Add Initial Cooldown To Communications Computers (#21681)
* Add initial delay variable * Add cooldown to console on spawn * shock --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -13,6 +13,7 @@ namespace Content.Server.Communications
|
||||
/// Remaining cooldown between making announcements.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public float AnnouncementCooldownRemaining;
|
||||
|
||||
/// <summary>
|
||||
@@ -37,6 +38,13 @@ namespace Content.Server.Communications
|
||||
[DataField]
|
||||
public int Delay = 90;
|
||||
|
||||
/// <summary>
|
||||
/// Time in seconds of announcement cooldown when a new console is created on a per-console basis
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public int InitialDelay = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Can call or recall the shuttle
|
||||
/// </summary>
|
||||
|
||||
@@ -52,6 +52,9 @@ namespace Content.Server.Communications
|
||||
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleAnnounceMessage>(OnAnnounceMessage);
|
||||
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleCallEmergencyShuttleMessage>(OnCallShuttleMessage);
|
||||
SubscribeLocalEvent<CommunicationsConsoleComponent, CommunicationsConsoleRecallEmergencyShuttleMessage>(OnRecallShuttleMessage);
|
||||
|
||||
// On console init, set cooldown
|
||||
SubscribeLocalEvent<CommunicationsConsoleComponent, MapInitEvent>(OnCommunicationsConsoleMapInit);
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
@@ -79,6 +82,11 @@ namespace Content.Server.Communications
|
||||
base.Update(frameTime);
|
||||
}
|
||||
|
||||
public void OnCommunicationsConsoleMapInit(EntityUid uid, CommunicationsConsoleComponent comp, MapInitEvent args)
|
||||
{
|
||||
comp.AnnouncementCooldownRemaining = comp.InitialDelay;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the UI of every comms console.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user