feat: SimpleRadial menu support for sprite-view and more extensibility (#39223)
This commit is contained in:
@@ -1,4 +1,7 @@
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using Content.Shared.Changeling.Systems;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Changeling.Components;
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using Content.Shared.Changeling.Systems;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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@@ -7,28 +10,58 @@ namespace Content.Client.Changeling.UI;
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[UsedImplicitly]
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public sealed partial class ChangelingTransformBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
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{
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private ChangelingTransformMenu? _window;
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private SimpleRadialMenu? _menu;
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private static readonly Color SelectedOptionBackground = StyleNano.ButtonColorGoodDefault.WithAlpha(128);
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private static readonly Color SelectedOptionHoverBackground = StyleNano.ButtonColorGoodHovered.WithAlpha(128);
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protected override void Open()
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{
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base.Open();
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_window = this.CreateWindow<ChangelingTransformMenu>();
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_window.OnIdentitySelect += SendIdentitySelect;
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_window.Update(Owner);
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_menu = this.CreateWindow<SimpleRadialMenu>();
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Update();
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_menu.OpenOverMouseScreenPosition();
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}
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public override void Update()
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{
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if (_window == null)
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if (_menu == null)
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return;
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_window.Update(Owner);
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if (!EntMan.TryGetComponent<ChangelingIdentityComponent>(Owner, out var lingIdentity))
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return;
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var models = ConvertToButtons(lingIdentity.ConsumedIdentities, lingIdentity?.CurrentIdentity);
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_menu.SetButtons(models);
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}
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public void SendIdentitySelect(NetEntity identityId)
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private IEnumerable<RadialMenuOptionBase> ConvertToButtons(
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IEnumerable<EntityUid> identities,
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EntityUid? currentIdentity
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)
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{
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var buttons = new List<RadialMenuOptionBase>();
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foreach (var identity in identities)
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{
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if (!EntMan.TryGetComponent<MetaDataComponent>(identity, out var metadata))
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continue;
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var option = new RadialMenuActionOption<NetEntity>(SendIdentitySelect, EntMan.GetNetEntity(identity))
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{
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IconSpecifier = RadialMenuIconSpecifier.With(identity),
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ToolTip = metadata.EntityName,
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BackgroundColor = (currentIdentity == identity) ? SelectedOptionBackground : null,
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HoverBackgroundColor = (currentIdentity == identity) ? SelectedOptionHoverBackground : null
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};
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buttons.Add(option);
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}
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return buttons;
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}
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private void SendIdentitySelect(NetEntity identityId)
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{
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SendPredictedMessage(new ChangelingTransformIdentitySelectMessage(identityId));
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}
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@@ -1,8 +0,0 @@
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<ui:RadialMenu
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xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
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CloseButtonStyleClass="RadialMenuCloseButton"
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VerticalExpand="True"
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HorizontalExpand="True">
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<ui:RadialContainer Name="Main">
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</ui:RadialContainer>
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</ui:RadialMenu>
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@@ -1,62 +0,0 @@
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using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Changeling.Components;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Changeling.UI;
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[GenerateTypedNameReferences]
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public sealed partial class ChangelingTransformMenu : RadialMenu
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{
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[Dependency] private readonly IEntityManager _entity = default!;
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public event Action<NetEntity>? OnIdentitySelect;
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public ChangelingTransformMenu()
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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}
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public void Update(EntityUid uid)
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{
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Main.DisposeAllChildren();
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if (!_entity.TryGetComponent<ChangelingIdentityComponent>(uid, out var identityComp))
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return;
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foreach (var identityUid in identityComp.ConsumedIdentities)
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{
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if (!_entity.TryGetComponent<MetaDataComponent>(identityUid, out var metadata))
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continue;
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var identityName = metadata.EntityName;
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var button = new ChangelingTransformMenuButton()
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{
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StyleClasses = { "RadialMenuButton" },
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SetSize = new Vector2(64, 64),
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ToolTip = identityName,
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};
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var entView = new SpriteView()
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{
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SetSize = new Vector2(48, 48),
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VerticalAlignment = VAlignment.Center,
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HorizontalAlignment = HAlignment.Center,
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Stretch = SpriteView.StretchMode.Fill,
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};
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entView.SetEntity(identityUid);
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button.OnButtonUp += _ =>
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{
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OnIdentitySelect?.Invoke(_entity.GetNetEntity(identityUid));
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Close();
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};
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button.AddChild(entView);
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Main.AddChild(button);
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}
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}
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}
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public sealed class ChangelingTransformMenuButton : RadialMenuTextureButtonWithSector;
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@@ -1,25 +1,58 @@
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Ghost.Roles;
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using Content.Shared.Ghost.Roles.Components;
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using Robust.Client.UserInterface;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Ghost;
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public sealed class GhostRoleRadioBoundUserInterface : BoundUserInterface
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public sealed class GhostRoleRadioBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
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{
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private GhostRoleRadioMenu? _ghostRoleRadioMenu;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public GhostRoleRadioBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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IoCManager.InjectDependencies(this);
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}
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private SimpleRadialMenu? _ghostRoleRadioMenu;
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protected override void Open()
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{
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base.Open();
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_ghostRoleRadioMenu = this.CreateWindow<GhostRoleRadioMenu>();
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_ghostRoleRadioMenu.SetEntity(Owner);
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_ghostRoleRadioMenu.SendGhostRoleRadioMessageAction += SendGhostRoleRadioMessage;
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_ghostRoleRadioMenu = this.CreateWindow<SimpleRadialMenu>();
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// The purpose of this radial UI is for ghost role radios that allow you to select
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// more than one potential option, such as with kobolds/lizards.
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// This means that it won't show anything if SelectablePrototypes is empty.
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if (!EntMan.TryGetComponent<GhostRoleMobSpawnerComponent>(Owner, out var comp))
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return;
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var list = ConvertToButtons(comp.SelectablePrototypes);
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_ghostRoleRadioMenu.SetButtons(list);
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}
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private IEnumerable<RadialMenuOptionBase> ConvertToButtons(List<ProtoId<GhostRolePrototype>> protoIds)
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{
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var list = new List<RadialMenuOptionBase>();
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foreach (var ghostRoleProtoId in protoIds)
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{
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// For each prototype we find we want to create a button that uses the name of the ghost role
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// as the hover tooltip, and the icon is taken from either the ghost role entityprototype
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// or the indicated icon entityprototype.
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if (!_prototypeManager.Resolve(ghostRoleProtoId, out var ghostRoleProto))
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continue;
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var option = new RadialMenuActionOption<ProtoId<GhostRolePrototype>>(SendGhostRoleRadioMessage, ghostRoleProtoId)
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{
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ToolTip = Loc.GetString(ghostRoleProto.Name),
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// pick the icon if it exists, otherwise fallback to the ghost role's entity
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IconSpecifier = ghostRoleProto.IconPrototype != null
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&& _prototypeManager.Resolve(ghostRoleProto.IconPrototype, out var iconProto)
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? RadialMenuIconSpecifier.With(iconProto)
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: RadialMenuIconSpecifier.With(ghostRoleProto.EntityPrototype)
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};
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list.Add(option);
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}
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return list;
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}
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private void SendGhostRoleRadioMessage(ProtoId<GhostRolePrototype> protoId)
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@@ -1,8 +0,0 @@
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<ui:RadialMenu
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xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
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CloseButtonStyleClass="RadialMenuCloseButton"
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VerticalExpand="True"
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HorizontalExpand="True">
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<ui:RadialContainer Name="Main">
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</ui:RadialContainer>
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</ui:RadialMenu>
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@@ -1,105 +0,0 @@
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Ghost.Roles;
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using Content.Shared.Ghost.Roles.Components;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using System.Numerics;
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namespace Content.Client.Ghost;
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public sealed partial class GhostRoleRadioMenu : RadialMenu
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{
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[Dependency] private readonly EntityManager _entityManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public event Action<ProtoId<GhostRolePrototype>>? SendGhostRoleRadioMessageAction;
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public EntityUid Entity { get; set; }
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public GhostRoleRadioMenu()
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{
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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}
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public void SetEntity(EntityUid uid)
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{
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Entity = uid;
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RefreshUI();
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}
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private void RefreshUI()
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{
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// The main control that will contain all the clickable options
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var main = FindControl<RadialContainer>("Main");
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// The purpose of this radial UI is for ghost role radios that allow you to select
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// more than one potential option, such as with kobolds/lizards.
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// This means that it won't show anything if SelectablePrototypes is empty.
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if (!_entityManager.TryGetComponent<GhostRoleMobSpawnerComponent>(Entity, out var comp))
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return;
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foreach (var ghostRoleProtoString in comp.SelectablePrototypes)
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{
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// For each prototype we find we want to create a button that uses the name of the ghost role
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// as the hover tooltip, and the icon is taken from either the ghost role entityprototype
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// or the indicated icon entityprototype.
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if (!_prototypeManager.TryIndex<GhostRolePrototype>(ghostRoleProtoString, out var ghostRoleProto))
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continue;
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var button = new GhostRoleRadioMenuButton()
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{
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SetSize = new Vector2(64, 64),
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ToolTip = Loc.GetString(ghostRoleProto.Name),
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ProtoId = ghostRoleProto.ID,
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};
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var entProtoView = new EntityPrototypeView()
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{
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SetSize = new Vector2(48, 48),
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VerticalAlignment = VAlignment.Center,
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HorizontalAlignment = HAlignment.Center,
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Stretch = SpriteView.StretchMode.Fill
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};
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// pick the icon if it exists, otherwise fallback to the ghost role's entity
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if (_prototypeManager.Resolve(ghostRoleProto.IconPrototype, out var iconProto))
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entProtoView.SetPrototype(iconProto);
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else
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entProtoView.SetPrototype(ghostRoleProto.EntityPrototype);
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button.AddChild(entProtoView);
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main.AddChild(button);
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AddGhostRoleRadioMenuButtonOnClickActions(main);
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}
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}
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private void AddGhostRoleRadioMenuButtonOnClickActions(Control control)
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{
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var mainControl = control as RadialContainer;
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if (mainControl == null)
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return;
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foreach (var child in mainControl.Children)
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{
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var castChild = child as GhostRoleRadioMenuButton;
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if (castChild == null)
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continue;
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castChild.OnButtonUp += _ =>
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{
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SendGhostRoleRadioMessageAction?.Invoke(castChild.ProtoId);
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Close();
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};
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}
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}
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}
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public sealed class GhostRoleRadioMenuButton : RadialMenuTextureButtonWithSector
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{
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public ProtoId<GhostRolePrototype> ProtoId { get; set; }
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}
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@@ -51,10 +51,10 @@ public sealed class RCDMenuBoundUserInterface : BoundUserInterface
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_menu.OpenOverMouseScreenPosition();
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}
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private IEnumerable<RadialMenuOption> ConvertToButtons(HashSet<ProtoId<RCDPrototype>> prototypes)
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private IEnumerable<RadialMenuOptionBase> ConvertToButtons(HashSet<ProtoId<RCDPrototype>> prototypes)
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{
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Dictionary<string, List<RadialMenuActionOption>> buttonsByCategory = new();
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ValueList<RadialMenuActionOption> topLevelActions = new();
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Dictionary<string, List<RadialMenuActionOptionBase>> buttonsByCategory = new();
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ValueList<RadialMenuActionOptionBase> topLevelActions = new();
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foreach (var protoId in prototypes)
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{
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var prototype = _prototypeManager.Index(protoId);
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@@ -62,7 +62,7 @@ public sealed class RCDMenuBoundUserInterface : BoundUserInterface
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{
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var topLevelActionOption = new RadialMenuActionOption<RCDPrototype>(HandleMenuOptionClick, prototype)
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{
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Sprite = prototype.Sprite,
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IconSpecifier = RadialMenuIconSpecifier.With(prototype.Sprite),
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ToolTip = GetTooltip(prototype)
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};
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topLevelActions.Add(topLevelActionOption);
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@@ -74,26 +74,26 @@ public sealed class RCDMenuBoundUserInterface : BoundUserInterface
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if (!buttonsByCategory.TryGetValue(prototype.Category, out var list))
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{
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list = new List<RadialMenuActionOption>();
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list = new List<RadialMenuActionOptionBase>();
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buttonsByCategory.Add(prototype.Category, list);
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}
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var actionOption = new RadialMenuActionOption<RCDPrototype>(HandleMenuOptionClick, prototype)
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{
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Sprite = prototype.Sprite,
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IconSpecifier = RadialMenuIconSpecifier.With(prototype.Sprite),
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ToolTip = GetTooltip(prototype)
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};
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list.Add(actionOption);
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}
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var models = new RadialMenuOption[buttonsByCategory.Count + topLevelActions.Count];
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var models = new RadialMenuOptionBase[buttonsByCategory.Count + topLevelActions.Count];
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var i = 0;
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foreach (var (key, list) in buttonsByCategory)
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{
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var groupInfo = PrototypesGroupingInfo[key];
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models[i] = new RadialMenuNestedLayerOption(list)
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{
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Sprite = groupInfo.Sprite,
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IconSpecifier = RadialMenuIconSpecifier.With(groupInfo.Sprite),
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ToolTip = Loc.GetString(groupInfo.Tooltip)
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};
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i++;
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@@ -23,15 +23,15 @@ public sealed class StationAiBoundUserInterface(EntityUid owner, Enum uiKey) : B
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_menu.Open();
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}
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private IEnumerable<RadialMenuActionOption> ConvertToButtons(IReadOnlyList<StationAiRadial> actions)
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private IEnumerable<RadialMenuActionOptionBase> ConvertToButtons(IReadOnlyList<StationAiRadial> actions)
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{
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var models = new RadialMenuActionOption[actions.Count];
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var models = new RadialMenuActionOptionBase[actions.Count];
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for (int i = 0; i < actions.Count; i++)
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{
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var action = actions[i];
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models[i] = new RadialMenuActionOption<BaseStationAiAction>(HandleRadialMenuClick, action.Event)
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{
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Sprite = action.Sprite,
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IconSpecifier = RadialMenuIconSpecifier.With(action.Sprite),
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ToolTip = action.Tooltip
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};
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}
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@@ -229,10 +229,10 @@ public class RadialMenu : BaseWindow
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/// from interactions.
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/// </summary>
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[Virtual]
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public class RadialMenuTextureButtonBase : TextureButton
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public abstract class RadialMenuButtonBase : BaseButton
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{
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/// <inheritdoc />
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protected RadialMenuTextureButtonBase()
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protected RadialMenuButtonBase()
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{
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EnableAllKeybinds = true;
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}
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@@ -242,7 +242,9 @@ public class RadialMenuTextureButtonBase : TextureButton
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{
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if (args.Function == EngineKeyFunctions.UIClick
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|| args.Function == ContentKeyFunctions.AltActivateItemInWorld)
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{
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base.KeyBindUp(args);
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}
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}
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}
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@@ -253,8 +255,14 @@ public class RadialMenuTextureButtonBase : TextureButton
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/// works only if control have parent, and ActiveContainer property is set.
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/// Also considers all space outside of radial menu buttons as itself for clicking.
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/// </summary>
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public sealed class RadialMenuContextualCentralTextureButton : RadialMenuTextureButtonBase
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public sealed class RadialMenuContextualCentralTextureButton : TextureButton
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{
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/// <inheritdoc />
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public RadialMenuContextualCentralTextureButton()
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{
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EnableAllKeybinds = true;
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}
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public float InnerRadius { get; set; }
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public Vector2? ParentCenter { get; set; }
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@@ -271,15 +279,25 @@ public sealed class RadialMenuContextualCentralTextureButton : RadialMenuTexture
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var innerRadiusSquared = InnerRadius * InnerRadius;
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// comparing to squared values is faster then making sqrt
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// comparing to squared values is faster, then making sqrt
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return distSquared < innerRadiusSquared;
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}
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/// <inheritdoc />
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protected override void KeyBindUp(GUIBoundKeyEventArgs args)
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{
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if (args.Function == EngineKeyFunctions.UIClick
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|| args.Function == ContentKeyFunctions.AltActivateItemInWorld)
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{
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base.KeyBindUp(args);
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}
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}
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}
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/// <summary>
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/// Menu button for outer area of radial menu (covers everything 'outside').
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/// </summary>
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public sealed class RadialMenuOuterAreaButton : RadialMenuTextureButtonBase
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public sealed class RadialMenuOuterAreaButton : RadialMenuButtonBase
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{
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public float OuterRadius { get; set; }
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@@ -303,7 +321,7 @@ public sealed class RadialMenuOuterAreaButton : RadialMenuTextureButtonBase
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}
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[Virtual]
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public class RadialMenuTextureButton : RadialMenuTextureButtonBase
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public class RadialMenuButton : RadialMenuButtonBase
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{
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/// <summary>
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/// Upon clicking this button the radial menu will be moved to the layer of this control.
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@@ -319,9 +337,8 @@ public class RadialMenuTextureButton : RadialMenuTextureButtonBase
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/// <summary>
|
||||
/// A simple texture button that can move the user to a different layer within a radial menu
|
||||
/// </summary>
|
||||
public RadialMenuTextureButton()
|
||||
public RadialMenuButton()
|
||||
{
|
||||
EnableAllKeybinds = true;
|
||||
OnButtonUp += OnClicked;
|
||||
}
|
||||
|
||||
@@ -391,7 +408,7 @@ public interface IRadialMenuItemWithSector
|
||||
}
|
||||
|
||||
[Virtual]
|
||||
public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadialMenuItemWithSector
|
||||
public class RadialMenuButtonWithSector : RadialMenuButton, IRadialMenuItemWithSector
|
||||
{
|
||||
private Vector2[]? _sectorPointsForDrawing;
|
||||
|
||||
@@ -500,7 +517,7 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
|
||||
/// <summary>
|
||||
/// A simple texture button that can move the user to a different layer within a radial menu
|
||||
/// </summary>
|
||||
public RadialMenuTextureButtonWithSector()
|
||||
public RadialMenuButtonWithSector()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@ using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.UserInterface.Controls;
|
||||
|
||||
@@ -30,7 +32,7 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
_attachMenuToEntity = owner;
|
||||
}
|
||||
|
||||
public void SetButtons(IEnumerable<RadialMenuOption> models, SimpleRadialMenuSettings? settings = null)
|
||||
public void SetButtons(IEnumerable<RadialMenuOptionBase> models, SimpleRadialMenuSettings? settings = null)
|
||||
{
|
||||
ClearExistingChildrenRadialButtons();
|
||||
|
||||
@@ -45,7 +47,7 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
}
|
||||
|
||||
private void Fill(
|
||||
IEnumerable<RadialMenuOption> models,
|
||||
IEnumerable<RadialMenuOptionBase> models,
|
||||
SpriteSystem sprites,
|
||||
ICollection<Control> rootControlChildren,
|
||||
SimpleRadialMenuSettings settings
|
||||
@@ -77,7 +79,7 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
}
|
||||
}
|
||||
|
||||
private RadialMenuTextureButton RecursiveContainerExtraction(
|
||||
private RadialMenuButton RecursiveContainerExtraction(
|
||||
SpriteSystem sprites,
|
||||
ICollection<Control> rootControlChildren,
|
||||
RadialMenuNestedLayerOption model,
|
||||
@@ -112,8 +114,8 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
return thisLayerLinkButton;
|
||||
}
|
||||
|
||||
private RadialMenuTextureButton ConvertToButton(
|
||||
RadialMenuOption model,
|
||||
private RadialMenuButton ConvertToButton(
|
||||
RadialMenuOptionBase model,
|
||||
SpriteSystem sprites,
|
||||
SimpleRadialMenuSettings settings,
|
||||
bool haveNested
|
||||
@@ -121,29 +123,26 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
{
|
||||
var button = settings.UseSectors
|
||||
? ConvertToButtonWithSector(model, settings)
|
||||
: new RadialMenuTextureButton();
|
||||
: new RadialMenuButton();
|
||||
button.SetSize = new Vector2(64f, 64f);
|
||||
button.ToolTip = model.ToolTip;
|
||||
if (model.Sprite != null)
|
||||
var imageControl = model.IconSpecifier switch
|
||||
{
|
||||
var scale = Vector2.One;
|
||||
RadialMenuTextureIconSpecifier textureSpecifier => CreateTexture(textureSpecifier.Sprite, sprites),
|
||||
RadialMenuEntityIconSpecifier entitySpecifier => CreateSpriteView(entitySpecifier.Entity),
|
||||
RadialMenuEntityPrototypeIconSpecifier entProtoSpecifier => CreateEntityPrototypeView(entProtoSpecifier.ProtoId),
|
||||
_ => null
|
||||
};
|
||||
|
||||
var texture = sprites.Frame0(model.Sprite);
|
||||
if (texture.Width <= 32)
|
||||
{
|
||||
scale *= 2;
|
||||
}
|
||||
if(imageControl != null)
|
||||
button.AddChild(imageControl);
|
||||
|
||||
button.TextureNormal = texture;
|
||||
button.Scale = scale;
|
||||
}
|
||||
|
||||
if (model is RadialMenuActionOption actionOption)
|
||||
if (model is RadialMenuActionOptionBase actionOption)
|
||||
{
|
||||
button.OnPressed += _ =>
|
||||
{
|
||||
actionOption.OnPressed?.Invoke();
|
||||
if(!haveNested)
|
||||
if (!haveNested)
|
||||
Close();
|
||||
};
|
||||
}
|
||||
@@ -151,9 +150,53 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
return button;
|
||||
}
|
||||
|
||||
private static RadialMenuTextureButtonWithSector ConvertToButtonWithSector(RadialMenuOption model, SimpleRadialMenuSettings settings)
|
||||
private Control CreateEntityPrototypeView(EntProtoId protoId)
|
||||
{
|
||||
var button = new RadialMenuTextureButtonWithSector
|
||||
var entProtoView = new EntityPrototypeView
|
||||
{
|
||||
SetSize = new Vector2(48, 48),
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
Stretch = SpriteView.StretchMode.Fill,
|
||||
};
|
||||
entProtoView.SetPrototype(protoId);
|
||||
return entProtoView;
|
||||
}
|
||||
|
||||
private static Control CreateSpriteView(EntityUid entityForSpriteView)
|
||||
{
|
||||
var entView = new SpriteView
|
||||
{
|
||||
SetSize = new Vector2(48, 48),
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
Stretch = SpriteView.StretchMode.Fill,
|
||||
};
|
||||
entView.SetEntity(entityForSpriteView);
|
||||
return entView;
|
||||
}
|
||||
|
||||
private static Control CreateTexture(SpriteSpecifier spriteSpecifier, SpriteSystem sprites)
|
||||
{
|
||||
var scale = Vector2.One;
|
||||
|
||||
var texture = sprites.Frame0(spriteSpecifier);
|
||||
if (texture.Width <= 32)
|
||||
{
|
||||
scale *= 2;
|
||||
}
|
||||
|
||||
var imageControl = new TextureRect()
|
||||
{
|
||||
Texture = texture,
|
||||
TextureScale = scale
|
||||
};
|
||||
return imageControl;
|
||||
}
|
||||
|
||||
private static RadialMenuButtonWithSector ConvertToButtonWithSector(RadialMenuOptionBase model, SimpleRadialMenuSettings settings)
|
||||
{
|
||||
var button = new RadialMenuButtonWithSector
|
||||
{
|
||||
DrawBorder = settings.DisplayBorders,
|
||||
DrawBackground = !settings.NoBackground
|
||||
@@ -228,32 +271,99 @@ public sealed partial class SimpleRadialMenu : RadialMenu
|
||||
|
||||
}
|
||||
|
||||
|
||||
public abstract class RadialMenuOption
|
||||
/// <summary>
|
||||
/// Abstract representation of a way to specify icon in radial menu.
|
||||
/// </summary>
|
||||
public abstract record RadialMenuIconSpecifier
|
||||
{
|
||||
public string? ToolTip { get; init; }
|
||||
/// <summary> Use entity prototype viewer. </summary>
|
||||
public static RadialMenuIconSpecifier? With(EntProtoId? protoId)
|
||||
{
|
||||
if (protoId is null)
|
||||
return null;
|
||||
|
||||
public SpriteSpecifier? Sprite { get; init; }
|
||||
public Color? BackgroundColor { get; set; }
|
||||
public Color? HoverBackgroundColor { get; set; }
|
||||
return new RadialMenuEntityPrototypeIconSpecifier(protoId.Value);
|
||||
}
|
||||
|
||||
/// <summary> Use simple texture icon. </summary>
|
||||
public static RadialMenuIconSpecifier? With(SpriteSpecifier? sprite)
|
||||
{
|
||||
if (sprite == null)
|
||||
return null;
|
||||
|
||||
return new RadialMenuTextureIconSpecifier(sprite);
|
||||
}
|
||||
|
||||
/// <summary> Use entity sprite viewer. </summary>
|
||||
public static RadialMenuIconSpecifier? With(EntityUid? entity)
|
||||
{
|
||||
if (entity == null)
|
||||
return null;
|
||||
|
||||
return new RadialMenuEntityIconSpecifier(entity.Value);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class RadialMenuActionOption(Action onPressed) : RadialMenuOption
|
||||
/// <summary> Marker that <see cref="SpriteView"/> should be used to display radial menu icon. </summary>
|
||||
public sealed record RadialMenuEntityIconSpecifier(EntityUid Entity) : RadialMenuIconSpecifier;
|
||||
|
||||
/// <summary> Marker that <see cref="TextureRect"/> should be used to display radial menu icon. </summary>
|
||||
public sealed record RadialMenuTextureIconSpecifier(SpriteSpecifier Sprite) : RadialMenuIconSpecifier;
|
||||
|
||||
/// <summary> Marker that <see cref="EntityPrototypeView"/> should be used to display radial menu icon. </summary>
|
||||
public sealed record RadialMenuEntityPrototypeIconSpecifier(EntProtoId ProtoId) : RadialMenuIconSpecifier;
|
||||
|
||||
/// <summary> Container for common options for radial menu button. </summary>
|
||||
public abstract class RadialMenuOptionBase
|
||||
{
|
||||
/// <summary> Tooltip to be displayed when button is hovered. </summary>
|
||||
public string? ToolTip { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// Color for button background.
|
||||
/// Is used only with sector radial (<see cref="SimpleRadialMenuSettings.UseSectors"/>).
|
||||
/// </summary>
|
||||
public Color? BackgroundColor { get; set; }
|
||||
/// <summary>
|
||||
/// Color for button background when it is hovered.
|
||||
/// Is used only with sector radial (<see cref="SimpleRadialMenuSettings.UseSectors"/>).
|
||||
/// </summary>
|
||||
public Color? HoverBackgroundColor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifier that describes icon to be used for radial menu button.
|
||||
/// </summary>
|
||||
public RadialMenuIconSpecifier? IconSpecifier { get; set; }
|
||||
}
|
||||
|
||||
/// <summary> Base type for model of radial menu button with some action on button pressed. </summary>
|
||||
/// <param name="onPressed"></param>
|
||||
public abstract class RadialMenuActionOptionBase(Action onPressed) : RadialMenuOptionBase
|
||||
{
|
||||
/// <summary> Action to be executed on button press. </summary>
|
||||
public Action OnPressed { get; } = onPressed;
|
||||
}
|
||||
|
||||
public sealed class RadialMenuActionOption<T>(Action<T> onPressed, T data)
|
||||
: RadialMenuActionOption(onPressed: () => onPressed(data));
|
||||
/// <summary> Strong-typed model for radial menu button with action, stores provided data to be used upon button press. </summary>
|
||||
public sealed class RadialMenuActionOption<T>(Action<T> onPressed, T data) : RadialMenuActionOptionBase(onPressed: () => onPressed(data));
|
||||
|
||||
public sealed class RadialMenuNestedLayerOption(IReadOnlyCollection<RadialMenuOption> nested, float containerRadius = 100)
|
||||
: RadialMenuOption
|
||||
/// <summary>
|
||||
/// Model for radial menu button that represents reference for next layer of radial buttons.
|
||||
/// </summary>
|
||||
/// <param name="nested">List of button models for next layer of menu.</param>
|
||||
/// <param name="containerRadius">Radius for radial menu buttons of next layer.</param>
|
||||
public sealed class RadialMenuNestedLayerOption(IReadOnlyCollection<RadialMenuOptionBase> nested, float containerRadius = 100) : RadialMenuOptionBase
|
||||
{
|
||||
/// <summary> Radius for radial menu buttons of next layer. </summary>
|
||||
public float? ContainerRadius { get; } = containerRadius;
|
||||
|
||||
public IReadOnlyCollection<RadialMenuOption> Nested { get; } = nested;
|
||||
/// <summary> List of button models for next layer of menu. </summary>
|
||||
public IReadOnlyCollection<RadialMenuOptionBase> Nested { get; } = nested;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Additional settings for radial menu render.
|
||||
/// </summary>
|
||||
public sealed class SimpleRadialMenuSettings
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -132,12 +132,12 @@ public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayS
|
||||
_menu = null;
|
||||
}
|
||||
|
||||
private IEnumerable<RadialMenuOption> ConvertToButtons(IEnumerable<EmotePrototype> emotePrototypes)
|
||||
private IEnumerable<RadialMenuOptionBase> ConvertToButtons(IEnumerable<EmotePrototype> emotePrototypes)
|
||||
{
|
||||
var whitelistSystem = EntitySystemManager.GetEntitySystem<EntityWhitelistSystem>();
|
||||
var player = _playerManager.LocalSession?.AttachedEntity;
|
||||
|
||||
Dictionary<EmoteCategory, List<RadialMenuOption>> emotesByCategory = new();
|
||||
Dictionary<EmoteCategory, List<RadialMenuOptionBase>> emotesByCategory = new();
|
||||
foreach (var emote in emotePrototypes)
|
||||
{
|
||||
if(emote.Category == EmoteCategory.Invalid)
|
||||
@@ -157,19 +157,19 @@ public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayS
|
||||
|
||||
if (!emotesByCategory.TryGetValue(emote.Category, out var list))
|
||||
{
|
||||
list = new List<RadialMenuOption>();
|
||||
list = new List<RadialMenuOptionBase>();
|
||||
emotesByCategory.Add(emote.Category, list);
|
||||
}
|
||||
|
||||
var actionOption = new RadialMenuActionOption<EmotePrototype>(HandleRadialButtonClick, emote)
|
||||
{
|
||||
Sprite = emote.Icon,
|
||||
IconSpecifier = RadialMenuIconSpecifier.With(emote.Icon),
|
||||
ToolTip = Loc.GetString(emote.Name)
|
||||
};
|
||||
list.Add(actionOption);
|
||||
}
|
||||
|
||||
var models = new RadialMenuOption[emotesByCategory.Count];
|
||||
var models = new RadialMenuOptionBase[emotesByCategory.Count];
|
||||
var i = 0;
|
||||
foreach (var (key, list) in emotesByCategory)
|
||||
{
|
||||
@@ -177,7 +177,7 @@ public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayS
|
||||
|
||||
models[i] = new RadialMenuNestedLayerOption(list)
|
||||
{
|
||||
Sprite = tuple.Sprite,
|
||||
IconSpecifier = RadialMenuIconSpecifier.With(tuple.Sprite),
|
||||
ToolTip = Loc.GetString(tuple.Tooltip)
|
||||
};
|
||||
i++;
|
||||
|
||||
@@ -3,7 +3,7 @@ using Robust.Shared.Prototypes;
|
||||
namespace Content.Shared.Ghost.Roles.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows a ghost to take this role, spawning a new entity.
|
||||
/// Allows a ghost to take this role, spawning a new entity.
|
||||
/// </summary>
|
||||
[RegisterComponent, EntityCategory("Spawner")]
|
||||
public sealed partial class GhostRoleMobSpawnerComponent : Component
|
||||
@@ -21,9 +21,9 @@ namespace Content.Shared.Ghost.Roles.Components
|
||||
public EntProtoId? Prototype;
|
||||
|
||||
/// <summary>
|
||||
/// If this ghostrole spawner has multiple selectable ghostrole prototypes.
|
||||
/// If this ghostrole spawner has multiple selectable ghostrole prototypes.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public List<string> SelectablePrototypes = [];
|
||||
public List<ProtoId<GhostRolePrototype>> SelectablePrototypes = [];
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user