Stop github warnings

This commit is contained in:
Metal Gear Sloth
2021-01-09 14:51:27 +11:00
parent 75c4ed6a09
commit 42171a9b70
2 changed files with 1 additions and 3 deletions

View File

@@ -30,8 +30,7 @@ namespace Content.Client.GameObjects.Components.Mobs
private Vector2 _currentKick;
private float _lastKickTime;
[ComponentDependency]
private readonly EyeComponent? _eye;
[ComponentDependency] private readonly EyeComponent? _eye = null;
// Basically I needed a way to chain this effect for the attack lunge animation.
// Sorry!