Fix zipties (#13600)
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@@ -31,16 +31,6 @@ namespace Content.Server.Cuffs.Components
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[Dependency] private readonly IComponentFactory _componentFactory = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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/// <summary>
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/// How many of this entity's hands are currently cuffed.
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/// </summary>
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[ViewVariables]
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public int CuffedHandCount => Container.ContainedEntities.Count * 2;
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public EntityUid LastAddedCuffs => Container.ContainedEntities[^1];
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public IReadOnlyList<EntityUid> StoredEntities => Container.ContainedEntities;
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private bool _uncuffing;
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protected override void Initialize()
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@@ -102,24 +92,10 @@ namespace Content.Server.Cuffs.Components
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sys.TryDrop(user, handcuff);
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Container.Insert(handcuff);
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CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? ownerHands) && ownerHands.Hands.Count() > CuffedHandCount;
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_entMan.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
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var ev = new CuffedStateChangeEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
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UpdateAlert();
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UpdateHeldItems(handcuff);
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Dirty(_entMan);
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return true;
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}
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public void CuffedStateChanged()
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{
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UpdateAlert();
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var ev = new CuffedStateChangeEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
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}
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/// <summary>
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/// Adds virtual cuff items to the user's hands.
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/// </summary>
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@@ -269,6 +245,7 @@ namespace Content.Server.Cuffs.Components
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SoundSystem.Play(cuff.EndUncuffSound.GetSound(), Filter.Pvs(Owner), Owner);
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_entMan.EntitySysManager.GetEntitySystem<HandVirtualItemSystem>().DeleteInHandsMatching(user, cuffsToRemove);
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Container.Remove(cuffsToRemove);
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if (cuff.BreakOnRemove)
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{
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@@ -281,14 +258,6 @@ namespace Content.Server.Cuffs.Components
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_entMan.EntitySysManager.GetEntitySystem<SharedHandsSystem>().PickupOrDrop(user, cuffsToRemove);
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}
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CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? handsComponent) && handsComponent.SortedHands.Count() > CuffedHandCount;
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_entMan.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
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var ev = new CuffedStateChangeEvent();
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_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
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UpdateAlert();
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Dirty(_entMan);
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if (CuffedHandCount == 0)
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{
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user.PopupMessage(Loc.GetString("cuffable-component-remove-cuffs-success-message"));
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@@ -193,10 +193,7 @@ namespace Content.Server.Cuffs
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if (dirty)
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{
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cuffable.CanStillInteract = handCount > cuffable.CuffedHandCount;
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_actionBlockerSystem.UpdateCanMove(cuffable.Owner);
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cuffable.CuffedStateChanged();
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Dirty(cuffable);
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UpdateCuffState(owner, cuffable);
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}
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}
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}
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@@ -13,6 +13,16 @@ namespace Content.Shared.Cuffs.Components
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[Dependency] private readonly IEntitySystemManager _sysMan = default!;
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[Dependency] private readonly IComponentFactory _componentFactory = default!;
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/// <summary>
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/// How many of this entity's hands are currently cuffed.
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/// </summary>
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[ViewVariables]
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public int CuffedHandCount => Container.ContainedEntities.Count * 2;
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public EntityUid LastAddedCuffs => Container.ContainedEntities[^1];
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public IReadOnlyList<EntityUid> StoredEntities => Container.ContainedEntities;
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/// <summary>
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/// Container of various handcuffs currently applied to the entity.
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/// </summary>
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@@ -1,24 +1,33 @@
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using Content.Shared.ActionBlocker;
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using Content.Shared.Alert;
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using Content.Shared.Cuffs.Components;
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using Content.Shared.DragDrop;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory.Events;
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using Content.Shared.Item;
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using Content.Shared.Movement;
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using Content.Shared.Movement.Events;
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using Content.Shared.Physics.Pull;
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using Content.Shared.Pulling.Components;
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using Content.Shared.Pulling.Events;
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using Content.Shared.Rejuvenate;
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using Robust.Shared.Containers;
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namespace Content.Shared.Cuffs
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{
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public abstract class SharedCuffableSystem : EntitySystem
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{
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[Dependency] private readonly ActionBlockerSystem _blocker = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly AlertsSystem _alerts = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SharedCuffableComponent, EntRemovedFromContainerMessage>(OnCuffCountChanged);
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SubscribeLocalEvent<SharedCuffableComponent, EntInsertedIntoContainerMessage>(OnCuffCountChanged);
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SubscribeLocalEvent<SharedCuffableComponent, RejuvenateEvent>(OnRejuvenate);
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SubscribeLocalEvent<SharedCuffableComponent, StopPullingEvent>(HandleStopPull);
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SubscribeLocalEvent<SharedCuffableComponent, UpdateCanMoveEvent>(HandleMoveAttempt);
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SubscribeLocalEvent<SharedCuffableComponent, AttackAttemptEvent>(CheckAct);
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@@ -33,6 +42,36 @@ namespace Content.Shared.Cuffs
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SubscribeLocalEvent<SharedCuffableComponent, PullStoppedMessage>(OnPull);
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}
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private void OnRejuvenate(EntityUid uid, SharedCuffableComponent component, RejuvenateEvent args)
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{
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_container.EmptyContainer(component.Container, true, attachToGridOrMap: true);
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}
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private void OnCuffCountChanged(EntityUid uid, SharedCuffableComponent component, ContainerModifiedMessage args)
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{
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if (args.Container == component.Container)
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UpdateCuffState(uid, component);
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}
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public void UpdateCuffState(EntityUid uid, SharedCuffableComponent component)
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{
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var canInteract = TryComp(uid, out SharedHandsComponent? hands) && hands.Hands.Count > component.CuffedHandCount;
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if (canInteract == component.CanStillInteract)
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return;
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component.CanStillInteract = canInteract;
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Dirty(component);
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_blocker.UpdateCanMove(uid);
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if (component.CanStillInteract)
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_alerts.ClearAlert(uid, AlertType.Handcuffed);
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else
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_alerts.ShowAlert(uid, AlertType.Handcuffed);
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var ev = new CuffedStateChangeEvent();
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RaiseLocalEvent(uid, ref ev);
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}
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private void OnBeingPulledAttempt(EntityUid uid, SharedCuffableComponent component, BeingPulledAttemptEvent args)
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{
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