Freeze eventbus dictionaries (#22628)

* Freeze event bus

* Cleanup
This commit is contained in:
Leon Friedrich
2024-01-06 04:24:42 -05:00
committed by GitHub
parent 57f245e789
commit 347655fac1
4 changed files with 3 additions and 8 deletions

View File

@@ -4,7 +4,6 @@ using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.Enums;
using Robust.Shared.Input;
using Robust.Shared.Player;
using Robust.Shared.Timing;
@@ -35,7 +34,6 @@ namespace Content.Server.Afk
[UsedImplicitly]
public sealed class AfkManager : IAfkManager
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;