Reset predict flag on mover updat.e

This commit is contained in:
Pieter-Jan Briers
2020-06-24 17:56:21 +02:00
parent cfc9974682
commit 391092e3ea

View File

@@ -36,6 +36,7 @@ namespace Content.Client.GameObjects.EntitySystems
var physics = playerEnt.GetComponent<PhysicsComponent>();
playerEnt.TryGetComponent(out CollidableComponent? collidable);
physics.Predict = true;
UpdateKinematics(playerEnt.Transform, mover, physics, collidable);
}