Rename ThreatPrototype and mark fields as required (#20611)
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@@ -64,7 +64,7 @@ public sealed class CommsHackerSystem : SharedCommsHackerSystem
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var threats = _proto.Index<WeightedRandomPrototype>(comp.Threats);
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var threat = threats.Pick(_random);
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CallInThreat(_proto.Index<ThreatPrototype>(threat));
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CallInThreat(_proto.Index<NinjaHackingThreatPrototype>(threat));
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// prevent calling in multiple threats
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RemComp<CommsHackerComponent>(uid);
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@@ -76,10 +76,10 @@ public sealed class CommsHackerSystem : SharedCommsHackerSystem
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/// <summary>
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/// Makes announcement and adds game rule of the threat.
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/// </summary>
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public void CallInThreat(ThreatPrototype threat)
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public void CallInThreat(NinjaHackingThreatPrototype ninjaHackingThreat)
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{
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_gameTicker.StartGameRule(threat.Rule, out _);
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_chat.DispatchGlobalAnnouncement(Loc.GetString(threat.Announcement), playSound: true, colorOverride: Color.Red);
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_gameTicker.StartGameRule(ninjaHackingThreat.Rule, out _);
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_chat.DispatchGlobalAnnouncement(Loc.GetString(ninjaHackingThreat.Announcement), playSound: true, colorOverride: Color.Red);
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}
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}
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@@ -29,8 +29,8 @@ public sealed partial class CommsHackerComponent : Component
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/// Generally some kind of mid-round minor antag, though you could make it call in scrubber backflow if you wanted to.
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/// You wouldn't do that, right?
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/// </summary>
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[Prototype("threat")]
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public sealed class ThreatPrototype : IPrototype
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[Prototype("ninjaHackingThreat")]
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public sealed class NinjaHackingThreatPrototype : IPrototype
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{
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[IdDataField]
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public string ID { get; private set; } = default!;
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@@ -38,12 +38,12 @@ public sealed class ThreatPrototype : IPrototype
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/// <summary>
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/// Locale id for the announcement to be made from CentCom.
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/// </summary>
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[DataField]
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public string Announcement = default!;
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[DataField(required: true)]
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public LocId Announcement;
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/// <summary>
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/// The game rule for the threat to be added, it should be able to work when added mid-round otherwise this will do nothing.
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/// </summary>
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[DataField]
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public EntProtoId Rule = default!;
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[DataField(required: true)]
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public EntProtoId Rule;
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}
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@@ -5,12 +5,12 @@
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Dragon: 1
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Revenant: 1
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- type: threat
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- type: ninjaHackingThreat
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id: Dragon
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announcement: terror-dragon
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rule: Dragon
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- type: threat
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- type: ninjaHackingThreat
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id: Revenant
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announcement: terror-revenant
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rule: RevenantSpawn
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