@@ -48,6 +48,7 @@ namespace Content.Benchmarks
|
||||
var componentFactory = new Mock<IComponentFactory>();
|
||||
componentFactory.Setup(p => p.GetComponent<DummyComponent>()).Returns(new DummyComponent());
|
||||
componentFactory.Setup(p => p.GetRegistration(It.IsAny<DummyComponent>())).Returns(dummyReg);
|
||||
componentFactory.Setup(p => p.GetAllRegistrations()).Returns(new[] { dummyReg });
|
||||
componentFactory.Setup(p => p.GetAllRefTypes()).Returns(new[] { CompIdx.Index<DummyComponent>() });
|
||||
|
||||
IoCManager.RegisterInstance<IComponentFactory>(componentFactory.Object);
|
||||
|
||||
@@ -4,7 +4,6 @@ using Robust.Server.Player;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
@@ -35,7 +34,6 @@ namespace Content.Server.Afk
|
||||
[UsedImplicitly]
|
||||
public sealed class AfkManager : IAfkManager
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
|
||||
@@ -64,10 +64,7 @@ namespace Content.Server.Entry
|
||||
factory.DoAutoRegistrations();
|
||||
factory.IgnoreMissingComponents("Visuals");
|
||||
|
||||
foreach (var ignoreName in IgnoredComponents.List)
|
||||
{
|
||||
factory.RegisterIgnore(ignoreName);
|
||||
}
|
||||
factory.RegisterIgnore(IgnoredComponents.List);
|
||||
|
||||
prototypes.RegisterIgnore("parallax");
|
||||
prototypes.RegisterIgnore("guideEntry");
|
||||
|
||||
@@ -23,8 +23,7 @@ namespace Content.Server.Holiday
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
_configManager.OnValueChanged(CCVars.HolidaysEnabled, OnHolidaysEnableChange, true);
|
||||
|
||||
_configManager.OnValueChanged(CCVars.HolidaysEnabled, OnHolidaysEnableChange);
|
||||
SubscribeLocalEvent<GameRunLevelChangedEvent>(OnRunLevelChanged);
|
||||
SubscribeLocalEvent<HolidayVisualsComponent, ComponentInit>(OnVisualsInit);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user