Refactor Crayons to use shared charges system and autonetworking. Adds auto recharging crayon. (#40575)
* Added special crayon with infinite charges for borg usage. * Use battery system to manage charges. * Reverted extra changes * Set charge on init * removed init assignment * Added comments to crayoncomponent * tweaked comments * Working with the new charges component, but at what cost? * Remvoed extra field * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Fix renamed variables and descriptions in comments * Variable naming, comment cleanup and autonetworking. * Fix for test case, modified on init * Cleaned up/merged charges logic * review --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -1,28 +0,0 @@
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using Content.Server.UserInterface;
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using Content.Shared.Crayon;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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namespace Content.Server.Crayon
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{
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[RegisterComponent]
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public sealed partial class CrayonComponent : SharedCrayonComponent
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{
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[DataField("useSound")] public SoundSpecifier? UseSound;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("selectableColor")]
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public bool SelectableColor { get; set; }
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[ViewVariables(VVAccess.ReadWrite)]
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public int Charges { get; set; }
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("capacity")]
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public int Capacity { get; set; } = 30;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("deleteEmpty")]
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public bool DeleteEmpty = true;
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}
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}
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@@ -3,6 +3,7 @@ using System.Numerics;
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using Content.Server.Administration.Logs;
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using Content.Server.Decals;
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using Content.Server.Popups;
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using Content.Shared.Charges.Systems;
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using Content.Shared.Crayon;
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using Content.Shared.Database;
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using Content.Shared.Decals;
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@@ -12,7 +13,6 @@ using Content.Shared.Nutrition.EntitySystems;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Crayon;
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@@ -24,23 +24,27 @@ public sealed class CrayonSystem : SharedCrayonSystem
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[Dependency] private readonly DecalSystem _decals = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedChargesSystem _charges = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CrayonComponent, ComponentInit>(OnCrayonInit);
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SubscribeLocalEvent<CrayonComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<CrayonComponent, CrayonSelectMessage>(OnCrayonBoundUI);
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SubscribeLocalEvent<CrayonComponent, CrayonColorMessage>(OnCrayonBoundUIColor);
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SubscribeLocalEvent<CrayonComponent, UseInHandEvent>(OnCrayonUse, before: new[] { typeof(FoodSystem) });
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SubscribeLocalEvent<CrayonComponent, AfterInteractEvent>(OnCrayonAfterInteract, after: new[] { typeof(FoodSystem) });
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SubscribeLocalEvent<CrayonComponent, DroppedEvent>(OnCrayonDropped);
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SubscribeLocalEvent<CrayonComponent, ComponentGetState>(OnCrayonGetState);
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}
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private static void OnCrayonGetState(EntityUid uid, CrayonComponent component, ref ComponentGetState args)
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private void OnMapInit(Entity<CrayonComponent> ent, ref MapInitEvent args)
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{
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args.State = new CrayonComponentState(component.Color, component.SelectedState, component.Charges, component.Capacity);
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// Get the first one from the catalog and set it as default
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var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
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ent.Comp.SelectedState = decal?.ID ?? string.Empty;
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Dirty(ent);
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}
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private void OnCrayonAfterInteract(EntityUid uid, CrayonComponent component, AfterInteractEvent args)
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@@ -48,7 +52,7 @@ public sealed class CrayonSystem : SharedCrayonSystem
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if (args.Handled || !args.CanReach)
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return;
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if (component.Charges <= 0)
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if (_charges.IsEmpty(uid))
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{
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if (component.DeleteEmpty)
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UseUpCrayon(uid, args.User);
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@@ -72,17 +76,15 @@ public sealed class CrayonSystem : SharedCrayonSystem
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if (component.UseSound != null)
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_audio.PlayPvs(component.UseSound, uid, AudioParams.Default.WithVariation(0.125f));
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// Decrease "Ammo"
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component.Charges--;
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Dirty(uid, component);
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_charges.TryUseCharge(uid);
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_adminLogger.Add(LogType.CrayonDraw, LogImpact.Low, $"{ToPrettyString(args.User):user} drew a {component.Color:color} {component.SelectedState}");
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args.Handled = true;
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if (component.DeleteEmpty && component.Charges <= 0)
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if (component.DeleteEmpty && _charges.IsEmpty(uid))
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UseUpCrayon(uid, args.User);
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else
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_uiSystem.ServerSendUiMessage(uid, SharedCrayonComponent.CrayonUiKey.Key, new CrayonUsedMessage(component.SelectedState));
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_uiSystem.ServerSendUiMessage(uid, CrayonUiKey.Key, new CrayonUsedMessage(component.SelectedState));
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}
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private void OnCrayonUse(EntityUid uid, CrayonComponent component, UseInHandEvent args)
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@@ -91,14 +93,12 @@ public sealed class CrayonSystem : SharedCrayonSystem
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if (args.Handled)
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return;
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if (!_uiSystem.HasUi(uid, SharedCrayonComponent.CrayonUiKey.Key))
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{
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if (!_uiSystem.HasUi(uid, CrayonUiKey.Key))
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return;
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}
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_uiSystem.TryToggleUi(uid, SharedCrayonComponent.CrayonUiKey.Key, args.User);
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_uiSystem.TryToggleUi(uid, CrayonUiKey.Key, args.User);
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_uiSystem.SetUiState(uid, SharedCrayonComponent.CrayonUiKey.Key, new CrayonBoundUserInterfaceState(component.SelectedState, component.SelectableColor, component.Color));
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_uiSystem.SetUiState(uid, CrayonUiKey.Key, new CrayonBoundUserInterfaceState(component.SelectedState, component.SelectableColor, component.Color));
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args.Handled = true;
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}
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@@ -109,35 +109,23 @@ public sealed class CrayonSystem : SharedCrayonSystem
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return;
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component.SelectedState = args.State;
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Dirty(uid, component);
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}
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private void OnCrayonBoundUIColor(EntityUid uid, CrayonComponent component, CrayonColorMessage args)
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{
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// you still need to ensure that the given color is a valid color
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// Ensure that the given color can be changed or already matches
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if (!component.SelectableColor || args.Color == component.Color)
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return;
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component.Color = args.Color;
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Dirty(uid, component);
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}
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private void OnCrayonInit(EntityUid uid, CrayonComponent component, ComponentInit args)
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{
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component.Charges = component.Capacity;
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// Get the first one from the catalog and set it as default
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var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
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component.SelectedState = decal?.ID ?? string.Empty;
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Dirty(uid, component);
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}
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private void OnCrayonDropped(EntityUid uid, CrayonComponent component, DroppedEvent args)
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{
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// TODO: Use the existing event.
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_uiSystem.CloseUi(uid, SharedCrayonComponent.CrayonUiKey.Key, args.User);
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_uiSystem.CloseUi(uid, CrayonUiKey.Key, args.User);
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}
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private void UseUpCrayon(EntityUid uid, EntityUid user)
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