@@ -682,17 +682,7 @@ namespace Content.Client.Arcade
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var matchingBlock = blocks.FirstOrNull(b => b.Position.X == x && b.Position.Y == y);
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if (matchingBlock.HasValue)
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{
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c = matchingBlock.Value.GameBlockColor switch
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{
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BlockGameBlock.BlockGameBlockColor.Red => Color.Red,
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BlockGameBlock.BlockGameBlockColor.Orange => Color.Orange,
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BlockGameBlock.BlockGameBlockColor.Yellow => Color.Yellow,
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BlockGameBlock.BlockGameBlockColor.Green => Color.LimeGreen,
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BlockGameBlock.BlockGameBlockColor.Blue => Color.Blue,
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BlockGameBlock.BlockGameBlockColor.Purple => Color.Purple,
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BlockGameBlock.BlockGameBlockColor.LightBlue => Color.LightBlue,
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_ => Color.Olive //olive is error
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};
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c = BlockGameBlock.ToColor(matchingBlock.Value.GameBlockColor);
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}
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return c;
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