Add back pull moving (#3635)

* Add back pull moving

* Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting

* Remove compensation

* Prevent pull move from pulling you

* acruid did this

* Add unsubscriptions to shutdown

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
DrSmugleaf
2021-04-05 14:08:45 +02:00
committed by GitHub
parent 8f561b7d10
commit 4c47cd4fe2
8 changed files with 243 additions and 33 deletions

View File

@@ -0,0 +1,8 @@
using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.EntitySystemMessages.Pulling
{
public class PullableMoveMessage : EntityEventArgs
{
}
}