Files
tbd-station-14/Content.Server/GameObjects/Components/Access/AccessComponent.cs
FL-OZ 4c20a504a5 Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-28 13:22:47 +02:00

33 lines
859 B
C#

using System.Collections.Generic;
using Content.Server.Interfaces;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Access
{
[RegisterComponent]
[ComponentReference(typeof(IAccess))]
public class AccessComponent : Component, IAccess
{
public override string Name => "Access";
[ViewVariables]
private List<string> _tags;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _tags, "tags", new List<string>());
}
public List<string> GetTags()
{
return _tags;
}
public void SetTags(List<string> newTags)
{
_tags = newTags;
}
}
}