diff --git a/Content.Client/GameObjects/EntitySystems/MoverSystem.cs b/Content.Client/GameObjects/EntitySystems/MoverSystem.cs index 54fda2b7d0..daceb2e44f 100644 --- a/Content.Client/GameObjects/EntitySystems/MoverSystem.cs +++ b/Content.Client/GameObjects/EntitySystems/MoverSystem.cs @@ -36,6 +36,7 @@ namespace Content.Client.GameObjects.EntitySystems var physics = playerEnt.GetComponent(); playerEnt.TryGetComponent(out CollidableComponent? collidable); + physics.Predict = true; UpdateKinematics(playerEnt.Transform, mover, physics, collidable); }