Change formating
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@@ -14,7 +14,7 @@ namespace Content.Server.GameObjects.Components
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{
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{
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public override string Name => "Anchorable";
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public override string Name => "Anchorable";
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int IInteractUsing.Priority { get => 1; }
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int IInteractUsing.Priority => 1;
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/// <summary>
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/// <summary>
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/// Checks if a tool can change the anchored status.
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/// Checks if a tool can change the anchored status.
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@@ -12,7 +12,7 @@ namespace Content.Server.GameObjects.Components
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private bool _isPlaceable;
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private bool _isPlaceable;
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public bool IsPlaceable { get => _isPlaceable; set => _isPlaceable = value; }
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public bool IsPlaceable { get => _isPlaceable; set => _isPlaceable = value; }
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int IInteractUsing.Priority { get => 1; }
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int IInteractUsing.Priority => 1;
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public override void ExposeData(ObjectSerializer serializer)
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public override void ExposeData(ObjectSerializer serializer)
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{
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{
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