@@ -1,10 +1,8 @@
|
||||
using Content.Server.Destructible.Thresholds.Triggers;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.Destructible.Thresholds.Triggers;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using static Content.IntegrationTests.Tests.Destructible.DestructibleTestPrototypes;
|
||||
|
||||
@@ -91,7 +89,7 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
Assert.That(threshold.Trigger, Is.InstanceOf<AndTrigger>());
|
||||
});
|
||||
|
||||
var trigger = (AndTrigger) threshold.Trigger;
|
||||
var trigger = (AndTrigger)threshold.Trigger;
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
@@ -162,7 +160,7 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
Assert.That(threshold.Trigger, Is.InstanceOf<AndTrigger>());
|
||||
});
|
||||
|
||||
trigger = (AndTrigger) threshold.Trigger;
|
||||
trigger = (AndTrigger)threshold.Trigger;
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Server.Destructible.Thresholds.Triggers;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.Destructible.Thresholds.Triggers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
using static Content.IntegrationTests.Tests.Destructible.DestructibleTestPrototypes;
|
||||
@@ -86,7 +86,7 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
Assert.That(threshold.Trigger, Is.InstanceOf<AndTrigger>());
|
||||
});
|
||||
|
||||
var trigger = (AndTrigger) threshold.Trigger;
|
||||
var trigger = (AndTrigger)threshold.Trigger;
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
@@ -154,7 +154,7 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
Assert.That(threshold.Trigger, Is.InstanceOf<AndTrigger>());
|
||||
});
|
||||
|
||||
trigger = (AndTrigger) threshold.Trigger;
|
||||
trigger = (AndTrigger)threshold.Trigger;
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System.Linq;
|
||||
using Content.Server.Destructible.Thresholds;
|
||||
using Content.Server.Destructible.Thresholds.Behaviors;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
@@ -59,7 +58,7 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
|
||||
});
|
||||
|
||||
var spawnEntitiesBehavior = (SpawnEntitiesBehavior) threshold.Behaviors.Single(b => b is SpawnEntitiesBehavior);
|
||||
var spawnEntitiesBehavior = (SpawnEntitiesBehavior)threshold.Behaviors.Single(b => b is SpawnEntitiesBehavior);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
|
||||
@@ -2,12 +2,12 @@ using System.Linq;
|
||||
using Content.Server.Destructible;
|
||||
using Content.Server.Destructible.Thresholds;
|
||||
using Content.Server.Destructible.Thresholds.Behaviors;
|
||||
using Content.Server.Destructible.Thresholds.Triggers;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Content.Shared.Destructible;
|
||||
using Content.Shared.Destructible.Thresholds.Triggers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
using static Content.IntegrationTests.Tests.Destructible.DestructibleTestPrototypes;
|
||||
@@ -99,9 +99,9 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
// Check that it matches the YAML prototype
|
||||
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
|
||||
|
||||
var soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
|
||||
var spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
|
||||
var actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
|
||||
var soundThreshold = (PlaySoundBehavior)threshold.Behaviors[0];
|
||||
var spawnThreshold = (SpawnEntitiesBehavior)threshold.Behaviors[1];
|
||||
var actsThreshold = (DoActsBehavior)threshold.Behaviors[2];
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
@@ -164,9 +164,9 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
// Check that it matches the YAML prototype
|
||||
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
|
||||
|
||||
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
|
||||
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
|
||||
actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
|
||||
soundThreshold = (PlaySoundBehavior)threshold.Behaviors[0];
|
||||
spawnThreshold = (SpawnEntitiesBehavior)threshold.Behaviors[1];
|
||||
actsThreshold = (DoActsBehavior)threshold.Behaviors[2];
|
||||
|
||||
// Check that it matches the YAML prototype
|
||||
Assert.Multiple(() =>
|
||||
@@ -201,11 +201,11 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
|
||||
// Verify the first one, should be the lowest one (20)
|
||||
msg = sTestThresholdListenerSystem.ThresholdsReached[0];
|
||||
var trigger = (DamageTrigger) msg.Threshold.Trigger;
|
||||
var trigger = (DamageTrigger)msg.Threshold.Trigger;
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(trigger, Is.Not.Null);
|
||||
Assert.That(trigger.Damage, Is.EqualTo(20));
|
||||
Assert.That(trigger.Damage, Is.EqualTo(FixedPoint2.New(20)));
|
||||
});
|
||||
|
||||
threshold = msg.Threshold;
|
||||
@@ -215,20 +215,20 @@ namespace Content.IntegrationTests.Tests.Destructible
|
||||
|
||||
// Verify the second one, should be the highest one (50)
|
||||
msg = sTestThresholdListenerSystem.ThresholdsReached[1];
|
||||
trigger = (DamageTrigger) msg.Threshold.Trigger;
|
||||
trigger = (DamageTrigger)msg.Threshold.Trigger;
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(trigger, Is.Not.Null);
|
||||
Assert.That(trigger.Damage, Is.EqualTo(50));
|
||||
Assert.That(trigger.Damage, Is.EqualTo(FixedPoint2.New(50)));
|
||||
});
|
||||
|
||||
threshold = msg.Threshold;
|
||||
|
||||
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
|
||||
|
||||
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
|
||||
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
|
||||
actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
|
||||
soundThreshold = (PlaySoundBehavior)threshold.Behaviors[0];
|
||||
spawnThreshold = (SpawnEntitiesBehavior)threshold.Behaviors[1];
|
||||
actsThreshold = (DoActsBehavior)threshold.Behaviors[2];
|
||||
|
||||
// Check that it matches the YAML prototype
|
||||
Assert.Multiple(() =>
|
||||
|
||||
Reference in New Issue
Block a user