Content localization improvements.

TOSTRING() and PRESSURE() functions.
This commit is contained in:
Pieter-Jan Briers
2021-02-23 22:09:28 +01:00
parent 188c5dbcb5
commit 4294499b48
3 changed files with 65 additions and 5 deletions

View File

@@ -14,9 +14,6 @@ namespace Content.Shared
{
public class EntryPoint : GameShared
{
// If you want to change your codebase's language, do it here.
private const string Culture = "en-US";
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IResourceManager _resourceManager = default!;
@@ -25,8 +22,7 @@ namespace Content.Shared
{
IoCManager.InjectDependencies(this);
// Default to en-US.
Loc.LoadCulture(_resourceManager, new CultureInfo(Culture));
Localization.Init();
}
public override void Init()