Add basic PDA/Syndicate Uplink. (#942)

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
FL-OZ
2020-05-28 06:22:47 -05:00
committed by GitHub
parent 0171c3bd93
commit 4c20a504a5
117 changed files with 1569 additions and 41 deletions

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@@ -0,0 +1,432 @@
using System;
using Content.Client.Utility;
using Content.Shared.GameObjects.Components.PDA;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.PDA
{
public class PDABoundUserInterface : BoundUserInterface
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
#pragma warning restore 649
private PDAMenu _menu;
private ClientUserInterfaceComponent Owner;
public PDABoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
Owner = owner;
}
protected override void Open()
{
base.Open();
SendMessage(new PDARequestUpdateInterfaceMessage());
_menu = new PDAMenu(this, _prototypeManager);
_menu.OpenToLeft();
_menu.OnClose += Close;
_menu.FlashLightToggleButton.OnToggled += args =>
{
SendMessage(new PDAToggleFlashlightMessage());
};
_menu.EjectIDButton.OnPressed += args =>
{
SendMessage(new PDAEjectIDMessage());
};
_menu.MasterTabContainer.OnTabChanged += i =>
{
var tab = _menu.MasterTabContainer.GetChild(i);
if (tab == _menu.UplinkTabContainer)
{
SendMessage(new PDARequestUpdateInterfaceMessage());
}
};
_menu.OnListingButtonPressed += (args, listing) =>
{
SendMessage(new PDAUplinkBuyListingMessage(listing));
};
_menu.OnCategoryButtonPressed += (args, category) =>
{
_menu.CurrentFilterCategory = category;
SendMessage(new PDARequestUpdateInterfaceMessage());
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
DebugTools.Assert((state is PDAUBoundUserInterfaceState));
var cstate = (PDAUBoundUserInterfaceState) state;
switch (state)
{
case PDAUpdateState msg:
{
_menu.FlashLightToggleButton.Pressed = msg.FlashlightEnabled;
_menu.PDAOwnerLabel.SetMarkup(Loc.GetString("Owner: [color=white]{0}[/color]",
msg.PDAOwnerInfo.ActualOwnerName));
if (msg.PDAOwnerInfo.JobTitle == null || msg.PDAOwnerInfo.IdOwner == null)
{
_menu.IDInfoLabel.SetMarkup(Loc.GetString("ID:"));
}
else
{
_menu.IDInfoLabel.SetMarkup(Loc.GetString(
"ID: [color=white]{0}[/color], [color=yellow]{1}[/color]",
msg.PDAOwnerInfo.IdOwner,
msg.PDAOwnerInfo.JobTitle));
}
_menu.EjectIDButton.Visible = msg.PDAOwnerInfo.IdOwner != null;
if (msg.Account != null)
{
_menu.CurrentLoggedInAccount = msg.Account;
}
if (msg.Listings != null)
{
_menu.ClearListings();
foreach (var item in msg.Listings) //Should probably chunk these out instead. to-do if this clogs the internet tubes.
{
_menu.AddListingGui(item);
}
}
break;
}
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_menu?.Dispose();
}
private class PDAMenu : SS14Window
{
protected override Vector2? CustomSize => (512, 256);
private PDABoundUserInterface _owner { get; }
public Button FlashLightToggleButton { get; }
public Button EjectIDButton { get; }
public TabContainer MasterTabContainer;
public RichTextLabel PDAOwnerLabel { get; }
public PanelContainer IDInfoContainer { get; }
public RichTextLabel IDInfoLabel { get; }
public VBoxContainer UplinkTabContainer { get; }
protected HSplitContainer CategoryAndListingsContainer;
private IPrototypeManager _prototypeManager;
public VBoxContainer UplinkListingsContainer;
public VBoxContainer CategoryListContainer;
public event Action<BaseButton.ButtonEventArgs, UplinkListingData> OnListingButtonPressed;
public event Action<BaseButton.ButtonEventArgs, UplinkCategory> OnCategoryButtonPressed;
public UplinkCategory CurrentFilterCategory
{
get => _currentFilter;
set
{
if (value.GetType() != typeof(UplinkCategory))
{
return;
}
_currentFilter = value;
}
}
public UplinkAccountData CurrentLoggedInAccount
{
get => _loggedInUplinkAccount;
set => _loggedInUplinkAccount = value;
}
private UplinkCategory _currentFilter;
private UplinkAccountData _loggedInUplinkAccount;
public PDAMenu(PDABoundUserInterface owner, IPrototypeManager prototypeManager)
{
_owner = owner;
_prototypeManager = prototypeManager;
Title = Loc.GetString("PDA");
#region MAIN_MENU_TAB
//Main menu
PDAOwnerLabel = new RichTextLabel
{
};
IDInfoLabel = new RichTextLabel()
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
};
EjectIDButton = new Button
{
Text = Loc.GetString("Eject ID"),
SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
SizeFlagsVertical = SizeFlags.ShrinkCenter
};
var innerHBoxContainer = new HBoxContainer
{
Children =
{
IDInfoLabel,
EjectIDButton
}
};
IDInfoContainer = new PanelContainer
{
SizeFlagsHorizontal = SizeFlags.Fill,
Children =
{
innerHBoxContainer,
}
};
FlashLightToggleButton = new Button
{
Text = Loc.GetString("Toggle Flashlight"),
ToggleMode = true,
};
var mainMenuTabContainer = new VBoxContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsHorizontal = SizeFlags.FillExpand,
CustomMinimumSize = (50, 50),
Children =
{
PDAOwnerLabel,
IDInfoContainer,
FlashLightToggleButton
}
};
#endregion
#region UPLINK_TAB
//Uplink Tab
CategoryListContainer = new VBoxContainer
{
};
var uplinkStoreHeader = new Label
{
Align = Label.AlignMode.Center,
Text = Loc.GetString("Uplink Listings"),
};
//Red background container.
var masterPanelContainer = new PanelContainer
{
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.DarkRed.WithAlpha(0.6f)},
SizeFlagsVertical = SizeFlags.FillExpand
};
//This contains both the panel of the category buttons and the listings box.
CategoryAndListingsContainer = new HSplitContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
};
var uplinkShopScrollContainer = new ScrollContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsStretchRatio = 2,
CustomMinimumSize = (100, 256)
};
//Add the category list to the left side. The store items to center.
var categoryListContainerBackground = new PanelContainer
{
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.Black.WithAlpha(0.4f)},
SizeFlagsVertical = SizeFlags.FillExpand,
Children =
{
CategoryListContainer
}
};
CategoryAndListingsContainer.AddChild(categoryListContainerBackground);
CategoryAndListingsContainer.AddChild(uplinkShopScrollContainer);
masterPanelContainer.AddChild(CategoryAndListingsContainer);
//Actual list of buttons for buying a listing from the uplink.
UplinkListingsContainer = new VBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsStretchRatio = 2,
CustomMinimumSize = (100, 256),
};
uplinkShopScrollContainer.AddChild(UplinkListingsContainer);
var innerVboxContainer = new VBoxContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
Children =
{
uplinkStoreHeader,
masterPanelContainer
}
};
UplinkTabContainer = new VBoxContainer
{
Children =
{
innerVboxContainer
}
};
PopulateUplinkCategoryButtons();
#endregion
//The master menu that contains all of the tabs.
MasterTabContainer = new TabContainer
{
Children =
{
mainMenuTabContainer,
}
};
//Add all the tabs to the Master container.
MasterTabContainer.SetTabTitle(0, Loc.GetString("Main Menu"));
MasterTabContainer.AddChild(UplinkTabContainer);
MasterTabContainer.SetTabTitle(1, Loc.GetString("Uplink"));
Contents.AddChild(MasterTabContainer);
}
private void PopulateUplinkCategoryButtons()
{
foreach (UplinkCategory cat in Enum.GetValues(typeof (UplinkCategory)))
{
var catButton = new PDAUplinkCategoryButton
{
Text = Loc.GetString(cat.ToString()),
ButtonCategory = cat
};
catButton.OnPressed += args => OnCategoryButtonPressed?.Invoke(args, catButton.ButtonCategory);
CategoryListContainer.AddChild(catButton);
}
}
public void AddListingGui(UplinkListingData listing)
{
if (!_prototypeManager.TryIndex(listing.ItemId, out EntityPrototype prototype) || listing.Category != CurrentFilterCategory)
{
return;
}
var itemLabel = new Label
{
Text = listing.ListingName == string.Empty ? prototype.Name : listing.ListingName,
ToolTip = listing.Description == string.Empty ? prototype.Description : listing.Description,
SizeFlagsHorizontal = SizeFlags.FillExpand,
};
var priceLabel = new Label
{
Text = $"{listing.Price} TC",
Align = Label.AlignMode.Right,
};
//Can the account afford this item? If so use the item's color, else gray it out.
var itemColor = _loggedInUplinkAccount.DataBalance >= listing.Price
? listing.DisplayColor
: Color.Gray.WithAlpha(0.25f);
//Contains the name of the item and its price. Used for spacing price and name.
var listingButtonHbox = new HBoxContainer
{
Modulate = itemColor,
Children =
{
itemLabel,
priceLabel
}
};
var listingButtonPanelContainer = new PanelContainer
{
Children =
{
listingButtonHbox
}
};
var pdaUplinkListingButton = new PDAUplinkItemButton
{
ButtonListing = listing,
SizeFlagsVertical = SizeFlags.Fill,
Children =
{
listingButtonPanelContainer
}
};
pdaUplinkListingButton.OnPressed += args
=> OnListingButtonPressed?.Invoke(args,pdaUplinkListingButton.ButtonListing);
UplinkListingsContainer.AddChild(pdaUplinkListingButton);
}
public void ClearListings()
{
UplinkListingsContainer.Children.Clear();
}
private sealed class PDAUplinkItemButton : ContainerButton
{
public UplinkListingData ButtonListing;
}
private sealed class PDAUplinkCategoryButton : Button
{
public UplinkCategory ButtonCategory;
}
}
}
}

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@@ -0,0 +1,11 @@
using Content.Shared.GameObjects.Components.PDA;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.PDA
{
[RegisterComponent]
public class PDAComponent : SharedPDAComponent
{
}
}

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@@ -0,0 +1,38 @@
using Content.Shared.GameObjects.Components.PDA;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
namespace Content.Client.GameObjects.Components.PDA
{
public class PDAVisualizer : AppearanceVisualizer
{
private enum PDAVisualLayers
{
Base,
Unlit
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (component.Owner.Deleted)
{
return;
}
var sprite = component.Owner.GetComponent<ISpriteComponent>();
sprite.LayerSetVisible(PDAVisualLayers.Unlit, false);
if(!component.TryGetData<bool>(PDAVisuals.ScreenLit, out var isScreenLit))
{
return;
}
sprite.LayerSetState(PDAVisualLayers.Unlit, "unlit_pda_screen");
sprite.LayerSetVisible(PDAVisualLayers.Unlit, isScreenLit);
}
}
}

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@@ -2,6 +2,7 @@
using Content.Server.Interfaces;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameTicking;
using Content.Server.Interfaces.PDA;
using Content.Server.Preferences;
using Content.Server.Sandbox;
using Content.Shared.Kitchen;
@@ -84,6 +85,7 @@ namespace Content.Server
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<IServerPreferencesManager>().FinishInit();
IoCManager.Resolve<RecipeManager>().Initialize();
IoCManager.Resolve<IPDAUplinkManager>().Initialize();
}
public override void Update(ModUpdateLevel level, FrameEventArgs frameEventArgs)

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@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Content.Server.Interfaces;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -6,16 +7,26 @@ using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Access
{
[RegisterComponent]
public class AccessComponent : Component
[ComponentReference(typeof(IAccess))]
public class AccessComponent : Component, IAccess
{
public override string Name => "Access";
[ViewVariables]
public List<string> Tags;
private List<string> _tags;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _tags, "tags", new List<string>());
}
serializer.DataField(ref Tags, "tags", new List<string>());
public List<string> GetTags()
{
return _tags;
}
public void SetTags(List<string> newTags)
{
_tags = newTags;
}
}
}

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@@ -1,4 +1,6 @@
using System;
using System.Collections.Generic;
using Content.Server.Interfaces;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects.Components.Inventory;
using JetBrains.Annotations;
@@ -26,22 +28,22 @@ namespace Content.Server.GameObjects.Components.Access
/// <param name="entity">The entity to be searched for access.</param>
public bool IsAllowed(IEntity entity)
{
var accessProvider = FindAccessProvider(entity);
return accessProvider != null && IsAllowed(accessProvider);
var tags = FindAccessTags(entity);
return tags != null && IsAllowed(tags);
}
private bool IsAllowed(AccessComponent accessProvider)
private bool IsAllowed(List<string> accessTags)
{
foreach (var sufficient in _sufficientTags)
{
if (accessProvider.Tags.Contains(sufficient))
if (accessTags.Contains(sufficient))
{
return true;
}
}
foreach (var necessary in _necessaryTags)
{
if (!accessProvider.Tags.Contains(necessary))
if (!accessTags.Contains(necessary))
{
return false;
}
@@ -50,20 +52,20 @@ namespace Content.Server.GameObjects.Components.Access
}
[CanBeNull]
private static AccessComponent FindAccessProvider(IEntity entity)
private static List<string> FindAccessTags(IEntity entity)
{
if (entity.TryGetComponent(out AccessComponent accessComponent))
if (entity.TryGetComponent(out IAccess accessComponent))
{
return accessComponent;
return accessComponent.GetTags();
}
if (entity.TryGetComponent(out IHandsComponent handsComponent))
{
var activeHandEntity = handsComponent.GetActiveHand?.Owner;
if (activeHandEntity != null &&
activeHandEntity.TryGetComponent(out AccessComponent handAccessComponent))
activeHandEntity.TryGetComponent(out IAccess handAccessComponent))
{
return handAccessComponent;
return handAccessComponent.GetTags();
}
}
else
@@ -74,10 +76,10 @@ namespace Content.Server.GameObjects.Components.Access
{
if (inventoryComponent.HasSlot(EquipmentSlotDefines.Slots.IDCARD) &&
inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent item) &&
item.Owner.TryGetComponent(out AccessComponent idAccessComponent)
item.Owner.TryGetComponent(out IAccess idAccessComponent)
)
{
return idAccessComponent;
return idAccessComponent.GetTags();
}
}
return null;

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@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Access
return;
}
var targetIdAccess = targetIdEntity.GetComponent<AccessComponent>();
targetIdAccess.Tags = newAccessList;
targetIdAccess.SetTags(newAccessList);
}
/// <summary>
@@ -180,7 +180,7 @@ namespace Content.Server.GameObjects.Components.Access
true,
targetIdComponent.FullName,
targetIdComponent.JobTitle,
targetAccessComponent.Tags,
targetAccessComponent.GetTags(),
_privilegedIdContainer.ContainedEntity?.Name ?? "",
_targetIdContainer.ContainedEntity?.Name ?? "");
}

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@@ -0,0 +1,254 @@
using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components.Access;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Interfaces.PDA;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.PDA;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Players;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.PDA
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IAccess))]
public class PDAComponent : SharedPDAComponent, IInteractUsing, IActivate, IUse, IAccess
{
#pragma warning disable 649
[Dependency] protected readonly IPDAUplinkManager _uplinkManager;
[Dependency] protected readonly IEntityManager _entityManager;
#pragma warning restore 649
private Container _idSlot;
private PointLightComponent _pdaLight;
private bool _lightOn = false;
private BoundUserInterface _interface;
private string _startingIdCard;
public bool IdSlotEmpty => _idSlot.ContainedEntities.Count < 1;
public IEntity OwnerMob { get; private set; }
public IdCardComponent ContainedID { get; private set; }
private AppearanceComponent _appearance;
private UplinkAccount _syndicateUplinkAccount;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _startingIdCard, "idCard", "AssistantIDCard");
}
public override void Initialize()
{
base.Initialize();
_idSlot = ContainerManagerComponent.Ensure<Container>("pda_entity_container", Owner, out var existed);
_pdaLight = Owner.GetComponent<PointLightComponent>();
_appearance = Owner.GetComponent<AppearanceComponent>();
_interface = Owner.GetComponent<ServerUserInterfaceComponent>()
.GetBoundUserInterface(PDAUiKey.Key);
_interface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
var idCard = _entityManager.SpawnEntity(_startingIdCard, Owner.Transform.GridPosition);
var idCardComponent = idCard.GetComponent<IdCardComponent>();
InsertIdCard(idCardComponent);
UpdatePDAAppearance();
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
{
switch (message.Message)
{
case PDARequestUpdateInterfaceMessage msg:
{
UpdatePDAUserInterface();
break;
}
case PDAToggleFlashlightMessage msg:
{
ToggleLight();
break;
}
case PDAEjectIDMessage msg:
{
HandleIDEjection(message.Session.AttachedEntity);
break;
}
case PDAUplinkBuyListingMessage buyMsg:
{
if (!_uplinkManager.TryPurchaseItem(_syndicateUplinkAccount, buyMsg.ListingToBuy))
{
//TODO: Send a message that tells the buyer they are too poor or something.
}
break;
}
}
}
private void UpdatePDAUserInterface()
{
var ownerInfo = new PDAIdInfoText
{
ActualOwnerName = OwnerMob?.Name,
IdOwner = ContainedID?.FullName,
JobTitle = ContainedID?.JobTitle
};
//Do we have an account? If so provide the info.
if (_syndicateUplinkAccount != null)
{
var accData = new UplinkAccountData(_syndicateUplinkAccount.AccountHolder, _syndicateUplinkAccount.Balance);
var listings = _uplinkManager.FetchListings.ToArray();
_interface.SetState(new PDAUpdateState(_lightOn,ownerInfo,accData,listings));
}
else
{
_interface.SetState(new PDAUpdateState(_lightOn,ownerInfo));
}
UpdatePDAAppearance();
}
private void UpdatePDAAppearance()
{
_appearance?.SetData(PDAVisuals.ScreenLit, _lightOn);
}
public bool InteractUsing(InteractUsingEventArgs eventArgs)
{
var item = eventArgs.Using;
if (!IdSlotEmpty)
{
return false;
}
if (!item.TryGetComponent<IdCardComponent>(out var idCardComponent) || _idSlot.Contains(item))
{
return false;
}
InsertIdCard(idCardComponent);
UpdatePDAUserInterface();
return true;
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
{
return;
}
_interface.Open(actor.playerSession);
UpdatePDAAppearance();
}
public bool UseEntity(UseEntityEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
{
return false;
}
_interface.Open(actor.playerSession);
UpdatePDAAppearance();
return true;
}
public void SetPDAOwner(IEntity mob)
{
if (mob == OwnerMob)
{
return;
}
OwnerMob = mob;
UpdatePDAUserInterface();
}
private void InsertIdCard(IdCardComponent card)
{
_idSlot.Insert(card.Owner);
ContainedID = card;
}
/// <summary>
/// Initialize the PDA's syndicate uplink account.
/// </summary>
/// <param name="acc"></param>
public void InitUplinkAccount(UplinkAccount acc)
{
_syndicateUplinkAccount = acc;
_uplinkManager.AddNewAccount(_syndicateUplinkAccount);
_syndicateUplinkAccount.BalanceChanged += account =>
{
UpdatePDAUserInterface();
};
UpdatePDAUserInterface();
}
private void ToggleLight()
{
_lightOn = !_lightOn;
_pdaLight.Enabled = _lightOn;
UpdatePDAUserInterface();
}
private void HandleIDEjection(IEntity pdaUser)
{
if (IdSlotEmpty)
{
return;
}
var cardEntity = ContainedID.Owner;
_idSlot.Remove(cardEntity);
var hands = pdaUser.GetComponent<HandsComponent>();
var cardItemComponent = cardEntity.GetComponent<ItemComponent>();
hands.PutInHandOrDrop(cardItemComponent);
ContainedID = null;
UpdatePDAUserInterface();
}
[Verb]
public sealed class EjectIDVerb : Verb<PDAComponent>
{
protected override void GetData(IEntity user, PDAComponent component, VerbData data)
{
data.Text = Loc.GetString("Eject ID");
data.Visibility = component.IdSlotEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
}
protected override void Activate(IEntity user, PDAComponent component)
{
component.HandleIDEjection(user);
}
}
List<string> IAccess.GetTags()
{
return ContainedID?.Owner.GetComponent<AccessComponent>()?.GetTags();
}
void IAccess.SetTags(List<string> newTags)
{
ContainedID?.Owner.GetComponent<AccessComponent>().SetTags(newTags);
}
}
}

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@@ -7,6 +7,7 @@ using Content.Server.GameObjects.Components.Access;
using Content.Server.GameObjects.Components.Markers;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Observer;
using Content.Server.GameObjects.Components.PDA;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameTicking.GamePresets;
using Content.Server.Interfaces;
@@ -17,6 +18,7 @@ using Content.Server.Mobs.Roles;
using Content.Server.Players;
using Content.Shared;
using Content.Shared.Chat;
using Content.Shared.GameObjects.Components.PDA;
using Content.Shared.Jobs;
using Content.Shared.Preferences;
using Robust.Server.Interfaces;
@@ -627,20 +629,38 @@ namespace Content.Server.GameTicking
{
var inventory = mob.GetComponent<InventoryComponent>();
if (!inventory.TryGetSlotItem(Slots.IDCARD, out ItemComponent cardItem))
if (!inventory.TryGetSlotItem(Slots.IDCARD, out ItemComponent pdaItem))
{
return;
}
var card = cardItem.Owner;
var pda = pdaItem.Owner;
var cardComponent = card.GetComponent<IdCardComponent>();
cardComponent.FullName = characterName;
cardComponent.JobTitle = jobPrototype.Name;
var pdaComponent = pda.GetComponent<PDAComponent>();
if (pdaComponent.IdSlotEmpty)
{
return;
}
var card = pdaComponent.ContainedID;
card.FullName = characterName;
card.JobTitle = jobPrototype.Name;
var access = card.Owner.GetComponent<AccessComponent>();
var accessTags = access.GetTags();
accessTags.AddRange(jobPrototype.Access);
access.SetTags(accessTags);
pdaComponent.SetPDAOwner(mob);
var mindComponent = mob.GetComponent<MindComponent>();
if (mindComponent.HasMind)//Redundancy checks.
{
if (mindComponent.Mind.AllRoles.Any(role => role.Antag)) //Give antags a new uplinkaccount.
{
var uplinkAccount = new UplinkAccount(mob.Uid, 20); //TODO: make me into a variable based on server pop or something.
pdaComponent.InitUplinkAccount(uplinkAccount);
}
}
var access = card.GetComponent<AccessComponent>();
access.Tags.Clear();
access.Tags.AddRange(jobPrototype.Access);
}
private void AddManifestEntry(string characterName, string jobId)

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@@ -0,0 +1,11 @@
using System.Collections.Generic;
namespace Content.Server.Interfaces
{
public interface IAccess
{
public List<string> GetTags();
public void SetTags(List<string> newTags);
}
}

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@@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.PDA;
using Content.Shared.Prototypes.PDA;
namespace Content.Server.Interfaces.PDA
{
public interface IPDAUplinkManager
{
public IReadOnlyList<UplinkListingData> FetchListings => null;
void Initialize();
public bool AddNewAccount(UplinkAccount acc);
public bool ChangeBalance(UplinkAccount acc, int amt);
public bool TryPurchaseItem(UplinkAccount acc, UplinkListingData listing);
}
}

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@@ -0,0 +1,107 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Content.Server.GameObjects;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.Interfaces.PDA;
using Content.Shared.GameObjects.Components.PDA;
using Content.Shared.Prototypes.PDA;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Server.PDA
{
public class PDAUplinkManager : IPDAUplinkManager
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
private List<UplinkAccount> _accounts;
private List<UplinkListingData> _listings;
public IReadOnlyList<UplinkListingData> FetchListings => _listings;
public void Initialize()
{
_listings = new List<UplinkListingData>();
foreach (var item in _prototypeManager.EnumeratePrototypes<UplinkStoreListingPrototype>())
{
var newListing = new UplinkListingData(item.ListingName, item.ItemId, item.Price, item.Category,
item.Description, item.DisplayColor);
RegisterUplinkListing(newListing);
}
_accounts = new List<UplinkAccount>();
}
private void RegisterUplinkListing(UplinkListingData listing)
{
if (!ContainsListing(listing))
{
_listings.Add(listing);
}
}
private bool ContainsListing(UplinkListingData listing)
{
return _listings.Any(otherListing => listing.Equals(otherListing));
}
public bool AddNewAccount(UplinkAccount acc)
{
var entity = _entityManager.GetEntity(acc.AccountHolder);
if (entity.TryGetComponent(out MindComponent mindComponent))
{
if (mindComponent.Mind.AllRoles.Any(role => !role.Antag))
{
return false;
}
}
if (_accounts.Contains(acc))
{
return false;
}
_accounts.Add(acc);
return true;
}
public bool ChangeBalance(UplinkAccount acc, int amt)
{
var account = _accounts.Find(uplinkAccount => uplinkAccount.AccountHolder == acc.AccountHolder);
if (account != null && account.Balance + amt < 0)
{
return false;
}
account.ModifyAccountBalance(account.Balance + amt);
return true;
}
public bool TryPurchaseItem(UplinkAccount acc, UplinkListingData listing)
{
if (acc == null || listing == null)
{
return false;
}
if (!ContainsListing(listing) || acc.Balance < listing.Price)
{
return false;
}
var player = _entityManager.GetEntity(acc.AccountHolder);
var hands = player.GetComponent<HandsComponent>();
hands.PutInHandOrDrop(_entityManager.SpawnEntity(listing.ItemId,
player.Transform.GridPosition).GetComponent<ItemComponent>());
return ChangeBalance(acc, -listing.Price);
}
}
}

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@@ -4,6 +4,8 @@ using Content.Server.GameTicking;
using Content.Server.Interfaces;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameTicking;
using Content.Server.Interfaces.PDA;
using Content.Server.PDA;
using Content.Server.Preferences;
using Content.Server.Sandbox;
using Content.Server.Utility;
@@ -30,6 +32,7 @@ namespace Content.Server
IoCManager.Register<IModuleManager, ServerModuleManager>();
IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
IoCManager.Register<RecipeManager, RecipeManager>();
IoCManager.Register<IPDAUplinkManager,PDAUplinkManager>();
}
}
}

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@@ -0,0 +1,184 @@
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.PDA
{
public class SharedPDAComponent : Component
{
public override string Name => "PDA";
public override uint? NetID => ContentNetIDs.PDA;
}
[Serializable, NetSerializable]
public sealed class PDAToggleFlashlightMessage : BoundUserInterfaceMessage
{
public PDAToggleFlashlightMessage()
{
}
}
[Serializable, NetSerializable]
public sealed class PDAEjectIDMessage : BoundUserInterfaceMessage
{
public PDAEjectIDMessage()
{
}
}
[Serializable, NetSerializable]
public class PDAUBoundUserInterfaceState : BoundUserInterfaceState
{
}
[Serializable, NetSerializable]
public sealed class PDAUpdateState : PDAUBoundUserInterfaceState
{
public bool FlashlightEnabled;
public PDAIdInfoText PDAOwnerInfo;
public UplinkAccountData Account;
public UplinkListingData[] Listings;
public PDAUpdateState(bool isFlashlightOn, PDAIdInfoText ownerInfo)
{
FlashlightEnabled = isFlashlightOn;
PDAOwnerInfo = ownerInfo;
}
public PDAUpdateState(bool isFlashlightOn, PDAIdInfoText ownerInfo, UplinkAccountData accountData)
{
FlashlightEnabled = isFlashlightOn;
PDAOwnerInfo = ownerInfo;
Account = accountData;
}
public PDAUpdateState(bool isFlashlightOn, PDAIdInfoText ownerInfo, UplinkAccountData accountData, UplinkListingData[] listings)
{
FlashlightEnabled = isFlashlightOn;
PDAOwnerInfo = ownerInfo;
Account = accountData;
Listings = listings;
}
}
[Serializable, NetSerializable]
public sealed class PDAUplinkBuyListingMessage : BoundUserInterfaceMessage
{
public UplinkListingData ListingToBuy;
public PDAUplinkBuyListingMessage(UplinkListingData itemToBuy)
{
ListingToBuy = itemToBuy;
}
}
[Serializable, NetSerializable]
public sealed class PDARequestUpdateInterfaceMessage : BoundUserInterfaceMessage
{
public PDARequestUpdateInterfaceMessage()
{
}
}
[NetSerializable, Serializable]
public struct PDAIdInfoText
{
public string ActualOwnerName;
public string IdOwner;
public string JobTitle;
}
[NetSerializable, Serializable]
public enum PDAVisuals
{
ScreenLit,
}
[NetSerializable, Serializable]
public enum PDAUiKey
{
Key
}
public class UplinkAccount
{
public event Action<UplinkAccount> BalanceChanged;
public EntityUid AccountHolder;
public int Balance { get; private set; }
public UplinkAccount(EntityUid uid, int startingBalance)
{
AccountHolder = uid;
Balance = startingBalance;
}
public bool ModifyAccountBalance(int newBalance)
{
if (newBalance < 0)
{
return false;
}
Balance = newBalance;
BalanceChanged?.Invoke(this);
return true;
}
}
[NetSerializable, Serializable]
public class UplinkAccountData
{
public EntityUid DataAccountHolder;
public int DataBalance;
public UplinkAccountData(EntityUid dataAccountHolder, int dataBalance)
{
DataAccountHolder = dataAccountHolder;
DataBalance = dataBalance;
}
}
[NetSerializable, Serializable]
public class UplinkListingData : ComponentState, IEquatable<UplinkListingData>
{
public string ItemId;
public int Price;
public UplinkCategory Category;
public string Description;
public string ListingName;
public Color DisplayColor;
public UplinkListingData(string listingName,string itemId,
int price, UplinkCategory category,
string description, Color displayColor) : base(ContentNetIDs.PDA)
{
ListingName = listingName;
Price = price;
Category = category;
Description = description;
ItemId = itemId;
DisplayColor = displayColor;
}
public bool Equals(UplinkListingData other)
{
if (other == null)
{
return false;
}
return ItemId == other.ItemId;
}
}
}

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@@ -0,0 +1,8 @@
namespace Content.Shared.GameObjects.Components.PDA
{
public enum UplinkCategory
{
Weapon,
Utility,
}
}

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@@ -46,5 +46,6 @@
public const uint GRAVITY_GENERATOR = 1041;
public const uint SURGERY = 1042;
public const uint MULTITOOLS = 1043;
public const uint PDA = 1044;
}
}

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@@ -0,0 +1,42 @@
using Content.Shared.GameObjects.Components.PDA;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Prototypes.PDA
{
[Prototype("uplinkListing")]
public class UplinkStoreListingPrototype : IPrototype, IIndexedPrototype
{
private string _id;
private string _itemId;
private int _price;
private UplinkCategory _category;
private string _desc;
private string _name;
private Color _displayColor;
public string ID => _id;
public string ItemId => _itemId;
public int Price => _price;
public UplinkCategory Category => _category;
public string Description => _desc;
public string ListingName => _name;
public Color DisplayColor => _displayColor;
public void LoadFrom(YamlMappingNode mapping)
{
var serializer = YamlObjectSerializer.NewReader(mapping);
serializer.DataField(ref _id, "id", string.Empty);
serializer.DataField(ref _itemId, "itemId", string.Empty);
serializer.DataField(ref _price, "price", 5);
serializer.DataField(ref _category, "category", UplinkCategory.Utility);
serializer.DataField(ref _desc, "description", string.Empty);
serializer.DataField(ref _name, "listingName", string.Empty);
serializer.DataField(ref _displayColor, "displayColor", Color.White);
}
}
}

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@@ -0,0 +1,353 @@
- type: entity
name: PDA
parent: BaseItem
id: BasePDA
abstract: true
description: Personal Data Assistant
components:
- type: Appearance
visuals:
- type: PDAVisualizer
- type: Clothing
QuickEquip: false
Slots:
- idcard
- type: PointLight
enabled: false
radius: 3
- type: UserInterface
interfaces:
- key: enum.PDAUiKey.Key
type: PDABoundUserInterface
- type: Sound
- type: entity
name: Assistant PDA
parent: BasePDA
id: AssistantPDA
description: Why isn't it gray?
components:
- type: PDA
idCard: AssistantIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Chef PDA
parent: BasePDA
id: ChefPDA
description: Why isn't it gray?
components:
- type: PDA
idCard: ChefIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-chef
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-chef
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Clown PDA
parent: BasePDA
id: ClownPDA
description: Looks can be deceiving.
components:
- type: PDA
idCard: ClownIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-clown
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-clown
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Cargo PDA
parent: BasePDA
id: CargoPDA
description: PDA for the guys that order the pizzas.
components:
- type: PDA
idCard: CargoIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-cargo
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-cargo
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Bartender PDA
parent: BasePDA
id: BartenderPDA
description: Smells like beer.
components:
- type: PDA
idCard: BartenderIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-bar
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-bar
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Janitor PDA
parent: BasePDA
id: JanitorPDA
description: Smells like bleach.
components:
- type: PDA
idCard: JanitorIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-j
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-j
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Captain PDA
parent: BasePDA
id: CaptainPDA
description: Surprisingly no different than your PDA.
components:
- type: PDA
idCard: CaptainIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-c
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-c
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: HoP PDA
parent: BasePDA
id: HoPPDA
components:
- type: PDA
idCard: HoPIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-hop
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-hop
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: CE PDA
parent: BasePDA
id: CEPDA
components:
- type: PDA
idCard: CEIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-ce
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-ce
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Engineer PDA
parent: BasePDA
id: EngineerPDA
components:
- type: PDA
idCard: EngineeringIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-e
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-e
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: CMO PDA
parent: BasePDA
id: CMOPDA
components:
- type: PDA
idCard: CMOIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-cmo
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-cmo
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Medical PDA
parent: BasePDA
id: MedicalPDA
components:
- type: PDA
idCard: MedicalIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-m
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-m
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: RnD PDA
parent: BasePDA
id: RnDPDA
components:
- type: PDA
idCard: RDIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-rd
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-rd
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Science PDA
parent: BasePDA
id: SciencePDA
components:
- type: PDA
idCard: ResearchIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-rd
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-rd
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: HoS PDA
parent: BasePDA
id: HoSPDA
components:
- type: PDA
idCard: HoSIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-hos
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-hos
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]
- type: entity
name: Security PDA
parent: BasePDA
id: SecurityPDA
components:
- type: PDA
idCard: SecurityIDCard
- type: Icon
sprite: Objects/Devices/pda.rsi
state: pda-s
- type: Sprite
sprite: Objects/Devices/pda.rsi
netsync: false
layers:
- state: pda-s
map: ["enum.PDAVisualLayers.Base"]
- state: unlit_pda_screen
shader: unshaded
map: ["enum.PDAVisualLayers.Unlit"]

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@@ -17,4 +17,4 @@
innerclothing: UniformCargoTech
backpack: BackpackClothing
shoes: ShoesBlack
idcard: CargoIDCard
idcard: CargoPDA

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@@ -16,5 +16,5 @@
innerclothing: UniformColorGrey
backpack: BackpackClothing
shoes: ShoesBlack
idcard: AssistantIDCard
idcard: AssistantPDA

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@@ -16,4 +16,4 @@
outerclothing: OuterclothingArmorVest
backpack: BackpackClothing
shoes: ShoesBlack
idcard: BartenderIDCard
idcard: BartenderPDA

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@@ -16,4 +16,4 @@
innerclothing: UniformChef
backpack: BackpackClothing
shoes: ShoesBlack
idcard: ChefIDCard
idcard: ChefPDA

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@@ -18,4 +18,4 @@
shoes: ShoesClown
mask: MaskClown
pocket1: BikeHorn
idcard: ClownIDCard
idcard: ClownPDA

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@@ -17,4 +17,4 @@
backpack: BackpackClothing
shoes: ShoesGaloshes
head: HatPurplesoft
idcard: JanitorIDCard
idcard: JanitorPDA

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@@ -32,4 +32,4 @@
eyes: SunGlasses
gloves: GlovesCaptain
outerclothing: OuterclothingCaparmor
idcard: CaptainIDCard
idcard: CaptainPDA

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@@ -24,4 +24,4 @@
backpack: BackpackClothing
shoes: ShoesBrown
head: HatHopcap
idcard: HoPIDCard
idcard: HoPPDA

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@@ -21,4 +21,4 @@
innerclothing: UniformChiefEngineer
backpack: BackpackEngineering
shoes: ShoesBrown
idcard: CEIDCard
idcard: CEPDA

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@@ -19,4 +19,4 @@
backpack: BackpackEngineering
shoes: ShoesWorkboots
outerclothing: OuterclothingHazard
idcard: EngineeringIDCard
idcard: EngineerPDA

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@@ -22,4 +22,4 @@
backpack: BackpackMedical
shoes: ShoesBrown
outerclothing: OuterclothingLabcoatcmo
idcard: CMOIDCard
idcard: CMOPDA

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@@ -17,4 +17,4 @@
backpack: BackpackMedical
shoes: ShoesWhite
outerclothing: OuterclothingLabcoatmedspecopen
idcard: MedicalIDCard
idcard: MedicalPDA

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@@ -20,4 +20,4 @@
backpack: BackpackClothing
shoes: ShoesBrown
outerclothing: OuterclothingLabcoatgenopen
idcard: RDIDCard
idcard: RnDPDA

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@@ -17,4 +17,4 @@
backpack: BackpackClothing
shoes: ShoesWhite
outerclothing: OuterclothingLabcoattoxopen
idcard: ResearchIDCard
idcard: SciencePDA

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@@ -23,4 +23,4 @@
outerclothing: OuterclothingHoSTrenchcoat
eyes: SecGlasses
head: HatBeretHoS
idcard: HoSIDCard
idcard: HoSPDA

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@@ -20,4 +20,4 @@
shoes: ShoesJackboots
eyes: SecGlasses
outerclothing: OuterclothingArmorVestAlt
idcard: SecurityIDCard
idcard: SecurityPDA

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@@ -0,0 +1,29 @@
- type: uplinkListing
id: UplinkPen
category: Utility
itemId: Pen
price: 2
displayColor: Blue
- type: uplinkListing
id: UplinkPistolClarissa
category: Weapon
itemId: PistolClarissa
price: 15
displayColor: Yellow
# - type: uplinkListing
# id: UplinkPistolDeagle
# category: Weapon
# itemId: PistolDeagle
# price: 30
# displayColor: Red
# - type: uplinkListing
# id: UplinkMagazineFedShotgun
# category: Weapon
# itemId: MagazineFedShotgun
# price: 50
# description: For when you want ZERO evidence left behind.
# displayColor: Red

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