Files
tbd-station-14/Content.Server/Crayon/CrayonSystem.cs
David 3503cb52d2 Refactor Crayons to use shared charges system and autonetworking. Adds auto recharging crayon. (#40575)
* Added special crayon with infinite charges for borg usage.

* Use battery system to manage charges.

* Reverted extra changes

* Set charge on init

* removed init assignment

* Added comments to crayoncomponent

* tweaked comments

* Working with the new charges component, but at what cost?

* Remvoed extra field

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestion from @slarticodefast

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix renamed variables and descriptions in comments

* Variable naming, comment cleanup and autonetworking.

* Fix for test case, modified on init

* Cleaned up/merged charges logic

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-10 19:45:48 +00:00

137 lines
5.2 KiB
C#

using System.Linq;
using System.Numerics;
using Content.Server.Administration.Logs;
using Content.Server.Decals;
using Content.Server.Popups;
using Content.Shared.Charges.Systems;
using Content.Shared.Crayon;
using Content.Shared.Database;
using Content.Shared.Decals;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Nutrition.EntitySystems;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;
namespace Content.Server.Crayon;
public sealed class CrayonSystem : SharedCrayonSystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly DecalSystem _decals = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedChargesSystem _charges = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CrayonComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<CrayonComponent, CrayonSelectMessage>(OnCrayonBoundUI);
SubscribeLocalEvent<CrayonComponent, CrayonColorMessage>(OnCrayonBoundUIColor);
SubscribeLocalEvent<CrayonComponent, UseInHandEvent>(OnCrayonUse, before: new[] { typeof(FoodSystem) });
SubscribeLocalEvent<CrayonComponent, AfterInteractEvent>(OnCrayonAfterInteract, after: new[] { typeof(FoodSystem) });
SubscribeLocalEvent<CrayonComponent, DroppedEvent>(OnCrayonDropped);
}
private void OnMapInit(Entity<CrayonComponent> ent, ref MapInitEvent args)
{
// Get the first one from the catalog and set it as default
var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
ent.Comp.SelectedState = decal?.ID ?? string.Empty;
Dirty(ent);
}
private void OnCrayonAfterInteract(EntityUid uid, CrayonComponent component, AfterInteractEvent args)
{
if (args.Handled || !args.CanReach)
return;
if (_charges.IsEmpty(uid))
{
if (component.DeleteEmpty)
UseUpCrayon(uid, args.User);
else
_popup.PopupEntity(Loc.GetString("crayon-interact-not-enough-left-text"), uid, args.User);
args.Handled = true;
return;
}
if (!args.ClickLocation.IsValid(EntityManager))
{
_popup.PopupEntity(Loc.GetString("crayon-interact-invalid-location"), uid, args.User);
args.Handled = true;
return;
}
if (!_decals.TryAddDecal(component.SelectedState, args.ClickLocation.Offset(new Vector2(-0.5f, -0.5f)), out _, component.Color, cleanable: true))
return;
if (component.UseSound != null)
_audio.PlayPvs(component.UseSound, uid, AudioParams.Default.WithVariation(0.125f));
_charges.TryUseCharge(uid);
_adminLogger.Add(LogType.CrayonDraw, LogImpact.Low, $"{ToPrettyString(args.User):user} drew a {component.Color:color} {component.SelectedState}");
args.Handled = true;
if (component.DeleteEmpty && _charges.IsEmpty(uid))
UseUpCrayon(uid, args.User);
else
_uiSystem.ServerSendUiMessage(uid, CrayonUiKey.Key, new CrayonUsedMessage(component.SelectedState));
}
private void OnCrayonUse(EntityUid uid, CrayonComponent component, UseInHandEvent args)
{
// Open crayon window if neccessary.
if (args.Handled)
return;
if (!_uiSystem.HasUi(uid, CrayonUiKey.Key))
return;
_uiSystem.TryToggleUi(uid, CrayonUiKey.Key, args.User);
_uiSystem.SetUiState(uid, CrayonUiKey.Key, new CrayonBoundUserInterfaceState(component.SelectedState, component.SelectableColor, component.Color));
args.Handled = true;
}
private void OnCrayonBoundUI(EntityUid uid, CrayonComponent component, CrayonSelectMessage args)
{
// Check if the selected state is valid
if (!_prototypeManager.TryIndex<DecalPrototype>(args.State, out var prototype) || !prototype.Tags.Contains("crayon"))
return;
component.SelectedState = args.State;
Dirty(uid, component);
}
private void OnCrayonBoundUIColor(EntityUid uid, CrayonComponent component, CrayonColorMessage args)
{
// Ensure that the given color can be changed or already matches
if (!component.SelectableColor || args.Color == component.Color)
return;
component.Color = args.Color;
Dirty(uid, component);
}
private void OnCrayonDropped(EntityUid uid, CrayonComponent component, DroppedEvent args)
{
// TODO: Use the existing event.
_uiSystem.CloseUi(uid, CrayonUiKey.Key, args.User);
}
private void UseUpCrayon(EntityUid uid, EntityUid user)
{
_popup.PopupEntity(Loc.GetString("crayon-interact-used-up-text", ("owner", uid)), user, user);
QueueDel(uid);
}
}