelpButton.OnPressed -= AHelpButtonPressed;
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}
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}
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// please kill all this indirection
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