* Added special crayon with infinite charges for borg usage. * Use battery system to manage charges. * Reverted extra changes * Set charge on init * removed init assignment * Added comments to crayoncomponent * tweaked comments * Working with the new charges component, but at what cost? * Remvoed extra field * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Apply suggestion from @slarticodefast Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Fix renamed variables and descriptions in comments * Variable naming, comment cleanup and autonetworking. * Fix for test case, modified on init * Cleaned up/merged charges logic * review --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
137 lines
5.2 KiB
C#
137 lines
5.2 KiB
C#
using System.Linq;
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using System.Numerics;
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using Content.Server.Administration.Logs;
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using Content.Server.Decals;
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using Content.Server.Popups;
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using Content.Shared.Charges.Systems;
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using Content.Shared.Crayon;
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using Content.Shared.Database;
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using Content.Shared.Decals;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Nutrition.EntitySystems;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Crayon;
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public sealed class CrayonSystem : SharedCrayonSystem
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{
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly DecalSystem _decals = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedChargesSystem _charges = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CrayonComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<CrayonComponent, CrayonSelectMessage>(OnCrayonBoundUI);
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SubscribeLocalEvent<CrayonComponent, CrayonColorMessage>(OnCrayonBoundUIColor);
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SubscribeLocalEvent<CrayonComponent, UseInHandEvent>(OnCrayonUse, before: new[] { typeof(FoodSystem) });
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SubscribeLocalEvent<CrayonComponent, AfterInteractEvent>(OnCrayonAfterInteract, after: new[] { typeof(FoodSystem) });
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SubscribeLocalEvent<CrayonComponent, DroppedEvent>(OnCrayonDropped);
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}
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private void OnMapInit(Entity<CrayonComponent> ent, ref MapInitEvent args)
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{
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// Get the first one from the catalog and set it as default
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var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
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ent.Comp.SelectedState = decal?.ID ?? string.Empty;
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Dirty(ent);
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}
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private void OnCrayonAfterInteract(EntityUid uid, CrayonComponent component, AfterInteractEvent args)
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{
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if (args.Handled || !args.CanReach)
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return;
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if (_charges.IsEmpty(uid))
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{
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if (component.DeleteEmpty)
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UseUpCrayon(uid, args.User);
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else
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_popup.PopupEntity(Loc.GetString("crayon-interact-not-enough-left-text"), uid, args.User);
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args.Handled = true;
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return;
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}
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if (!args.ClickLocation.IsValid(EntityManager))
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{
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_popup.PopupEntity(Loc.GetString("crayon-interact-invalid-location"), uid, args.User);
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args.Handled = true;
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return;
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}
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if (!_decals.TryAddDecal(component.SelectedState, args.ClickLocation.Offset(new Vector2(-0.5f, -0.5f)), out _, component.Color, cleanable: true))
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return;
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if (component.UseSound != null)
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_audio.PlayPvs(component.UseSound, uid, AudioParams.Default.WithVariation(0.125f));
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_charges.TryUseCharge(uid);
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_adminLogger.Add(LogType.CrayonDraw, LogImpact.Low, $"{ToPrettyString(args.User):user} drew a {component.Color:color} {component.SelectedState}");
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args.Handled = true;
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if (component.DeleteEmpty && _charges.IsEmpty(uid))
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UseUpCrayon(uid, args.User);
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else
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_uiSystem.ServerSendUiMessage(uid, CrayonUiKey.Key, new CrayonUsedMessage(component.SelectedState));
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}
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private void OnCrayonUse(EntityUid uid, CrayonComponent component, UseInHandEvent args)
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{
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// Open crayon window if neccessary.
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if (args.Handled)
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return;
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if (!_uiSystem.HasUi(uid, CrayonUiKey.Key))
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return;
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_uiSystem.TryToggleUi(uid, CrayonUiKey.Key, args.User);
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_uiSystem.SetUiState(uid, CrayonUiKey.Key, new CrayonBoundUserInterfaceState(component.SelectedState, component.SelectableColor, component.Color));
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args.Handled = true;
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}
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private void OnCrayonBoundUI(EntityUid uid, CrayonComponent component, CrayonSelectMessage args)
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{
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// Check if the selected state is valid
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if (!_prototypeManager.TryIndex<DecalPrototype>(args.State, out var prototype) || !prototype.Tags.Contains("crayon"))
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return;
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component.SelectedState = args.State;
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Dirty(uid, component);
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}
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private void OnCrayonBoundUIColor(EntityUid uid, CrayonComponent component, CrayonColorMessage args)
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{
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// Ensure that the given color can be changed or already matches
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if (!component.SelectableColor || args.Color == component.Color)
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return;
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component.Color = args.Color;
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Dirty(uid, component);
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}
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private void OnCrayonDropped(EntityUid uid, CrayonComponent component, DroppedEvent args)
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{
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// TODO: Use the existing event.
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_uiSystem.CloseUi(uid, CrayonUiKey.Key, args.User);
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}
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private void UseUpCrayon(EntityUid uid, EntityUid user)
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{
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_popup.PopupEntity(Loc.GetString("crayon-interact-used-up-text", ("owner", uid)), user, user);
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QueueDel(uid);
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}
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}
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